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author | Thom Johansen <thomj@rockbox.org> | 2007-12-13 22:51:27 +0000 |
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committer | Thom Johansen <thomj@rockbox.org> | 2007-12-13 22:51:27 +0000 |
commit | 10d0344e296eeb9259e9b609bb9b656ba1d7e42a (patch) | |
tree | 1235ff80ba0306a7dc2121b67403c7f3c2f00c5d /manual/plugins | |
parent | 88d85c8a9fd51fc02b49e93df0796fbecb60e2f3 (diff) | |
download | rockbox-10d0344e296eeb9259e9b609bb9b656ba1d7e42a.tar.gz rockbox-10d0344e296eeb9259e9b609bb9b656ba1d7e42a.zip |
FS #8315 and FS #8316, plus some of my own small changes. Pretty much just minor language rewrites.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15919 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins')
-rw-r--r-- | manual/plugins/alpinecdc.tex | 2 | ||||
-rw-r--r-- | manual/plugins/wormlet.tex | 12 |
2 files changed, 7 insertions, 7 deletions
diff --git a/manual/plugins/alpinecdc.tex b/manual/plugins/alpinecdc.tex index d493c55df0..008bb62975 100644 --- a/manual/plugins/alpinecdc.tex +++ b/manual/plugins/alpinecdc.tex | |||
@@ -15,7 +15,7 @@ M-Bus radios have a DIN-style circular jack with 8 pins (7 in a $\sim$ 270 degre | |||
15 | circle, one in the center). A standard 5-pin DIN plug is OK for this, since we | 15 | circle, one in the center). A standard 5-pin DIN plug is OK for this, since we |
16 | don't use the other (power) pins. | 16 | don't use the other (power) pins. |
17 | 17 | ||
18 | As OEM, they shuffled the pins around a bit, better check first if it's not | 18 | As OEM, they shuffled the pins around a bit, better check first if it is not |
19 | genuine Alpine. The bus pin is pulled high to 12 volts with a $\sim$ 2kOhm resistor, | 19 | genuine Alpine. The bus pin is pulled high to 12 volts with a $\sim$ 2kOhm resistor, |
20 | pulses driven low. Because it's open collector, this is not harmful to the | 20 | pulses driven low. Because it's open collector, this is not harmful to the |
21 | Archos.\\ | 21 | Archos.\\ |
diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex index 33fa9e43eb..c603dc23cd 100644 --- a/manual/plugins/wormlet.tex +++ b/manual/plugins/wormlet.tex | |||
@@ -87,7 +87,7 @@ Game controls:} | |||
87 | Use the control keys of your worm to navigate around obstacles and find | 87 | Use the control keys of your worm to navigate around obstacles and find |
88 | food. Worms do not stop moving except when dead. Dead worms are no fun. | 88 | food. Worms do not stop moving except when dead. Dead worms are no fun. |
89 | Be careful as your worm will try to eat anything that you steer it | 89 | Be careful as your worm will try to eat anything that you steer it |
90 | across. It won't distinguish whether it's edible or not. | 90 | across. It won't distinguish whether it is edible or not. |
91 | 91 | ||
92 | \begin{description} | 92 | \begin{description} |
93 | \item[Food.] | 93 | \item[Food.] |
@@ -157,7 +157,7 @@ games menu you can hit | |||
157 | On the right side of the game field is the score board. For each worm it | 157 | On the right side of the game field is the score board. For each worm it |
158 | displays its status and its length. The top most entry displays the | 158 | displays its status and its length. The top most entry displays the |
159 | state of worm 1, the second worm 2 and the third worm 3. When a worm | 159 | state of worm 1, the second worm 2 and the third worm 3. When a worm |
160 | dies it's entry on the score board turns black. | 160 | dies its entry on the score board turns black. |
161 | 161 | ||
162 | \begin{description} | 162 | \begin{description} |
163 | \item[Len:] | 163 | \item[Len:] |
@@ -166,8 +166,8 @@ food it grows by one pixel for each step it moves. | |||
166 | 166 | ||
167 | \item[Hungry:] | 167 | \item[Hungry:] |
168 | That's the normal state of a worm. Worms are always | 168 | That's the normal state of a worm. Worms are always |
169 | hungry and want to eat. It's good to have a hungry | 169 | hungry and want to eat. It is good to have a hungry |
170 | worm since it means that your worm is alive. But it's | 170 | worm since it means that your worm is alive. But it is |
171 | better to get your worm growing. | 171 | better to get your worm growing. |
172 | 172 | ||
173 | \item[Growing:] | 173 | \item[Growing:] |
@@ -183,11 +183,11 @@ This indicates that a worm has crashed against a wall. | |||
183 | \item[Argh:] | 183 | \item[Argh:] |
184 | If the score board entry displays ``Argh!'' it | 184 | If the score board entry displays ``Argh!'' it |
185 | means the worm is dead because it tried to eat an ``argh''. Until we | 185 | means the worm is dead because it tried to eat an ``argh''. Until we |
186 | can make the worm say ``Argh!'' it's your job to say ``Argh!'' aloud. | 186 | can make the worm say ``Argh!'' it is your job to say ``Argh!'' aloud. |
187 | 187 | ||
188 | \item[Wormed:] | 188 | \item[Wormed:] |
189 | The worm tried to eat another worm or even itself. | 189 | The worm tried to eat another worm or even itself. |
190 | That's why it's dead now. Making traps for other players with a worm | 190 | That's why it is dead now. Making traps for other players with a worm |
191 | is a good way to get them out of the game. | 191 | is a good way to get them out of the game. |
192 | \end{description} | 192 | \end{description} |
193 | 193 | ||