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authorThom Johansen <thomj@rockbox.org>2007-12-13 22:51:27 +0000
committerThom Johansen <thomj@rockbox.org>2007-12-13 22:51:27 +0000
commit10d0344e296eeb9259e9b609bb9b656ba1d7e42a (patch)
tree1235ff80ba0306a7dc2121b67403c7f3c2f00c5d
parent88d85c8a9fd51fc02b49e93df0796fbecb60e2f3 (diff)
downloadrockbox-10d0344e296eeb9259e9b609bb9b656ba1d7e42a.tar.gz
rockbox-10d0344e296eeb9259e9b609bb9b656ba1d7e42a.zip
FS #8315 and FS #8316, plus some of my own small changes. Pretty much just minor language rewrites.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15919 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--manual/advanced_topics/archos-flashing.tex20
-rw-r--r--manual/advanced_topics/main.tex2
-rw-r--r--manual/configure_rockbox/sound_settings.tex2
-rw-r--r--manual/getting_started/iaudio_install.tex2
-rw-r--r--manual/getting_started/installation.tex2
-rw-r--r--manual/getting_started/main.tex2
-rw-r--r--manual/plugins/alpinecdc.tex2
-rw-r--r--manual/plugins/wormlet.tex12
-rw-r--r--manual/rockbox_interface/browsing_and_playing.tex2
-rw-r--r--manual/rockbox_interface/wps.tex2
10 files changed, 24 insertions, 24 deletions
diff --git a/manual/advanced_topics/archos-flashing.tex b/manual/advanced_topics/archos-flashing.tex
index fe36d53f83..c5b718abc5 100644
--- a/manual/advanced_topics/archos-flashing.tex
+++ b/manual/advanced_topics/archos-flashing.tex
@@ -88,7 +88,7 @@ your box.
88 88
89There's one ultimate safety net to bring back boxes with even completely 89There's one ultimate safety net to bring back boxes with even completely
90garbled flash content: the \emph{UART} boot mod, which in turn requires the 90garbled flash content: the \emph{UART} boot mod, which in turn requires the
91serial mod. It can bring the dead back to life, with that it's possible to 91serial mod. It can bring the dead back to life, in that it is possible to
92re-flash independently from the outside, even if the flash is completely erased. 92re-flash independently from the outside, even if the flash is completely erased.
93It has been used that during development, else Rockbox in flash wouldn't have 93It has been used that during development, else Rockbox in flash wouldn't have
94been possible. Extensive development effort went into the exploitation of the 94been possible. Extensive development effort went into the exploitation of the
@@ -100,10 +100,10 @@ perform these mods. Others may feel uncomfortable using the first tool
100To comfort you a bit again: If you are starting with a known-good image, you 100To comfort you a bit again: If you are starting with a known-good image, you
101are unlikely to experience problems. The flash tools have been stable for quite 101are unlikely to experience problems. The flash tools have been stable for quite
102a while. Several users have used them extensively, even flashing while playing! 102a while. Several users have used them extensively, even flashing while playing!
103Although it worked, it's not the recommended method. 103Although it worked, it is not the recommended method.
104 104
105About the safety of operation: Since we have dual boot, you're not giving up 105About the safety of operation: Since we have dual boot, you're not giving up
106the Archos firmware. It's still there when you hold 106the Archos firmware. It is still there when you hold
107\opt{recorder,recorderv2fm}{\ButtonFOne}\opt{ondio}{\ButtonLeft}\opt{player}{\ButtonLeft} during startup. So even if Rockbox from flash is not 100\% stable for 107\opt{recorder,recorderv2fm}{\ButtonFOne}\opt{ondio}{\ButtonLeft}\opt{player}{\ButtonLeft} during startup. So even if Rockbox from flash is not 100\% stable for
108everyone, you can still use the box, re-flash the second image with an updated 108everyone, you can still use the box, re-flash the second image with an updated
109Rockbox copy, etc. 109Rockbox copy, etc.
@@ -148,9 +148,9 @@ Long version, step by step procedure:
148\item Use the \opt{recorder,recorderv2fm}{\ButtonFTwo\ settings or }the menu (\setting{General settings $\rightarrow$ File view $\rightarrow$ Show files}) to 148\item Use the \opt{recorder,recorderv2fm}{\ButtonFTwo\ settings or }the menu (\setting{General settings $\rightarrow$ File view $\rightarrow$ Show files}) to
149 configure seeing all files within the browser. 149 configure seeing all files within the browser.
150\item Connect the charger and make sure your batteries are also in good shape. 150\item Connect the charger and make sure your batteries are also in good shape.
151 That's just for security reasons, it's not that flashing needs more power. 151 This is purely for security reasons, flashing does not need more power than usual.
152\item Run the \fname{firmware\_flash.rock} plugin. It again tells you about your 152\item Run the \fname{firmware\_flash.rock} plugin. It again tells you about your
153 flash and the file it's gonna program. After \opt{recorder,recorderv2fm}{\ButtonFOne}\opt{ondio}{\ButtonLeft}\opt{player}{\ButtonLeft} it checks the file. Your 153 flash and the file it is going to program. After \opt{recorder,recorderv2fm}{\ButtonFOne}\opt{ondio}{\ButtonLeft}\opt{player}{\ButtonLeft} it checks the file. Your
154 hardware mask value will be kept, it won't overwrite it. Hitting \opt{recorder,recorderv2fm}{\ButtonFTwo}\opt{ondio}{\ButtonUp}\opt{player}{\ButtonOn} gives you 154 hardware mask value will be kept, it won't overwrite it. Hitting \opt{recorder,recorderv2fm}{\ButtonFTwo}\opt{ondio}{\ButtonUp}\opt{player}{\ButtonOn} gives you
155 a big warning. If we still didn't manage to scare you off, you can hit\opt{recorder,recorderv2fm}{\ButtonFThree}\opt{ondio}{\ButtonRight}\opt{player}{\ButtonRight} to actually program and verify. The programming takes just a few seconds. If 155 a big warning. If we still didn't manage to scare you off, you can hit\opt{recorder,recorderv2fm}{\ButtonFThree}\opt{ondio}{\ButtonRight}\opt{player}{\ButtonRight} to actually program and verify. The programming takes just a few seconds. If
156 the sanity check fails, you have the wrong kind of boot ROM and are out of luck 156 the sanity check fails, you have the wrong kind of boot ROM and are out of luck
@@ -158,7 +158,7 @@ Long version, step by step procedure:
158\item In the unlikely event that the programming should give you any error, don't 158\item In the unlikely event that the programming should give you any error, don't
159 switch off the box! Otherwise you'll have seen it working for the last time. 159 switch off the box! Otherwise you'll have seen it working for the last time.
160 While Rockbox is still in DRAM and operational, we could upgrade the plugin via 160 While Rockbox is still in DRAM and operational, we could upgrade the plugin via
161 USB and try again. If you switch it off, it's gone. 161 USB and try again. If you switch it off, it is gone.
162\end{enumerate} 162\end{enumerate}
163 163
164\nopt{player}{ 164\nopt{player}{
@@ -211,13 +211,13 @@ Here are the steps:
211\item Normally, you'll simply download a \fname{.zip} distribution. Copy all the 211\item Normally, you'll simply download a \fname{.zip} distribution. Copy all the
212 content to the USB drive, replacing the old. 212 content to the USB drive, replacing the old.
213\item Force a disk boot by holding \opt{recorder,recorderv2fm}{\ButtonFOne}\opt{ondio}{\ButtonLeft}\opt{player}{\ButtonLeft} during power-up, or at least rolo into 213\item Force a disk boot by holding \opt{recorder,recorderv2fm}{\ButtonFOne}\opt{ondio}{\ButtonLeft}\opt{player}{\ButtonLeft} during power-up, or at least rolo into
214 the new Rockbox version by \emph{Playing} the \fname{ajbrec.ajz}/fname{archos.mod} file. This may not always be necessary, but it's better to first run the 214 the new Rockbox version by \emph{Playing} the \fname{ajbrec.ajz}/fname{archos.mod} file. This may not always be necessary, but it is better to first run the
215 version you're about to flash. It is required if you are currently running 215 version you're about to flash. It is required if you are currently running
216 RomBox. 216 RomBox.
217\item Just \emph{play} the \fname{.ucl} file in the \fname{.rockbox} directory, 217\item Just \emph{play} the \fname{.ucl} file in the \fname{.rockbox} directory,
218 this will kick off the \fname{rockbox\_flash.rock} plugin. It's a bit similar 218 this will kick off the \fname{rockbox\_flash.rock} plugin. It is a bit similar
219 to the other one, but it's made different to make the user aware. It will check 219 to the other one, but it is made different to make the user aware. It will check
220 the file, available size, etc. With \opt{recorder,recorderv2fm}{\ButtonFTwo}\opt{ondio}{\ButtonUp}\opt{player}{\ButtonOn} it's being programmed. No need for 220 the file, available size, etc. With \opt{recorder,recorderv2fm}{\ButtonFTwo}\opt{ondio}{\ButtonUp}\opt{player}{\ButtonOn} it is being programmed. No need for
221 warning this time. If it goes wrong, you'll still have the permanent image. 221 warning this time. If it goes wrong, you'll still have the permanent image.
222\item When done, you can restart the box and hopefully your new Rockbox image. 222\item When done, you can restart the box and hopefully your new Rockbox image.
223\end{enumerate} 223\end{enumerate}
diff --git a/manual/advanced_topics/main.tex b/manual/advanced_topics/main.tex
index b2a712495b..cc60f3fe68 100644
--- a/manual/advanced_topics/main.tex
+++ b/manual/advanced_topics/main.tex
@@ -381,7 +381,7 @@ Example of a configuration file:
381 \firmwarefilename. Note that Archos firmware can only read the first 381 \firmwarefilename. Note that Archos firmware can only read the first
382 ten characters of each filename in this process, so don't rename your old 382 ten characters of each filename in this process, so don't rename your old
383 firmware files with names like \firmwarefilename.\fname{old} and so on, 383 firmware files with names like \firmwarefilename.\fname{old} and so on,
384 because it's possible that the \dap{} will load a file other than the one 384 because it is possible that the \dap{} will load a file other than the one
385 you intended. 385 you intended.
386} 386}
387 387
diff --git a/manual/configure_rockbox/sound_settings.tex b/manual/configure_rockbox/sound_settings.tex
index 3049ffe98b..623361666c 100644
--- a/manual/configure_rockbox/sound_settings.tex
+++ b/manual/configure_rockbox/sound_settings.tex
@@ -171,7 +171,7 @@ change to customise your listening experience.
171 harmonics that they would generate. 171 harmonics that they would generate.
172 172
173 The practical upshot of this is that MDB produces a more authentic sounding 173 The practical upshot of this is that MDB produces a more authentic sounding
174 bass by tricking the brain in believing it's hearing tones that the 174 bass by tricking the brain into believing it is hearing tones that the
175 headphones or speakers aren't capable of reproducing. Try it and see 175 headphones or speakers aren't capable of reproducing. Try it and see
176 what you think. 176 what you think.
177 177
diff --git a/manual/getting_started/iaudio_install.tex b/manual/getting_started/iaudio_install.tex
index 774006f567..cdab94b925 100644
--- a/manual/getting_started/iaudio_install.tex
+++ b/manual/getting_started/iaudio_install.tex
@@ -1,7 +1,7 @@
1\fixme{This is merely a copy of the wiki page IaudioBoot, so this section needs 1\fixme{This is merely a copy of the wiki page IaudioBoot, so this section needs
2a more natural language and also error checking by Iaudio owners.} 2a more natural language and also error checking by Iaudio owners.}
3 3
4The \playername{} has a builtin boot loader which performs the 4The \playername{} has a built-in boot loader which performs the
5firmware update, and can also access the hard drive via USB. Therefore the 5firmware update, and can also access the hard drive via USB. Therefore the
6Rockbox bootloader can be very minimalistic, without USB mode. 6Rockbox bootloader can be very minimalistic, without USB mode.
7This also makes it less dangerous to install the Rockbox bootloader, as you can 7This also makes it less dangerous to install the Rockbox bootloader, as you can
diff --git a/manual/getting_started/installation.tex b/manual/getting_started/installation.tex
index 33a4a71dc5..459f3523cc 100644
--- a/manual/getting_started/installation.tex
+++ b/manual/getting_started/installation.tex
@@ -346,7 +346,7 @@ use.
346} 346}
347 347
348\section{Updating Rockbox} 348\section{Updating Rockbox}
349Even if you don't use Rockbox Utility for updating Rockbox it's easy. 349Updating Rockbox is easy even if you don't use the Rockbox Utility.
350Download a Rockbox build. 350Download a Rockbox build.
351(The latest release of the Rockbox software will always be available from 351(The latest release of the Rockbox software will always be available from
352\url{http://www.rockbox.org/download/}). Unzip the build to the root directory 352\url{http://www.rockbox.org/download/}). Unzip the build to the root directory
diff --git a/manual/getting_started/main.tex b/manual/getting_started/main.tex
index 6eb8b3b754..595c9b17a2 100644
--- a/manual/getting_started/main.tex
+++ b/manual/getting_started/main.tex
@@ -5,7 +5,7 @@ This is the manual for Rockbox. Rockbox is an open source firmware replacement
5for a growing number of digital audio players. Rockbox aims to be considerably 5for a growing number of digital audio players. Rockbox aims to be considerably
6more functional and efficient than your device's stock firmware while remaining 6more functional and efficient than your device's stock firmware while remaining
7easy to use and customisable. Rockbox is written by users, for users. Not only 7easy to use and customisable. Rockbox is written by users, for users. Not only
8is it free to use, it's also released under the GNU public license, which means 8is it free to use, it is also released under the GNU public license, which means
9that it will always remain free both to use and to change. 9that it will always remain free both to use and to change.
10 10
11Rockbox has been in development since 2001, and receives new features, tweaks 11Rockbox has been in development since 2001, and receives new features, tweaks
diff --git a/manual/plugins/alpinecdc.tex b/manual/plugins/alpinecdc.tex
index d493c55df0..008bb62975 100644
--- a/manual/plugins/alpinecdc.tex
+++ b/manual/plugins/alpinecdc.tex
@@ -15,7 +15,7 @@ M-Bus radios have a DIN-style circular jack with 8 pins (7 in a $\sim$ 270 degre
15circle, one in the center). A standard 5-pin DIN plug is OK for this, since we 15circle, one in the center). A standard 5-pin DIN plug is OK for this, since we
16don't use the other (power) pins. 16don't use the other (power) pins.
17 17
18As OEM, they shuffled the pins around a bit, better check first if it's not 18As OEM, they shuffled the pins around a bit, better check first if it is not
19genuine Alpine. The bus pin is pulled high to 12 volts with a $\sim$ 2kOhm resistor, 19genuine Alpine. The bus pin is pulled high to 12 volts with a $\sim$ 2kOhm resistor,
20pulses driven low. Because it's open collector, this is not harmful to the 20pulses driven low. Because it's open collector, this is not harmful to the
21Archos.\\ 21Archos.\\
diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex
index 33fa9e43eb..c603dc23cd 100644
--- a/manual/plugins/wormlet.tex
+++ b/manual/plugins/wormlet.tex
@@ -87,7 +87,7 @@ Game controls:}
87Use the control keys of your worm to navigate around obstacles and find 87Use the control keys of your worm to navigate around obstacles and find
88food. Worms do not stop moving except when dead. Dead worms are no fun. 88food. Worms do not stop moving except when dead. Dead worms are no fun.
89Be careful as your worm will try to eat anything that you steer it 89Be careful as your worm will try to eat anything that you steer it
90across. It won't distinguish whether it's edible or not. 90across. It won't distinguish whether it is edible or not.
91 91
92\begin{description} 92\begin{description}
93\item[Food.] 93\item[Food.]
@@ -157,7 +157,7 @@ games menu you can hit
157On the right side of the game field is the score board. For each worm it 157On the right side of the game field is the score board. For each worm it
158displays its status and its length. The top most entry displays the 158displays its status and its length. The top most entry displays the
159state of worm 1, the second worm 2 and the third worm 3. When a worm 159state of worm 1, the second worm 2 and the third worm 3. When a worm
160dies it's entry on the score board turns black. 160dies its entry on the score board turns black.
161 161
162\begin{description} 162\begin{description}
163\item[Len:] 163\item[Len:]
@@ -166,8 +166,8 @@ food it grows by one pixel for each step it moves.
166 166
167\item[Hungry:] 167\item[Hungry:]
168That's the normal state of a worm. Worms are always 168That's the normal state of a worm. Worms are always
169hungry and want to eat. It's good to have a hungry 169hungry and want to eat. It is good to have a hungry
170worm since it means that your worm is alive. But it's 170worm since it means that your worm is alive. But it is
171better to get your worm growing. 171better to get your worm growing.
172 172
173\item[Growing:] 173\item[Growing:]
@@ -183,11 +183,11 @@ This indicates that a worm has crashed against a wall.
183\item[Argh:] 183\item[Argh:]
184If the score board entry displays ``Argh!'' it 184If the score board entry displays ``Argh!'' it
185means the worm is dead because it tried to eat an ``argh''. Until we 185means the worm is dead because it tried to eat an ``argh''. Until we
186can make the worm say ``Argh!'' it's your job to say ``Argh!'' aloud. 186can make the worm say ``Argh!'' it is your job to say ``Argh!'' aloud.
187 187
188\item[Wormed:] 188\item[Wormed:]
189The worm tried to eat another worm or even itself. 189The worm tried to eat another worm or even itself.
190That's why it's dead now. Making traps for other players with a worm 190That's why it is dead now. Making traps for other players with a worm
191is a good way to get them out of the game. 191is a good way to get them out of the game.
192\end{description} 192\end{description}
193 193
diff --git a/manual/rockbox_interface/browsing_and_playing.tex b/manual/rockbox_interface/browsing_and_playing.tex
index 6beae05df8..affba1f446 100644
--- a/manual/rockbox_interface/browsing_and_playing.tex
+++ b/manual/rockbox_interface/browsing_and_playing.tex
@@ -38,7 +38,7 @@ on the \dap{}.
38\opt{h10,h10_5gb}{\note{ 38\opt{h10,h10_5gb}{\note{
39If your \dap{} is a MTP model, the Music folder where all your music is stored 39If your \dap{} is a MTP model, the Music folder where all your music is stored
40may be hidden in the \setting{File Browser}. This may be fixed by either 40may be hidden in the \setting{File Browser}. This may be fixed by either
41either changing it's properties (on a computer) to not hidden, or by changing 41either changing its properties (on a computer) to not hidden, or by changing
42the \setting{Show Files} setting to all. 42the \setting{Show Files} setting to all.
43}} 43}}
44 44
diff --git a/manual/rockbox_interface/wps.tex b/manual/rockbox_interface/wps.tex
index 63719cb3ac..fedd5e156e 100644
--- a/manual/rockbox_interface/wps.tex
+++ b/manual/rockbox_interface/wps.tex
@@ -207,7 +207,7 @@ function in the \setting{File Context Menu}.
207 between 50\% and 200\%. 50\% means half the normal playback speed and the 207 between 50\% and 200\%. 50\% means half the normal playback speed and the
208 pitch that's an octave lower than the normal pitch. 200\% means double 208 pitch that's an octave lower than the normal pitch. 200\% means double
209 playback speed and the pitch that's an octave higher than the normal pitch. 209 playback speed and the pitch that's an octave higher than the normal pitch.
210 It's not possible to change the pitch without changing the playback speed and 210 It is not possible to change the pitch without changing the playback speed and
211 vice versa. Changing the pitch can be done in two modes: procentual and 211 vice versa. Changing the pitch can be done in two modes: procentual and
212 semitone. Initially (after the \dap{} is switched on), procentual mode 212 semitone. Initially (after the \dap{} is switched on), procentual mode
213 is active. 213 is active.