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authorMartin Arver <martin.arver@gmail.com>2006-10-17 14:43:39 +0000
committerMartin Arver <martin.arver@gmail.com>2006-10-17 14:43:39 +0000
commit5df64236da4458edf665e486aee03f9c6c475f7f (patch)
treef3da72ec7b282c18511f00f276625935c81da606 /manual/plugins/minesweeper.tex
parent08a4ceaae7ac756b8815b230d12ba7992a0cb120 (diff)
downloadrockbox-5df64236da4458edf665e486aee03f9c6c475f7f.tar.gz
rockbox-5df64236da4458edf665e486aee03f9c6c475f7f.zip
Add missing h10 button definitions for the game plugins.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11248 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/minesweeper.tex')
-rw-r--r--manual/plugins/minesweeper.tex12
1 files changed, 9 insertions, 3 deletions
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex
index a24b8b5def..c38298896a 100644
--- a/manual/plugins/minesweeper.tex
+++ b/manual/plugins/minesweeper.tex
@@ -5,12 +5,14 @@ The classic game of minesweeper. Use
5\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} 5\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
6 {the \ButtonUp\ and \ButtonDown\ keys} 6 {the \ButtonUp\ and \ButtonDown\ keys}
7\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack } 7\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
8\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
8to select the required percentage of mines to set the difficulty 9to select the required percentage of mines to set the difficulty
9then press the 10then press the
10\opt{RECORDER_PAD}{\ButtonOn} 11\opt{RECORDER_PAD}{\ButtonOn}
11\opt{ONDIO_PAD}{\ButtonMenu} 12\opt{ONDIO_PAD}{\ButtonMenu}
12\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} 13\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
13\opt{IAUDIO_X5_PAD}{\ButtonRec}key to begin. 14\opt{IAUDIO_X5_PAD}{\ButtonRec}
15\opt{IRIVER_H10_PAD}{\ButtonFF}key to begin.
14 16
15The aim of the game is to uncover all of the squares on the board. If a 17The aim of the game is to uncover all of the squares on the board. If a
16mine is uncovered then the game is over. If a mine is not uncovered, 18mine is uncovered then the game is over. If a mine is not uncovered,
@@ -25,18 +27,21 @@ the location of a mine, it can be tagged to avoid accidentally
25 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} 27 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
26 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} 28 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
27 {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} 29 {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
30 \opt{IRIVER_H10_PAD}
31 {\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
28 & Move the cursor across the minefield \\ 32 & Move the cursor across the minefield \\
29 % 33 %
30 \opt{RECORDER_PAD}{\ButtonFOne} 34 \opt{RECORDER_PAD}{\ButtonFOne}
31 \opt{ONDIO_PAD}{\ButtonMenu} 35 \opt{ONDIO_PAD}{\ButtonMenu}
32 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} 36 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
33 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} 37 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
34 & Toggle flag on / off \\ 38 & Toggle flag on / off \\
35 % 39 %
36 \opt{RECORDER_PAD}{\ButtonFTwo} 40 \opt{RECORDER_PAD}{\ButtonFTwo}
37 \opt{ONDIO_PAD}{Hold \ButtonMenu} 41 \opt{ONDIO_PAD}{Hold \ButtonMenu}
38 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect} 42 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
39 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} 43 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
44 \opt{IRIVER_H10_PAD}{\ButtonRew}
40 & Reveal the contents of the current square \\ 45 & Reveal the contents of the current square \\
41 % 46 %
42 \opt{RECORDER_PAD}{\ButtonFThree} 47 \opt{RECORDER_PAD}{\ButtonFThree}
@@ -44,10 +49,11 @@ the location of a mine, it can be tagged to avoid accidentally
44 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} 49 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
45 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} 50 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
46 \opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay} 51 \opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay}
52 \opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
47 & Display the current game status \\ 53 & Display the current game status \\
48 % 54 %
49 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} 55 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
50 \opt{IAUDIO_X5_PAD}{\ButtonPower} 56 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
51 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} 57 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
52 & Exit the game \\ 58 & Exit the game \\
53\end{btnmap} 59\end{btnmap}