diff options
author | Martin Arver <martin.arver@gmail.com> | 2006-10-17 14:43:39 +0000 |
---|---|---|
committer | Martin Arver <martin.arver@gmail.com> | 2006-10-17 14:43:39 +0000 |
commit | 5df64236da4458edf665e486aee03f9c6c475f7f (patch) | |
tree | f3da72ec7b282c18511f00f276625935c81da606 /manual/plugins | |
parent | 08a4ceaae7ac756b8815b230d12ba7992a0cb120 (diff) | |
download | rockbox-5df64236da4458edf665e486aee03f9c6c475f7f.tar.gz rockbox-5df64236da4458edf665e486aee03f9c6c475f7f.zip |
Add missing h10 button definitions for the game plugins.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11248 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins')
-rw-r--r-- | manual/plugins/brickmania.tex | 3 | ||||
-rw-r--r-- | manual/plugins/bubbles.tex | 15 | ||||
-rw-r--r-- | manual/plugins/chessbox.tex | 7 | ||||
-rw-r--r-- | manual/plugins/flipit.tex | 9 | ||||
-rw-r--r-- | manual/plugins/minesweeper.tex | 12 | ||||
-rw-r--r-- | manual/plugins/pacbox.tex | 18 | ||||
-rw-r--r-- | manual/plugins/pong.tex | 22 | ||||
-rw-r--r-- | manual/plugins/rockblox.tex | 8 | ||||
-rw-r--r-- | manual/plugins/sliding.tex | 16 | ||||
-rw-r--r-- | manual/plugins/snake.tex | 3 | ||||
-rw-r--r-- | manual/plugins/snake2.tex | 10 | ||||
-rw-r--r-- | manual/plugins/sokoban.tex | 7 | ||||
-rw-r--r-- | manual/plugins/solitaire.tex | 7 | ||||
-rw-r--r-- | manual/plugins/spacerocks.tex | 11 | ||||
-rw-r--r-- | manual/plugins/star.tex | 9 | ||||
-rw-r--r-- | manual/plugins/sudoku.tex | 9 | ||||
-rw-r--r-- | manual/plugins/xobox.tex | 7 |
17 files changed, 118 insertions, 55 deletions
diff --git a/manual/plugins/brickmania.tex b/manual/plugins/brickmania.tex index 5bfed8b1b1..d80f79fd25 100644 --- a/manual/plugins/brickmania.tex +++ b/manual/plugins/brickmania.tex | |||
@@ -28,10 +28,11 @@ must catch it with the paddle. Look out for the bad ones.\\ | |||
28 | \opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay} | 28 | \opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay} |
29 | \opt{ONDIO_PAD}{\ButtonMenu} | 29 | \opt{ONDIO_PAD}{\ButtonMenu} |
30 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 30 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
31 | \opt{IRIVER_H10_PAD}{\ButtonPlay} | ||
31 | & Release the ball / Fire\\ | 32 | & Release the ball / Fire\\ |
32 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 33 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 34 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
34 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 35 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
35 | & Open menu / Quit\\ | 36 | & Open menu / Quit\\ |
36 | \end{btnmap} | 37 | \end{btnmap} |
37 | \end{table} | 38 | \end{table} |
diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex index cb3a49062d..9d89e80b3a 100644 --- a/manual/plugins/bubbles.tex +++ b/manual/plugins/bubbles.tex | |||
@@ -12,7 +12,7 @@ fired. Points are awarded depending on how quickly the level was completed. | |||
12 | \begin{btnmap}{}{} | 12 | \begin{btnmap}{}{} |
13 | \multicolumn{2}{c}{\textbf{In menu}}\\\hline | 13 | \multicolumn{2}{c}{\textbf{In menu}}\\\hline |
14 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 14 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
15 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} | 15 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
16 | \opt{ONDIO_PAD}{\ButtonMenu} | 16 | \opt{ONDIO_PAD}{\ButtonMenu} |
17 | & Start new game\\ | 17 | & Start new game\\ |
18 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 18 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
@@ -20,41 +20,46 @@ fired. Points are awarded depending on how quickly the level was completed. | |||
20 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 20 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
21 | \opt{RECORDER_PAD}{\ButtonFOne} | 21 | \opt{RECORDER_PAD}{\ButtonFOne} |
22 | \opt{ONDIO_PAD}{\ButtonDown} | 22 | \opt{ONDIO_PAD}{\ButtonDown} |
23 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
23 | & Resume saved game\\ | 24 | & Resume saved game\\ |
24 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 25 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
25 | \opt{RECORDER_PAD}{\ButtonPlay} | 26 | \opt{RECORDER_PAD}{\ButtonPlay} |
26 | \opt{ONDIO_PAD}{\ButtonUp} | 27 | \opt{ONDIO_PAD}{\ButtonUp} |
28 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
27 | & Show high scores\\ | 29 | & Show high scores\\ |
28 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown} | 30 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown} |
29 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 31 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
30 | \opt{ONDIO_PAD}{\ButtonLeft+\ButtonRight} | 32 | \opt{ONDIO_PAD}{\ButtonLeft+\ButtonRight} |
33 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} | ||
31 | & Select starting level\\ | 34 | & Select starting level\\ |
32 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 35 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 36 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
34 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 37 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
35 | & Quit\\\hline | 38 | & Quit\\\hline |
36 | \multicolumn{2}{c}{\textbf{In game}}\\\hline | 39 | \multicolumn{2}{c}{\textbf{In game}}\\\hline |
37 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 40 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
38 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} | 41 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
39 | \opt{ONDIO_PAD}{\ButtonMenu} | 42 | \opt{ONDIO_PAD}{\ButtonMenu} |
40 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 43 | \opt{IAUDIO_X5_PAD}{\ButtonPower} |
41 | & Pause game\\ | 44 | & Pause game\\ |
42 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft/\ButtonRight} | 45 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight} |
43 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 46 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
44 | & Aim the bubble\\ | 47 | & Aim the bubble\\ |
45 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 48 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
46 | \opt{RECORDER_PAD}{\ButtonPlay} | 49 | \opt{RECORDER_PAD}{\ButtonPlay} |
47 | \opt{ONDIO_PAD}{\ButtonUp} | 50 | \opt{ONDIO_PAD}{\ButtonUp} |
51 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
48 | & Fire bubble\\ | 52 | & Fire bubble\\ |
49 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 53 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
50 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight} | 54 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight} |
51 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 55 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
52 | \opt{RECORDER_PAD}{\ButtonFOne} | 56 | \opt{RECORDER_PAD}{\ButtonFOne} |
53 | \opt{ONDIO_PAD}{\ButtonDown} | 57 | \opt{ONDIO_PAD}{\ButtonDown} |
58 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
54 | & Save game\\ | 59 | & Save game\\ |
55 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 60 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
56 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 61 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
57 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 62 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
58 | & Exit to menu\\ | 63 | & Exit to menu\\ |
59 | \end{btnmap} | 64 | \end{btnmap} |
60 | \end{table} | 65 | \end{table} |
diff --git a/manual/plugins/chessbox.tex b/manual/plugins/chessbox.tex index 33b9f6a1ed..d2168517e9 100644 --- a/manual/plugins/chessbox.tex +++ b/manual/plugins/chessbox.tex | |||
@@ -19,27 +19,30 @@ you resume the game. | |||
19 | \opt{ONDIO_PAD}{\ButtonMenu} | 19 | \opt{ONDIO_PAD}{\ButtonMenu} |
20 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD} | 20 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD} |
21 | {\ButtonSelect} | 21 | {\ButtonSelect} |
22 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
22 | & Select / Move piece\\ | 23 | & Select / Move piece\\ |
23 | \opt{RECORDER_PAD}{\ButtonFOne} | 24 | \opt{RECORDER_PAD}{\ButtonFOne} |
24 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} | 25 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} |
25 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 26 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
26 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} | 27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} |
27 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 28 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
29 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
28 | & Change level\\ | 30 | & Change level\\ |
29 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 31 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
30 | \opt{ONDIO_PAD}{Hold \ButtonMenu} | 32 | \opt{ONDIO_PAD}{Hold \ButtonMenu} |
31 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} | 33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} |
32 | \opt{IAUDIO_X5_PAD}{\ButtonPlay} | 34 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
33 | & Force play\\ | 35 | & Force play\\ |
34 | \opt{RECORDER_PAD}{\ButtonFThree} | 36 | \opt{RECORDER_PAD}{\ButtonFThree} |
35 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} | 37 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} |
36 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} | 38 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} |
37 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} | 39 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} |
38 | \opt{IAUDIO_X5_PAD}{\ButtonSelect+\ButtonPlay} | 40 | \opt{IAUDIO_X5_PAD}{\ButtonSelect+\ButtonPlay} |
41 | \opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay} | ||
39 | & Restart Game\\ | 42 | & Restart Game\\ |
40 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 43 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
41 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 44 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
42 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 45 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
43 | & Quit\\ | 46 | & Quit\\ |
44 | \end{btnmap} | 47 | \end{btnmap} |
45 | \end{table} | 48 | \end{table} |
diff --git a/manual/plugins/flipit.tex b/manual/plugins/flipit.tex index 49a248d85f..523322d729 100644 --- a/manual/plugins/flipit.tex +++ b/manual/plugins/flipit.tex | |||
@@ -10,32 +10,35 @@ a screen containing tokens of only one colour. | |||
10 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 10 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
11 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} | 11 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} |
12 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} | 12 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} |
13 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} | ||
13 | & Move the cursor \\ | 14 | & Move the cursor \\ |
14 | \opt{RECORDER_PAD}{\ButtonPlay} | 15 | \opt{RECORDER_PAD}{\ButtonPlay} |
15 | \opt{ONDIO_PAD}{\ButtonMenu} | 16 | \opt{ONDIO_PAD}{\ButtonMenu} |
16 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 17 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} |
18 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
17 | & Flip \\ | 19 | & Flip \\ |
18 | \opt{RECORDER_PAD}{\ButtonFOne} | 20 | \opt{RECORDER_PAD}{\ButtonFOne} |
19 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} | 21 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} |
20 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 22 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} | 23 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} |
22 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonLeft} | 24 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft} |
23 | & Shuffle \\ | 25 | & Shuffle \\ |
24 | \opt{RECORDER_PAD}{\ButtonFTwo} | 26 | \opt{RECORDER_PAD}{\ButtonFTwo} |
25 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} | 27 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} |
26 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 28 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} | 29 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} |
28 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight} | 30 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight} |
29 | & Solve \\ | 31 | & Solve \\ |
30 | \opt{RECORDER_PAD}{\ButtonFThree} | 32 | \opt{RECORDER_PAD}{\ButtonFThree} |
31 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} | 33 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} |
32 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} | 34 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} |
33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} | 35 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} |
34 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp} | 36 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp} |
37 | \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp} | ||
35 | & Solve step by step \\ | 38 | & Solve step by step \\ |
36 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 39 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
37 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 40 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
38 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 41 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
39 | & Quit the game \\ | 42 | & Quit the game \\ |
40 | \end{btnmap} | 43 | \end{btnmap} |
41 | \end{table} | 44 | \end{table} |
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex index a24b8b5def..c38298896a 100644 --- a/manual/plugins/minesweeper.tex +++ b/manual/plugins/minesweeper.tex | |||
@@ -5,12 +5,14 @@ The classic game of minesweeper. Use | |||
5 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 5 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
6 | {the \ButtonUp\ and \ButtonDown\ keys} | 6 | {the \ButtonUp\ and \ButtonDown\ keys} |
7 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack } | 7 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack } |
8 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} | ||
8 | to select the required percentage of mines to set the difficulty | 9 | to select the required percentage of mines to set the difficulty |
9 | then press the | 10 | then press the |
10 | \opt{RECORDER_PAD}{\ButtonOn} | 11 | \opt{RECORDER_PAD}{\ButtonOn} |
11 | \opt{ONDIO_PAD}{\ButtonMenu} | 12 | \opt{ONDIO_PAD}{\ButtonMenu} |
12 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 13 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
13 | \opt{IAUDIO_X5_PAD}{\ButtonRec}key to begin. | 14 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
15 | \opt{IRIVER_H10_PAD}{\ButtonFF}key to begin. | ||
14 | 16 | ||
15 | The aim of the game is to uncover all of the squares on the board. If a | 17 | The aim of the game is to uncover all of the squares on the board. If a |
16 | mine is uncovered then the game is over. If a mine is not uncovered, | 18 | mine is uncovered then the game is over. If a mine is not uncovered, |
@@ -25,18 +27,21 @@ the location of a mine, it can be tagged to avoid accidentally | |||
25 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} | 27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} |
26 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 28 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
27 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} | 29 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} |
30 | \opt{IRIVER_H10_PAD} | ||
31 | {\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} | ||
28 | & Move the cursor across the minefield \\ | 32 | & Move the cursor across the minefield \\ |
29 | % | 33 | % |
30 | \opt{RECORDER_PAD}{\ButtonFOne} | 34 | \opt{RECORDER_PAD}{\ButtonFOne} |
31 | \opt{ONDIO_PAD}{\ButtonMenu} | 35 | \opt{ONDIO_PAD}{\ButtonMenu} |
32 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 36 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} | 37 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
34 | & Toggle flag on / off \\ | 38 | & Toggle flag on / off \\ |
35 | % | 39 | % |
36 | \opt{RECORDER_PAD}{\ButtonFTwo} | 40 | \opt{RECORDER_PAD}{\ButtonFTwo} |
37 | \opt{ONDIO_PAD}{Hold \ButtonMenu} | 41 | \opt{ONDIO_PAD}{Hold \ButtonMenu} |
38 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 42 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect} |
39 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} | 43 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} |
44 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
40 | & Reveal the contents of the current square \\ | 45 | & Reveal the contents of the current square \\ |
41 | % | 46 | % |
42 | \opt{RECORDER_PAD}{\ButtonFThree} | 47 | \opt{RECORDER_PAD}{\ButtonFThree} |
@@ -44,10 +49,11 @@ the location of a mine, it can be tagged to avoid accidentally | |||
44 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 49 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
45 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 50 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
46 | \opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay} | 51 | \opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay} |
52 | \opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay} | ||
47 | & Display the current game status \\ | 53 | & Display the current game status \\ |
48 | % | 54 | % |
49 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 55 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
50 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 56 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
51 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 57 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
52 | & Exit the game \\ | 58 | & Exit the game \\ |
53 | \end{btnmap} | 59 | \end{btnmap} |
diff --git a/manual/plugins/pacbox.tex b/manual/plugins/pacbox.tex index dbb9e4e434..60043ee9a6 100644 --- a/manual/plugins/pacbox.tex +++ b/manual/plugins/pacbox.tex | |||
@@ -29,28 +29,36 @@ found at \url{http://www.mame.net}. | |||
29 | \subsubsection{Keys} | 29 | \subsubsection{Keys} |
30 | \begin{table} | 30 | \begin{table} |
31 | \begin{btnmap}{}{} | 31 | \begin{btnmap}{}{} |
32 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight} | 32 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10}{\ButtonRight} |
33 | \opt{h10_5gb}{\ButtonScrollUp} | ||
33 | & Move Up\\ | 34 | & Move Up\\ |
34 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft} | 35 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10}{\ButtonLeft} |
36 | \opt{h10_5gb}{\ButtonScrollDown} | ||
35 | & Move Down\\ | 37 | & Move Down\\ |
36 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp} | 38 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp} |
37 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 39 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
40 | \opt{h10}{\ButtonScrollUp} | ||
41 | \opt{h10_5gb}{\ButtonLeft} | ||
38 | & Move Left\\ | 42 | & Move Left\\ |
39 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown} | 43 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown} |
40 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} | 44 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} |
45 | \opt{h10}{\ButtonScrollDown} | ||
46 | \opt{h10_5gb}{\ButtonRight} | ||
41 | & Move Right\\ | 47 | & Move Right\\ |
42 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec} | 48 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec} |
43 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 49 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
50 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
44 | & Insert Coin\\ | 51 | & Insert Coin\\ |
45 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 52 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
53 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
46 | & 1-Player Start\\ | 54 | & 1-Player Start\\ |
47 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 55 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
48 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a} | 56 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a} |
49 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 57 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
50 | & 2-Player Start\\ | 58 | & 2-Player Start\\ |
51 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 59 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
52 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 60 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
53 | \opt{IAUDIO_X5_PAD}{\ButtonPlay} | 61 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
54 | & Menu\\ | 62 | & Menu\\ |
55 | \end{btnmap} | 63 | \end{btnmap} |
56 | \end{table} | 64 | \end{table} |
diff --git a/manual/plugins/pong.tex b/manual/plugins/pong.tex index a004685b57..b7354dc23c 100644 --- a/manual/plugins/pong.tex +++ b/manual/plugins/pong.tex | |||
@@ -5,28 +5,32 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t | |||
5 | \begin{table} | 5 | \begin{table} |
6 | \begin{btnmap}{}{} | 6 | \begin{btnmap}{}{} |
7 | \opt{RECORDER_PAD}{\ButtonFOne} | 7 | \opt{RECORDER_PAD}{\ButtonFOne} |
8 | \opt{ONDIO_PAD}{\ButtonLeft} | 8 | \opt{ONDIO_PAD}{\ButtonLeft} |
9 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp} | 9 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp} |
10 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 10 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
11 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} | ||
11 | & Left player up\\ | 12 | & Left player up\\ |
12 | \opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft} | 13 | \opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft} |
13 | \opt{ONDIO_PAD}{\ButtonMenu} | 14 | \opt{ONDIO_PAD}{\ButtonMenu} |
14 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown} | 15 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown} |
16 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} | ||
15 | & Left player down\\ | 17 | & Left player down\\ |
16 | \opt{RECORDER_PAD}{\ButtonFThree} | 18 | \opt{RECORDER_PAD}{\ButtonFThree} |
17 | \opt{ONDIO_PAD}{\ButtonUp} | 19 | \opt{ONDIO_PAD}{\ButtonUp} |
18 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 20 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
19 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight} | 21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight} |
20 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 22 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
23 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
21 | & Right player up\\ | 24 | & Right player up\\ |
22 | \opt{RECORDER_PAD}{\ButtonRight} | 25 | \opt{RECORDER_PAD}{\ButtonRight} |
23 | \opt{ONDIO_PAD}{\ButtonDown} | 26 | \opt{ONDIO_PAD}{\ButtonDown} |
24 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 27 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
25 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} | 28 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} |
29 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
26 | & Right player down\\ | 30 | & Right player down\\ |
27 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 31 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
28 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
29 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 33 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
30 | & Quit\\ | 34 | & Quit\\ |
31 | \end{btnmap} | 35 | \end{btnmap} |
32 | \end{table} | 36 | \end{table} |
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index e083d34c75..4c6e7623ba 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex | |||
@@ -12,13 +12,14 @@ pile of blocks reach the ceiling the game is over. | |||
12 | \opt{RECORDER_PAD}{\ButtonFOne & Restart game\\} | 12 | \opt{RECORDER_PAD}{\ButtonFOne & Restart game\\} |
13 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn & Restart game\\} | 13 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn & Restart game\\} |
14 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay & Restart game\\} | 14 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay & Restart game\\} |
15 | \opt{IAUDIO_X5_PAD}{\ButtonPlay & Restart game\\} | 15 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay & Restart game\\} |
16 | \ButtonLeft & Move left\\ | 16 | \ButtonLeft & Move left\\ |
17 | \ButtonRight & Move right\\ | 17 | \ButtonRight & Move right\\ |
18 | \opt{PLAYER_PAD}{\ButtonMenu} | 18 | \opt{PLAYER_PAD}{\ButtonMenu} |
19 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 19 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
20 | {\ButtonDown} | 20 | {\ButtonDown} |
21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} | 21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} |
22 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} | ||
22 | & Move down\\ | 23 | & Move down\\ |
23 | \opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay} | 24 | \opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay} |
24 | \opt{RECORDER_PAD}{\ButtonPlay} | 25 | \opt{RECORDER_PAD}{\ButtonPlay} |
@@ -26,22 +27,25 @@ pile of blocks reach the ceiling the game is over. | |||
26 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 27 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect} |
27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd} | 28 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd} |
28 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 29 | \opt{IAUDIO_X5_PAD}{\ButtonPower} |
30 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
29 | & Rotate left\\ | 31 | & Rotate left\\ |
30 | \opt{PLAYER_PAD}{\ButtonPlay} | 32 | \opt{PLAYER_PAD}{\ButtonPlay} |
31 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 33 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
32 | {\ButtonUp} | 34 | {\ButtonUp} |
33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonMenu} | 35 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonMenu} |
36 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} | ||
34 | & Rotate right\\ | 37 | & Rotate right\\ |
35 | \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn} | 38 | \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn} |
36 | \opt{ONDIO_PAD}{\ButtonMenu} | 39 | \opt{ONDIO_PAD}{\ButtonMenu} |
37 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 40 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
38 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 41 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
39 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 42 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
43 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
40 | & Drop\\ | 44 | & Drop\\ |
41 | \opt{PLAYER_PAD}{\ButtonStop} | 45 | \opt{PLAYER_PAD}{\ButtonStop} |
42 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 46 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
43 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} | 47 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} |
44 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 48 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
45 | & Quit\\ | 49 | & Quit\\ |
46 | \end{btnmap} | 50 | \end{btnmap} |
47 | \end{table} | 51 | \end{table} |
diff --git a/manual/plugins/sliding.tex b/manual/plugins/sliding.tex index daea813ade..c1ec9627b6 100644 --- a/manual/plugins/sliding.tex +++ b/manual/plugins/sliding.tex | |||
@@ -10,26 +10,28 @@ Key controls: | |||
10 | \begin{btnmap}{}{} | 10 | \begin{btnmap}{}{} |
11 | \opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5} | 11 | \opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5} |
12 | {\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown} | 12 | {\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown} |
13 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\fixme{tbd}} | 13 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight/\ButtonMenu/\ButtonPlay} |
14 | \opt{IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight/\ButtonScrollUp/\ButtonScrollDown} | ||
14 | & Move Tile \\ | 15 | & Move Tile \\ |
15 | % | 16 | % |
16 | \opt{RECORDER_PAD}{\ButtonFOne} | 17 | \opt{RECORDER_PAD}{\ButtonFOne} |
17 | \opt{ONDIO_PAD}{Hold \ButtonMenu} | 18 | \opt{ONDIO_PAD}{Hold \ButtonMenu} |
18 | \opt{h1xx,h300}{\ButtonSelect} | 19 | \opt{h1xx,h300}{\ButtonSelect} |
19 | \opt{x5}{\fixme{TBD}} | 20 | \opt{x5}{\ButtonRec} |
20 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\fixme{TBD}} | 21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} |
22 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
21 | & Shuffle \\ | 23 | & Shuffle \\ |
22 | % | 24 | % |
23 | \opt{RECORDER_PAD}{\ButtonFTwo} | 25 | \opt{RECORDER_PAD}{\ButtonFTwo} |
24 | \opt{ONDIO_PAD}{\ButtonMenu} | 26 | \opt{ONDIO_PAD}{\ButtonMenu} |
25 | \opt{h1xx,h300}{\ButtonOn} | 27 | \opt{h1xx,h300}{\ButtonOn} |
26 | \opt{x5}{\fixme{TBD}} | 28 | \opt{x5,IRIVER_H10_PAD}{\ButtonPlay} |
27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\fixme{TBD}} | 29 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} |
28 | & Change between picture and numbered tiles \\ | 30 | & Change between picture and numbered tiles \\ |
29 | % | 31 | % |
30 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 32 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
31 | \opt{x5}{\fixme{TBD}} | 33 | \opt{x5,IRIVER_H10_PAD}{\ButtonPower} |
32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\fixme{TBD}} | 34 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
33 | & Stop the game \\ | 35 | & Stop the game \\ |
34 | \end{btnmap} | 36 | \end{btnmap} |
35 | \end{table} | 37 | \end{table} |
diff --git a/manual/plugins/snake.tex b/manual/plugins/snake.tex index 8b2e79652a..90708b49b5 100644 --- a/manual/plugins/snake.tex +++ b/manual/plugins/snake.tex | |||
@@ -9,9 +9,10 @@ end when the snake touches either the borders of the screen or itself. | |||
9 | \begin{btnmap}{}{} | 9 | \begin{btnmap}{}{} |
10 | \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonUp/\ButtonDown} | 10 | \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonUp/\ButtonDown} |
11 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay} | 11 | \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay} |
12 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} | ||
12 | & Change levels (1 is slowest, 9 is fastest)\\ | 13 | & Change levels (1 is slowest, 9 is fastest)\\ |
13 | % | 14 | % |
14 | \opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay} | 15 | \opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
15 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 16 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
16 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 17 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
17 | \opt{ONDIO_PAD}{\ButtonMenu} | 18 | \opt{ONDIO_PAD}{\ButtonMenu} |
diff --git a/manual/plugins/snake2.tex b/manual/plugins/snake2.tex index 03324e9e11..b343070f37 100644 --- a/manual/plugins/snake2.tex +++ b/manual/plugins/snake2.tex | |||
@@ -13,34 +13,38 @@ into itself. | |||
13 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 13 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
14 | {\ButtonUp/\ButtonDown} | 14 | {\ButtonUp/\ButtonDown} |
15 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 15 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
16 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} | ||
16 | & Set game speed\\ | 17 | & Set game speed\\ |
17 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD} | 18 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD} |
18 | {\ButtonRight/\ButtonLeft} | 19 | {\ButtonRight/\ButtonLeft} |
19 | \opt{ONDIO_PAD}{\ButtonRight} | 20 | \opt{ONDIO_PAD}{\ButtonRight} |
20 | & Select starting maze\\ | 21 | & Select starting maze\\ |
21 | \opt{RECORDER_PAD}{\ButtonFThree} | 22 | \opt{RECORDER_PAD}{\ButtonFThree} |
22 | \opt{ONDIO_PAD}{\ButtonLeft} | 23 | \opt{ONDIO_PAD}{\ButtonLeft} |
23 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 24 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
24 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} | 25 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
25 | & Select game type (A or B)\\ | 26 | & Select game type (A or B)\\ |
26 | \opt{RECORDER_PAD}{\ButtonPlay} | 27 | \opt{RECORDER_PAD}{\ButtonPlay} |
27 | \opt{ONDIO_PAD}{\ButtonMenu} | 28 | \opt{ONDIO_PAD}{\ButtonMenu} |
28 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 29 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
29 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 30 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} |
31 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
30 | & Start the game\\\hline | 32 | & Start the game\\\hline |
31 | \multicolumn{2}{c}{\textbf{In game}}\\\hline | 33 | \multicolumn{2}{c}{\textbf{In game}}\\\hline |
32 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 34 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
33 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} | 35 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} |
34 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} | 36 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} |
37 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} | ||
35 | & Steer the snake\\ | 38 | & Steer the snake\\ |
36 | \opt{RECORDER_PAD}{\ButtonPlay} | 39 | \opt{RECORDER_PAD}{\ButtonPlay} |
37 | \opt{ONDIO_PAD}{\ButtonMenu} | 40 | \opt{ONDIO_PAD}{\ButtonMenu} |
38 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 41 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
39 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 42 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} |
43 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
40 | & Pause and resume the game\\ | 44 | & Pause and resume the game\\ |
41 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 45 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
42 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 46 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
43 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 47 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
44 | & Quit\\ | 48 | & Quit\\ |
45 | \end{btnmap} | 49 | \end{btnmap} |
46 | \end{table} | 50 | \end{table} |
diff --git a/manual/plugins/sokoban.tex b/manual/plugins/sokoban.tex index 99f99eb6aa..52d1dbd6bf 100644 --- a/manual/plugins/sokoban.tex +++ b/manual/plugins/sokoban.tex | |||
@@ -10,6 +10,7 @@ can only be pushed, never pulled, and only one can be pushed at a time. | |||
10 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 10 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
11 | {\ButtonUp, \ButtonDown,} | 11 | {\ButtonUp, \ButtonDown,} |
12 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,} | 12 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,} |
13 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,} | ||
13 | \ButtonLeft, \ButtonRight | 14 | \ButtonLeft, \ButtonRight |
14 | & Move the ``sokoban'' up, down, left or right\\ | 15 | & Move the ``sokoban'' up, down, left or right\\ |
15 | \opt{RECORDER_PAD}{\ButtonFOne} | 16 | \opt{RECORDER_PAD}{\ButtonFOne} |
@@ -17,26 +18,30 @@ can only be pushed, never pulled, and only one can be pushed at a time. | |||
17 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} | 18 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} |
18 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} | 19 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} |
19 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown} | 20 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown} |
21 | \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown} | ||
20 | & Back to previous level \\ | 22 | & Back to previous level \\ |
21 | \opt{RECORDER_PAD}{\ButtonFTwo} | 23 | \opt{RECORDER_PAD}{\ButtonFTwo} |
22 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} | 24 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} |
23 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect} | 25 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect} |
24 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} | 26 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} |
25 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 27 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
28 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
26 | & Restart level \\ | 29 | & Restart level \\ |
27 | \opt{RECORDER_PAD}{\ButtonFThree} | 30 | \opt{RECORDER_PAD}{\ButtonFThree} |
28 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} | 31 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} |
29 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 32 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
30 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} | 33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} |
31 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp} | 34 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp} |
35 | \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp} | ||
32 | & Go to next level \\ | 36 | & Go to next level \\ |
33 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 37 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
34 | \opt{ONDIO_PAD}{\ButtonMenu} | 38 | \opt{ONDIO_PAD}{\ButtonMenu} |
35 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 39 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} |
40 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
36 | & Undo last movement \\ | 41 | & Undo last movement \\ |
37 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 42 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
38 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 43 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
39 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 44 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
40 | & Exit sokoban \\ | 45 | & Exit sokoban \\ |
41 | \end{btnmap} | 46 | \end{btnmap} |
42 | \end{table} | 47 | \end{table} |
diff --git a/manual/plugins/solitaire.tex b/manual/plugins/solitaire.tex index c34cd2c3aa..7f026d4eac 100644 --- a/manual/plugins/solitaire.tex +++ b/manual/plugins/solitaire.tex | |||
@@ -19,16 +19,18 @@ visit\\ | |||
19 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 19 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
20 | {\ButtonLeft, \ButtonRight, \ButtonUp, \ButtonDown} | 20 | {\ButtonLeft, \ButtonRight, \ButtonUp, \ButtonDown} |
21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft, \ButtonRight, \ButtonMenu, \ButtonPlay} | 21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft, \ButtonRight, \ButtonMenu, \ButtonPlay} |
22 | \opt{IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight/\ButtonScrollUp/\ButtonScrollDown} | ||
22 | & Move Cursor around.\\ | 23 | & Move Cursor around.\\ |
23 | % | 24 | % |
24 | \opt{RECORDER_PAD}{\ButtonOn} | 25 | \opt{RECORDER_PAD}{\ButtonOn} |
25 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 26 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} |
27 | \opt{IRIVER_H100_PAD}{\ButtonRew} | ||
26 | & Select cards, move cards, reveal hidden cards...\\ | 28 | & Select cards, move cards, reveal hidden cards...\\ |
27 | % | 29 | % |
28 | \opt{RECORDER_PAD}{\ButtonFTwo} | 30 | \opt{RECORDER_PAD}{\ButtonFTwo} |
29 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 31 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
30 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect + \ButtonPlay} | 32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect + \ButtonPlay} |
31 | \opt{IAUDIO_X5_PAD}{\ButtonPlay} | 33 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
32 | & If a card was selected -- unselect it, else\\ | 34 | & If a card was selected -- unselect it, else\\ |
33 | & Draw 3 new cards from the remains stack\\ | 35 | & Draw 3 new cards from the remains stack\\ |
34 | % | 36 | % |
@@ -36,18 +38,21 @@ visit\\ | |||
36 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonLeft} | 38 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonLeft} |
37 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect + \ButtonLeft} | 39 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect + \ButtonLeft} |
38 | \opt{IAUDIO_X5_PAD}{\ButtonRec + \ButtonLeft} | 40 | \opt{IAUDIO_X5_PAD}{\ButtonRec + \ButtonLeft} |
41 | \opt{IRIVER_H10_PAD}{\ButtonFF+\ButtonLeft} | ||
39 | & Put the card from the top of the remains stack on top of the cursor\\ | 42 | & Put the card from the top of the remains stack on top of the cursor\\ |
40 | % | 43 | % |
41 | \opt{RECORDER_PAD}{\ButtonFOne} | 44 | \opt{RECORDER_PAD}{\ButtonFOne} |
42 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonSelect} | 45 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonSelect} |
43 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect + \ButtonRight} | 46 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect + \ButtonRight} |
44 | \opt{IAUDIO_X5_PAD}{\ButtonRec + \ButtonUp} | 47 | \opt{IAUDIO_X5_PAD}{\ButtonRec + \ButtonUp} |
48 | \opt{IRIVER_H10_PAD}{\ButtonFF+\ButtonScrollUp} | ||
45 | & Put the card under the cursor on one of the 4 final colour stacks.\\ | 49 | & Put the card under the cursor on one of the 4 final colour stacks.\\ |
46 | % | 50 | % |
47 | \opt{RECORDER_PAD}{\ButtonFThree} | 51 | \opt{RECORDER_PAD}{\ButtonFThree} |
48 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight} | 52 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight} |
49 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft + \ButtonRight} | 53 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft + \ButtonRight} |
50 | \opt{IAUDIO_X5_PAD}{\ButtonRec + \ButtonDown} | 54 | \opt{IAUDIO_X5_PAD}{\ButtonRec + \ButtonDown} |
55 | \opt{IRIVER_H10_PAD}{\ButtonFF+\ButtonScrollDown} | ||
51 | & Put the card on top of the remains stack on one of the final colour stacks.\\ | 56 | & Put the card on top of the remains stack on one of the final colour stacks.\\ |
52 | \end{btnmap} | 57 | \end{btnmap} |
53 | \end{table} | 58 | \end{table} |
diff --git a/manual/plugins/spacerocks.tex b/manual/plugins/spacerocks.tex index ec467b024c..9c02fd5b22 100644 --- a/manual/plugins/spacerocks.tex +++ b/manual/plugins/spacerocks.tex | |||
@@ -10,14 +10,16 @@ UFO will appear -- shoot this for extra points. | |||
10 | \opt{RECORDER_PAD}{\ButtonPlay} | 10 | \opt{RECORDER_PAD}{\ButtonPlay} |
11 | \opt{ONDIO_PAD}{\ButtonMenu} | 11 | \opt{ONDIO_PAD}{\ButtonMenu} |
12 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 12 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} |
13 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
13 | & Shoot\\ | 14 | & Shoot\\ |
14 | % | 15 | % |
15 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 16 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
16 | {\ButtonUp} | 17 | {\ButtonUp} |
17 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 18 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
18 | & Forward\\ | 19 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} |
20 | & Thrust\\ | ||
19 | % | 21 | % |
20 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 22 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD} |
21 | {\ButtonLeft / \ButtonRight} | 23 | {\ButtonLeft / \ButtonRight} |
22 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack / \ButtonScrollFwd} | 24 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack / \ButtonScrollFwd} |
23 | & Turn left/right\\ | 25 | & Turn left/right\\ |
@@ -25,18 +27,19 @@ UFO will appear -- shoot this for extra points. | |||
25 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 27 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
26 | {\ButtonDown} | 28 | {\ButtonDown} |
27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} | 29 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} |
30 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} | ||
28 | & Teleport\\ | 31 | & Teleport\\ |
29 | % | 32 | % |
30 | \opt{RECORDER_PAD}{\ButtonOn} | 33 | \opt{RECORDER_PAD}{\ButtonOn} |
31 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} | 34 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} |
32 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} | 35 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} |
33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} | 36 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} |
34 | \opt{IAUDIO_X5_PAD}{\ButtonPlay} | 37 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
35 | & Pause game\\ | 38 | & Pause game\\ |
36 | % | 39 | % |
37 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 40 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
38 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 41 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
39 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 42 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
40 | & Quit\\ | 43 | & Quit\\ |
41 | \end{btnmap} | 44 | \end{btnmap} |
42 | \end{table} | 45 | \end{table} |
diff --git a/manual/plugins/star.tex b/manual/plugins/star.tex index 46a0bfa6b8..e448069645 100644 --- a/manual/plugins/star.tex +++ b/manual/plugins/star.tex | |||
@@ -18,36 +18,41 @@ could not otherwise reach. The block cannot take ``o''s. | |||
18 | & Move Right\\ | 18 | & Move Right\\ |
19 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp} | 19 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp} |
20 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 20 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
21 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} | ||
21 | & Move Up\\ | 22 | & Move Up\\ |
22 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown} | 23 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown} |
23 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} | 24 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} |
25 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} | ||
24 | & Move Down\\ | 26 | & Move Down\\ |
25 | \opt{RECORDER_PAD}{\ButtonOn} | 27 | \opt{RECORDER_PAD}{\ButtonOn} |
26 | \opt{ONDIO_PAD}{\ButtonMenu} | 28 | \opt{ONDIO_PAD}{\ButtonMenu} |
27 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 29 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
28 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 30 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} |
31 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
29 | & Switch between circle and square\\ | 32 | & Switch between circle and square\\ |
30 | \opt{RECORDER_PAD}{\ButtonFOne} | 33 | \opt{RECORDER_PAD}{\ButtonFOne} |
31 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} | 34 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} |
32 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonLeft} | 35 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonLeft} |
33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} | 36 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} |
34 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown} | 37 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown} |
38 | \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown} | ||
35 | & Previous level\\ | 39 | & Previous level\\ |
36 | \opt{RECORDER_PAD}{\ButtonFTwo} | 40 | \opt{RECORDER_PAD}{\ButtonFTwo} |
37 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} | 41 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} |
38 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonUp} | 42 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonUp} |
39 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} | 43 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} |
40 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight} | 44 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight} |
41 | & Reset level \\ | 45 | & Reset level \\ |
42 | \opt{RECORDER_PAD}{\ButtonFThree} | 46 | \opt{RECORDER_PAD}{\ButtonFThree} |
43 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} | 47 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} |
44 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonRight} | 48 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonRight} |
45 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} | 49 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} |
46 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight} | 50 | \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight} |
51 | \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp} | ||
47 | & Next level \\ | 52 | & Next level \\ |
48 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 53 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
49 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 54 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
50 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 55 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
51 | & Exit the game \\ | 56 | & Exit the game \\ |
52 | \end{btnmap} | 57 | \end{btnmap} |
53 | \end{table} | 58 | \end{table} |
diff --git a/manual/plugins/sudoku.tex b/manual/plugins/sudoku.tex index d0f416fff0..98268261d0 100644 --- a/manual/plugins/sudoku.tex +++ b/manual/plugins/sudoku.tex | |||
@@ -30,6 +30,7 @@ These are \emph{NOT} saved when saving the game. | |||
30 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 30 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
31 | {\ButtonUp, \ButtonDown, \ButtonLeft, \ButtonRight} | 31 | {\ButtonUp, \ButtonDown, \ButtonLeft, \ButtonRight} |
32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
33 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} | ||
33 | & Move the cursor\\ | 34 | & Move the cursor\\ |
34 | % | 35 | % |
35 | \opt{RECORDER_PAD}{\ButtonPlay} | 36 | \opt{RECORDER_PAD}{\ButtonPlay} |
@@ -37,23 +38,25 @@ These are \emph{NOT} saved when saving the game. | |||
37 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect/\ButtonOn} | 38 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect/\ButtonOn} |
38 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight} | 39 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight} |
39 | \opt{IAUDIO_X5_PAD}{\ButtonSelect} | 40 | \opt{IAUDIO_X5_PAD}{\ButtonSelect} |
41 | \opt{IRIVER_H10_PAD}{\ButtonRew} | ||
40 | & Change number under the cursor\\ | 42 | & Change number under the cursor\\ |
41 | % | 43 | % |
42 | \opt{RECORDER_PAD}{\ButtonFOne} | 44 | \opt{RECORDER_PAD}{\ButtonFOne} |
43 | \opt{ONDIO_PAD}{Hold \ButtonMenu} | 45 | \opt{ONDIO_PAD}{Hold \ButtonMenu} |
44 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 46 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
45 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 47 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
46 | \opt{IAUDIO_X5_PAD}{\ButtonPlay} | 48 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
47 | & Open Menu\\ | 49 | & Open Menu\\ |
48 | % | 50 | % |
49 | \opt{RECORDER_PAD}{\ButtonFTwo} | 51 | \opt{RECORDER_PAD}{\ButtonFTwo} |
50 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} | 52 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft} |
51 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec} | 53 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec} |
52 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} | 54 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} |
55 | \opt{IRIVER_H10_PAD}{\ButtonFF} | ||
53 | & Add/Remove number to scratchpad\\ | 56 | & Add/Remove number to scratchpad\\ |
54 | % | 57 | % |
55 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 58 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
56 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 59 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
57 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit} | 60 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit} |
58 | & Quit\\ | 61 | & Quit\\ |
59 | % | 62 | % |
diff --git a/manual/plugins/xobox.tex b/manual/plugins/xobox.tex index aec899b3fd..5f9331c725 100644 --- a/manual/plugins/xobox.tex +++ b/manual/plugins/xobox.tex | |||
@@ -10,16 +10,17 @@ To finish a level you have to section off more than 75\%. | |||
10 | \begin{table} | 10 | \begin{table} |
11 | \begin{btnmap}{}{} | 11 | \begin{btnmap}{}{} |
12 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,} | 12 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,} |
13 | \nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp, \ButtonDown,} | 13 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp, \ButtonDown,} |
14 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,} | ||
14 | \ButtonLeft, \ButtonRight | 15 | \ButtonLeft, \ButtonRight |
15 | & Move around the arena\\ | 16 | & Move around the arena\\ |
16 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 17 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
17 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 18 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
18 | \opt{IAUDIO_X5_PAD}{\ButtonPlay} | 19 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
19 | & Pause\\ | 20 | & Pause\\ |
20 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 21 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 22 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
22 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | 23 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} |
23 | & Quit\\ | 24 | & Quit\\ |
24 | \end{btnmap} | 25 | \end{btnmap} |
25 | \end{table} | 26 | \end{table} |