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-rw-r--r--uisimulator/FILES3
-rw-r--r--uisimulator/sdl/Makefile60
-rw-r--r--uisimulator/sdl/README6
-rw-r--r--uisimulator/sdl/SOURCES7
-rw-r--r--uisimulator/sdl/button-x11.c307
-rw-r--r--uisimulator/sdl/kernel.c160
-rw-r--r--uisimulator/sdl/lcd-x11.c210
-rw-r--r--uisimulator/sdl/lcd-x11.h26
-rw-r--r--uisimulator/sdl/screenhack.c228
-rw-r--r--uisimulator/sdl/screenhack.h33
-rw-r--r--uisimulator/sdl/sound.c119
-rw-r--r--uisimulator/sdl/sound.h22
-rw-r--r--uisimulator/sdl/sprintf.h12
-rw-r--r--uisimulator/sdl/thread.c148
-rw-r--r--uisimulator/sdl/timefuncs.h7
-rw-r--r--uisimulator/sdl/uisdl.c226
-rw-r--r--uisimulator/sdl/uisw32.c344
-rw-r--r--uisimulator/sdl/uisw32.h156
-rw-r--r--uisimulator/sdl/version.h1
19 files changed, 2075 insertions, 0 deletions
diff --git a/uisimulator/FILES b/uisimulator/FILES
index 85b1dbe850..95318c010a 100644
--- a/uisimulator/FILES
+++ b/uisimulator/FILES
@@ -18,3 +18,6 @@ x11/archos/rockbox112.bmp
18common/SOURCES 18common/SOURCES
19win32/SOURCES 19win32/SOURCES
20x11/SOURCES 20x11/SOURCES
21sdl/*.[ch]
22sdl/Makefile
23sdl/SOURCES
diff --git a/uisimulator/sdl/Makefile b/uisimulator/sdl/Makefile
new file mode 100644
index 0000000000..989ac65223
--- /dev/null
+++ b/uisimulator/sdl/Makefile
@@ -0,0 +1,60 @@
1############################################################################
2# __________ __ ___.
3# Open \______ \ ____ ____ | | _\_ |__ _______ ___
4# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7# \/ \/ \/ \/ \/
8# $Id$
9#
10# Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
11#
12# All files in this archive are subject to the GNU General Public License.
13# See the file COPYING in the source tree root for full license agreement.
14#
15# This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16# KIND, either express or implied.
17#
18############################################################################
19
20SIMCOMMON = ../common
21
22DEPFILE = $(OBJDIR)/dep-sim
23
24RM = rm -f
25DEBUG = -g
26
27# Use this for simulator-only files
28INCLUDES = -I. -I$(SIMCOMMON) -I$(OBJDIR) -I$(FIRMDIR)/export -I$(APPSDIR) \
29 -I$(BUILDDIR)
30
31# This sets up 'SRC' based on the files mentioned in SOURCES
32include $(TOOLSDIR)/makesrc.inc
33
34OBJS := $(SRC:%.c=$(OBJDIR)/%.o)
35
36DEFINES := -DHAVE_CONFIG_H -DGETTIMEOFDAY_TWO_ARGS -DSIMULATOR \
37$(TARGET) -DAPPSVERSION=\"$(VERSION)\" -DMEM=${MEMORYSIZE} $(EXTRA_DEFINES)
38
39SOURCES = $(SRC)
40
41DIRS = .
42
43CFLAGS = $(DEBUG) $(DEFINES) $(INCLUDES) $(GCCOPTS)
44
45OUTFILE = $(BUILDDIR)/libsim.a
46
47all: $(OUTFILE)
48
49include $(TOOLSDIR)/make.inc
50
51clean:
52 @echo "cleaning sim"
53 @$(RM) $(OBJS) *~ core $(OUTFILE) $(DEPFILE)
54 @$(MAKE) -C $(SIMCOMMON) clean
55
56$(OUTFILE): $(OBJS)
57 @echo "AR $@"
58 @$(AR) ruv $@ $(OBJS) >/dev/null 2>&1
59
60-include $(DEPFILE)
diff --git a/uisimulator/sdl/README b/uisimulator/sdl/README
new file mode 100644
index 0000000000..0a293f6ad2
--- /dev/null
+++ b/uisimulator/sdl/README
@@ -0,0 +1,6 @@
1To build:
2
3 $ ../tools/configure
4 [answer questions]
5 $ make
6 $ ./rockboxui
diff --git a/uisimulator/sdl/SOURCES b/uisimulator/sdl/SOURCES
new file mode 100644
index 0000000000..32d70b50bf
--- /dev/null
+++ b/uisimulator/sdl/SOURCES
@@ -0,0 +1,7 @@
1button-x11.c
2kernel.c
3lcd-x11.c
4screenhack.c
5thread.c
6uisdl.c
7sound.c
diff --git a/uisimulator/sdl/button-x11.c b/uisimulator/sdl/button-x11.c
new file mode 100644
index 0000000000..5fda7cf45a
--- /dev/null
+++ b/uisimulator/sdl/button-x11.c
@@ -0,0 +1,307 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2002 by Björn Stenberg
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19#include <stdlib.h>
20#include "config.h"
21#include "button.h"
22#include "kernel.h"
23#include "debug.h"
24#include "backlight.h"
25#include "misc.h"
26#include <SDL.h>
27
28extern int screenhack_handle_events(bool *release);
29
30struct event_queue button_queue;
31
32static int button_state = 0; /* keeps track of pressed keys */
33static long lastbtn; /* Last valid button status */
34
35/* how often we check to see if a button is pressed */
36#define POLL_FREQUENCY HZ/25
37
38/* how long until repeat kicks in */
39#define REPEAT_START 8
40
41/* the speed repeat starts at */
42#define REPEAT_INTERVAL_START 4
43
44/* speed repeat finishes at */
45#define REPEAT_INTERVAL_FINISH 2
46
47/* mostly copied from real button.c */
48void button_read (void);
49
50static void button_tick(void)
51{
52 static int tick = 0;
53 static int count = 0;
54 static int repeat_speed = REPEAT_INTERVAL_START;
55 static int repeat_count = 0;
56 static bool repeat = false;
57 int diff;
58 int btn;
59
60 /* only poll every X ticks */
61 if ( ++tick >= POLL_FREQUENCY )
62 {
63 bool post = false;
64 button_read();
65 btn = button_state;
66
67 /* Find out if a key has been released */
68 diff = btn ^ lastbtn;
69 if(diff && (btn & diff) == 0)
70 {
71 queue_post(&button_queue, BUTTON_REL | diff, NULL);
72 }
73 else
74 {
75 if ( btn )
76 {
77 /* normal keypress */
78 if ( btn != lastbtn )
79 {
80 post = true;
81 repeat = false;
82 repeat_speed = REPEAT_INTERVAL_START;
83
84 }
85 else /* repeat? */
86 {
87 if ( repeat )
88 {
89 count--;
90 if (count == 0) {
91 post = true;
92 /* yes we have repeat */
93 repeat_speed--;
94 if (repeat_speed < REPEAT_INTERVAL_FINISH)
95 repeat_speed = REPEAT_INTERVAL_FINISH;
96 count = repeat_speed;
97
98 repeat_count++;
99
100 }
101 }
102 else
103 {
104 if (count++ > REPEAT_START)
105 {
106 post = true;
107 repeat = true;
108 repeat_count = 0;
109 /* initial repeat */
110 count = REPEAT_INTERVAL_START;
111 }
112 }
113 }
114 if ( post )
115 {
116 if (repeat)
117 queue_post(&button_queue, BUTTON_REPEAT | btn, NULL);
118 else
119 queue_post(&button_queue, btn, NULL);
120#ifdef HAVE_REMOTE_LCD
121 if(btn & BUTTON_REMOTE)
122 remote_backlight_on();
123 else
124#endif
125 backlight_on();
126
127 }
128 }
129 else
130 {
131 repeat = false;
132 count = 0;
133 }
134 }
135 lastbtn = btn & ~(BUTTON_REL | BUTTON_REPEAT);
136 tick = 0;
137 }
138}
139
140/*
141 * Read SDL keys and translate to rockbox buttons
142 */
143
144void button_read (void)
145{
146 int k;
147 bool release = false; /* is this a release event */
148 int ev = screenhack_handle_events(&release);
149
150 switch (ev)
151 {
152 case SDLK_KP4:
153 case SDLK_LEFT:
154 case SDLK_4:
155 k = BUTTON_LEFT;
156 break;
157
158 case SDLK_KP6:
159 case SDLK_RIGHT:
160 case SDLK_6:
161 k = BUTTON_RIGHT;
162 break;
163
164 case SDLK_KP8:
165 case SDLK_UP:
166 case SDLK_8:
167#ifdef BUTTON_UP
168 k = BUTTON_UP;
169#elif defined BUTTON_PLAY
170 k = BUTTON_PLAY;
171#endif
172 break;
173
174 case SDLK_KP2:
175 case SDLK_DOWN:
176 case SDLK_2:
177#ifdef BUTTON_DOWN
178 k = BUTTON_DOWN;
179#elif defined BUTTON_STOP
180 k = BUTTON_STOP;
181#endif
182 break;
183
184#ifdef BUTTON_ON
185 case SDLK_KP_PLUS:
186 case SDLK_q:
187 k = BUTTON_ON;
188 break;
189#endif
190
191#ifdef BUTTON_OFF
192 case SDLK_KP_ENTER:
193 case SDLK_a:
194 k = BUTTON_OFF;
195 break;
196#endif
197
198#ifdef BUTTON_F1
199 case SDLK_KP_DIVIDE:
200 case SDLK_F1:
201 k = BUTTON_F1;
202 break;
203
204 case SDLK_KP_MULTIPLY:
205 case SDLK_F2:
206 k = BUTTON_F2;
207 break;
208
209 case SDLK_KP_MINUS:
210 case SDLK_F3:
211 k = BUTTON_F3;
212 break;
213#elif defined(BUTTON_REC)
214 case SDLK_KP_DIVIDE:
215 case SDLK_F1:
216 k = BUTTON_REC;
217 break;
218#endif
219
220 case SDLK_KP5:
221 case SDLK_5:
222 case SDLK_SPACE:
223#ifdef BUTTON_PLAY
224 k = BUTTON_PLAY;
225#elif defined(BUTTON_SELECT)
226 k = BUTTON_SELECT;
227#endif
228 break;
229
230#ifdef HAVE_LCD_BITMAP
231 case SDLK_7:
232 if(!release)
233 screen_dump();
234 break;
235#endif
236
237 case SDLK_KP_PERIOD:
238 case SDLK_INSERT:
239#ifdef BUTTON_MENU
240 k = BUTTON_MENU;
241#elif defined(BUTTON_MODE)
242 k = BUTTON_MODE;
243#endif
244 break;
245
246 default:
247 k = 0;
248 if(ev)
249 DEBUGF("received ev %d\n", ev);
250 break;
251 }
252
253 if (release)
254 button_state &= ~k;
255 else
256 button_state |= k;
257}
258
259/* Again copied from real button.c... */
260
261long button_get(bool block)
262{
263 struct event ev;
264
265 if ( block || !queue_empty(&button_queue) )
266 {
267 queue_wait(&button_queue, &ev);
268 return ev.id;
269 }
270 return BUTTON_NONE;
271}
272
273long button_get_w_tmo(int ticks)
274{
275 struct event ev;
276 queue_wait_w_tmo(&button_queue, &ev, ticks);
277 return (ev.id != SYS_TIMEOUT)? ev.id: BUTTON_NONE;
278}
279
280void button_init(void)
281{
282 tick_add_task(button_tick);
283}
284
285int button_status(void)
286{
287 return lastbtn;
288}
289
290void button_clear_queue(void)
291{
292 queue_clear(&button_queue);
293}
294
295#ifdef HAS_BUTTON_HOLD
296bool button_hold(void) {
297 /* temp fix for hold button on irivers */
298 return false;
299}
300#endif
301
302#ifdef HAS_REMOTE_BUTTON_HOLD
303bool remote_button_hold(void) {
304 /* temp fix for hold button on irivers */
305 return false;
306}
307#endif
diff --git a/uisimulator/sdl/kernel.c b/uisimulator/sdl/kernel.c
new file mode 100644
index 0000000000..25f2df220c
--- /dev/null
+++ b/uisimulator/sdl/kernel.c
@@ -0,0 +1,160 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2005 by Jens Arnold
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19
20#include <stddef.h>
21#include "kernel.h"
22#include "thread.h"
23#include "debug.h"
24
25static void (*tick_funcs[MAX_NUM_TICK_TASKS])(void);
26
27int set_irq_level (int level)
28{
29 static int _lv = 0;
30 return (_lv = level);
31}
32
33void queue_init(struct event_queue *q)
34{
35 q->read = 0;
36 q->write = 0;
37}
38
39void queue_wait(struct event_queue *q, struct event *ev)
40{
41 while(q->read == q->write)
42 {
43 switch_thread();
44 }
45
46 *ev = q->events[(q->read++) & QUEUE_LENGTH_MASK];
47}
48
49void queue_wait_w_tmo(struct event_queue *q, struct event *ev, int ticks)
50{
51 unsigned int timeout = current_tick + ticks;
52
53 while(q->read == q->write && TIME_BEFORE( current_tick, timeout ))
54 {
55 sleep(1);
56 }
57
58 if(q->read != q->write)
59 {
60 *ev = q->events[(q->read++) & QUEUE_LENGTH_MASK];
61 }
62 else
63 {
64 ev->id = SYS_TIMEOUT;
65 }
66}
67
68void queue_post(struct event_queue *q, long id, void *data)
69{
70 int wr;
71 int oldlevel;
72
73 oldlevel = set_irq_level(15<<4);
74 wr = (q->write++) & QUEUE_LENGTH_MASK;
75
76 q->events[wr].id = id;
77 q->events[wr].data = data;
78 set_irq_level(oldlevel);
79}
80
81bool queue_empty(const struct event_queue* q)
82{
83 return ( q->read == q->write );
84}
85
86void queue_clear(struct event_queue* q)
87{
88 /* fixme: This is potentially unsafe in case we do interrupt-like processing */
89 q->read = 0;
90 q->write = 0;
91}
92
93void switch_thread (void)
94{
95 yield ();
96}
97
98void sim_tick_tasks(void)
99{
100 int i;
101
102 /* Run through the list of tick tasks */
103 for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
104 {
105 if(tick_funcs[i])
106 {
107 tick_funcs[i]();
108 }
109 }
110}
111
112int tick_add_task(void (*f)(void))
113{
114 int i;
115
116 /* Add a task if there is room */
117 for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
118 {
119 if(tick_funcs[i] == NULL)
120 {
121 tick_funcs[i] = f;
122 return 0;
123 }
124 }
125 DEBUGF("Error! tick_add_task(): out of tasks");
126 return -1;
127}
128
129int tick_remove_task(void (*f)(void))
130{
131 int i;
132
133 /* Remove a task if it is there */
134 for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
135 {
136 if(tick_funcs[i] == f)
137 {
138 tick_funcs[i] = NULL;
139 return 0;
140 }
141 }
142
143 return -1;
144}
145
146void mutex_init(struct mutex *m)
147{
148 (void)m;
149}
150
151void mutex_lock(struct mutex *m)
152{
153 (void)m;
154}
155
156void mutex_unlock(struct mutex *m)
157{
158 (void)m;
159}
160
diff --git a/uisimulator/sdl/lcd-x11.c b/uisimulator/sdl/lcd-x11.c
new file mode 100644
index 0000000000..3ab5bc0e16
--- /dev/null
+++ b/uisimulator/sdl/lcd-x11.c
@@ -0,0 +1,210 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19
20#include <stdio.h>
21#include <string.h>
22#include <stdarg.h>
23#include <stdlib.h>
24#include <ctype.h>
25#include <sys/types.h>
26#include <sys/stat.h>
27#include <fcntl.h>
28
29#include <errno.h>
30#include <ctype.h>
31#include <time.h>
32
33#include "screenhack.h"
34#include "config.h"
35
36/*
37 * Specific implementations for X11, using the generic LCD API and data.
38 */
39
40#include "lcd-x11.h"
41#include "lcd-playersim.h"
42
43#include <SDL.h>
44
45extern SDL_Surface *surface;
46
47extern void screen_resized(int width, int height);
48extern bool lcd_display_redraw;
49
50#ifdef HAVE_LCD_BITMAP
51#if LCD_DEPTH==16
52fb_data lcd_framebuffer_copy[LCD_HEIGHT][LCD_WIDTH*2];
53#else
54fb_data lcd_framebuffer_copy[LCD_HEIGHT][LCD_WIDTH];
55#endif
56
57void lcd_update (void)
58{
59 /* update a full screen rect */
60 lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT);
61}
62
63void lcd_update_rect(int x_start, int y_start,
64 int width, int height)
65{
66 int x;
67 int y;
68 int p=0;
69 int xmax;
70 int ymax;
71 int colors[LCD_WIDTH * LCD_HEIGHT];
72 struct coordinate points[LCD_WIDTH * LCD_HEIGHT];
73
74#if 0
75 fprintf(stderr, "%04d: lcd_update_rect(%d, %d, %d, %d)\n",
76 counter++, x_start, y_start, width, height);
77#endif
78 ymax = y_start + height;
79 xmax = x_start + width;
80
81 if(xmax > LCD_WIDTH)
82 xmax = LCD_WIDTH;
83 if(ymax >= LCD_HEIGHT)
84 ymax = LCD_HEIGHT;
85
86 for (x = x_start; x < xmax; x++)
87 for (y = y_start; y < ymax; y++)
88 {
89#if LCD_DEPTH == 1
90 Uint32 sdl_white = SDL_MapRGB(surface->format, 255, 255, 255);
91 Uint32 sdl_black = SDL_MapRGB(surface->format, 0, 0, 0);
92 points[p].x = x + MARGIN_X;
93 points[p].y = y + MARGIN_Y;
94 colors[p] = ((lcd_framebuffer[y/8][x] >> (y & 7)) & 1) ? sdl_black : sdl_white;
95#elif LCD_DEPTH == 2
96 unsigned gray = ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3) << 6;
97 points[p].x = x + MARGIN_X;
98 points[p].y = y + MARGIN_Y;
99 colors[p] = SDL_MapRGB(surface->format, 255-gray, 255-gray, 255-gray);
100#elif LCD_DEPTH == 16
101#if LCD_PIXELFORMAT == RGB565SWAPPED
102 unsigned b = ((lcd_framebuffer[y][x] >> 11) & 0x1f) << 3;
103 unsigned g = ((lcd_framebuffer[y][x] >> 5) & 0x3f) << 2;
104 unsigned r = ((lcd_framebuffer[y][x]) & 0x1f) << 3;
105 points[p].x = x + MARGIN_X;
106 points[p].y = y + MARGIN_Y;
107 colors[p] = SDL_MapRGB(surface->format, r, g, b);
108#else
109 unsigned r = ((lcd_framebuffer[y][x] >> 11) & 0x1f) << 3;
110 unsigned g = ((lcd_framebuffer[y][x] >> 5) & 0x3f) << 2;
111 unsigned b = ((lcd_framebuffer[y][x]) & 0x1f) << 3;
112 points[p].x = x + MARGIN_X;
113 points[p].y = y + MARGIN_Y;
114 colors[p] = SDL_MapRGB(surface->format, r, g, b);
115#endif
116#endif
117 p++;
118 }
119
120 dots(colors, &points[0], p);
121 /* printf("lcd_update_rect: Draws %d pixels, clears %d pixels\n", p, cp);*/
122 SDL_UpdateRect(surface, 0, 0, 0, 0);
123 lcd_display_redraw=false;
124}
125
126#ifdef LCD_REMOTE_HEIGHT
127extern unsigned char lcd_remote_framebuffer[LCD_REMOTE_HEIGHT/8][LCD_REMOTE_WIDTH];
128unsigned char lcd_remote_framebuffer_copy[LCD_REMOTE_HEIGHT/8][LCD_REMOTE_WIDTH];
129
130#define REMOTE_START_Y (LCD_HEIGHT + 2*MARGIN_Y)
131
132void lcd_remote_update (void)
133{
134 lcd_remote_update_rect(0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT);
135}
136
137void lcd_remote_update_rect(int x_start, int y_start,
138 int width, int height)
139{
140 int x;
141 int y;
142 int p=0;
143 int xmax;
144 int ymax;
145 struct coordinate points[LCD_REMOTE_WIDTH * LCD_REMOTE_HEIGHT];
146 int colors[LCD_REMOTE_WIDTH * LCD_REMOTE_HEIGHT];
147 Uint32 sdl_white = SDL_MapRGB(surface->format, 255, 255, 255);
148 Uint32 sdl_black = SDL_MapRGB(surface->format, 0, 0, 0);
149
150#if 0
151 fprintf(stderr, "%04d: lcd_update_rect(%d, %d, %d, %d)\n",
152 counter++, x_start, y_start, width, height);
153#endif
154 ymax = y_start + height;
155 xmax = x_start + width;
156
157 if(xmax > LCD_REMOTE_WIDTH)
158 xmax = LCD_REMOTE_WIDTH;
159 if(ymax >= LCD_REMOTE_HEIGHT)
160 ymax = LCD_REMOTE_HEIGHT;
161
162 for (x = x_start; x < xmax; x++)
163 for (y = y_start; y < ymax; y++) {
164 colors[p] = ((lcd_remote_framebuffer[y/8][x] >> (y & 7)) & 1) ? sdl_black : sdl_white;
165 points[p].x = x + MARGIN_X;
166 points[p].y = y + MARGIN_Y + REMOTE_START_Y;
167 p++;
168 }
169
170 dots(colors, &points[0], p);
171 /* printf("lcd_update_rect: Draws %d pixels, clears %d pixels\n", p, cp);*/
172 SDL_UpdateRect(surface, 0, 0, 0, 0);
173 lcd_display_redraw=false;
174}
175
176
177#endif
178
179#endif
180#ifdef HAVE_LCD_CHARCELLS
181
182/* Defined in lcd-playersim.c */
183extern void lcd_print_char(int x, int y);
184extern unsigned char lcd_buffer[2][11];
185
186extern unsigned char hardware_buffer_lcd[11][2];
187static unsigned char lcd_buffer_copy[11][2];
188
189void lcd_update (void)
190{
191 bool changed=false;
192 int x, y;
193 for (y=0; y<2; y++) {
194 for (x=0; x<11; x++) {
195 if (lcd_display_redraw ||
196 lcd_buffer_copy[x][y] != hardware_buffer_lcd[x][y]) {
197 lcd_buffer_copy[x][y] = hardware_buffer_lcd[x][y];
198 lcd_print_char(x, y);
199 changed=true;
200 }
201 }
202 }
203 if (changed)
204 {
205 SDL_UpdateRect(surface, 0, 0, 0, 0);
206 }
207 lcd_display_redraw=false;
208}
209
210#endif
diff --git a/uisimulator/sdl/lcd-x11.h b/uisimulator/sdl/lcd-x11.h
new file mode 100644
index 0000000000..07911b2530
--- /dev/null
+++ b/uisimulator/sdl/lcd-x11.h
@@ -0,0 +1,26 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19
20#define MARGIN_X 3
21#define MARGIN_Y 3
22
23/* include the "real" lcd.h file here */
24#include <lcd.h>
25
26
diff --git a/uisimulator/sdl/screenhack.c b/uisimulator/sdl/screenhack.c
new file mode 100644
index 0000000000..c77cb575e4
--- /dev/null
+++ b/uisimulator/sdl/screenhack.c
@@ -0,0 +1,228 @@
1/* xscreensaver, Copyright (c) 1992, 1995, 1997, 1998
2 * Jamie Zawinski <jwz@jwz.org>
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and its
5 * documentation for any purpose is hereby granted without fee, provided that
6 * the above copyright notice appear in all copies and that both that
7 * copyright notice and this permission notice appear in supporting
8 * documentation. No representations are made about the suitability of this
9 * software for any purpose. It is provided "as is" without express or
10 * implied warranty.
11 *
12 * And remember: X Windows is to graphics hacking as roman numerals are to
13 * the square root of pi.
14 */
15
16/* This file contains simple code to open a window or draw on the root.
17 The idea being that, when writing a graphics hack, you can just link
18 with this .o to get all of the uninteresting junk out of the way.
19
20 - create a procedure `screenhack(dpy, window)'
21
22 - create a variable `char *progclass' which names this program's
23 resource class.
24
25 - create a variable `char defaults []' for the default resources, and
26 null-terminate it.
27
28 - create a variable `XrmOptionDescRec options[]' for the command-line,
29 and null-terminate it.
30
31 And that's it...
32 */
33
34#include <stdio.h>
35#include <string.h>
36#include <SDL.h>
37#include "lcd-x11.h"
38#include "screenhack.h"
39#include "version.h"
40
41#include "debug.h"
42#include "config.h"
43
44#ifndef isupper
45# define isupper(c) ((c) >= 'A' && (c) <= 'Z')
46#endif
47#ifndef _tolower
48# define _tolower(c) ((c) - 'A' + 'a')
49#endif
50
51#define KEYBOARD_GENERIC \
52 "Keyboard Rockbox\n" \
53 "-------- ------------\n" \
54 "4, Left LEFT\n" \
55 "6, Right RIGHT\n"
56
57#if CONFIG_KEYPAD == PLAYER_PAD
58#define KEYBOARD_SPECIFIC \
59 "8, Up PLAY\n" \
60 "2, Down STOP\n" \
61 "+, Q ON\n" \
62 "., INS MENU\n"
63
64#elif CONFIG_KEYPAD == RECORDER_PAD
65#define KEYBOARD_SPECIFIC \
66 "8, Up UP\n" \
67 "2, Down DOWN\n" \
68 "5, Space PLAY\n" \
69 "+, Q ON\n" \
70 "Enter, A OFF\n" \
71 "/, (F1) F1\n" \
72 "*, (F2) F2\n" \
73 "-, (F3) F3\n"
74
75#elif CONFIG_KEYPAD == ONDIO_PAD
76#define KEYBOARD_SPECIFIC \
77 "8, Up UP\n" \
78 "2, Down DOWN\n" \
79 "., INS MENU\n" \
80 "Enter, A OFF\n"
81
82#elif CONFIG_KEYPAD == IRIVER_H100_PAD
83#define KEYBOARD_SPECIFIC \
84 "8, Up UP\n" \
85 "2, Down DOWN\n" \
86 "5, Space SELECT\n" \
87 "+, Q ON\n" \
88 "Enter, A OFF\n" \
89 "., INS MODE\n" \
90 "/, (F1) RECORD\n"
91
92#elif CONFIG_KEYPAD == IRIVER_H300_PAD
93#define KEYBOARD_SPECIFIC \
94 "8, Up UP\n" \
95 "2, Down DOWN\n" \
96 "4, Left LEFT\n" \
97 "6, Right RIGHT\n" \
98 "5, Space SELECT\n" \
99 "+, Q ON\n" \
100 "Enter, A OFF\n" \
101 "., INS MODE\n" \
102 "/, (F1) RECORD\n"
103
104#elif CONFIG_KEYPAD == GMINI100_PAD
105#define KEYBOARD_SPECIFIC \
106 "8, Up UP\n" \
107 "2, Down DOWN\n" \
108 "5, Space PLAY\n" \
109 "+, Q ON\n" \
110 "Enter, A OFF\n" \
111 "., INS MENU\n"
112
113#elif (CONFIG_KEYPAD == IPOD_4G_PAD)
114#define KEYBOARD_SPECIFIC \
115 "[not written yet]"
116
117#endif
118
119
120SDL_Surface *surface;
121
122char having_new_lcd = true;
123
124extern int display_zoom;
125
126/* Dead-trivial event handling.
127 */
128int screenhack_handle_event(SDL_Event *event, bool *release)
129{
130 int key = 0;
131
132 *release = false;
133
134 switch (event->type) {
135 case SDL_KEYDOWN:
136 {
137 key = event->key.keysym.sym;
138 *release = false;
139 }
140 break;
141 case SDL_KEYUP:
142 {
143 key = event->key.keysym.sym;
144 *release = true;
145 }
146 break;
147 case SDL_QUIT:
148 {
149 SDL_Quit();
150 exit(0);
151 }
152 break;
153 default:
154 break;
155 }
156
157 return key;
158}
159
160int screenhack_handle_events(bool *release)
161{
162 int key = 0;
163 SDL_Event event;
164
165 if (SDL_PollEvent(&event)) {
166 key = screenhack_handle_event(&event, release);
167 }
168
169 return key;
170}
171
172
173int main (int argc, char **argv)
174{
175 int window_width;
176 int window_height;
177
178 if (argc > 1)
179 {
180 int x;
181 for (x=1; x<argc; x++) {
182 if (!strcmp("--old_lcd", argv[x])) {
183 having_new_lcd=false;
184 printf("Using old LCD layout.\n");
185 } else if (!strcmp("--zoom", argv[x])) {
186 if (++x < argc) {
187 display_zoom=atoi(argv[x]);
188 printf("Window zoom is %d\n", display_zoom);
189 if (display_zoom < 1 || display_zoom > 5) {
190 printf("fatal: --zoom argument must be between 1 and 5\n");
191 exit(0);
192 }
193 } else {
194 printf("fatal: --zoom requires an integer argument\n");
195 exit(0);
196 }
197 } else {
198 printf("rockboxui\n");
199 printf("Arguments:\n");
200 printf(" --old_lcd \t [Player] simulate old playermodel (ROM version<4.51)\n");
201 printf(" --zoom [1-5]\t window zoom\n");
202 printf(KEYBOARD_GENERIC KEYBOARD_SPECIFIC);
203 exit(0);
204 }
205 }
206 }
207
208 window_width = (LCD_WIDTH + 2*MARGIN_X) * display_zoom;
209 window_height = (LCD_HEIGHT + 2*MARGIN_Y) * display_zoom;
210#ifdef LCD_REMOTE_HEIGHT
211 window_height += (LCD_REMOTE_HEIGHT + 2*MARGIN_Y) * display_zoom;
212#endif
213
214 if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO)) {
215 fprintf(stderr, "fatal: %s", SDL_GetError());
216 exit(-1);
217 }
218
219 atexit(SDL_Quit);
220
221 if ((surface = SDL_SetVideoMode(window_width, window_height, 24, 0)) == NULL) {
222 fprintf(stderr, "fatal: %s", SDL_GetError());
223 exit(-1);
224 }
225
226 screenhack(); /* doesn't return */
227 return 0;
228}
diff --git a/uisimulator/sdl/screenhack.h b/uisimulator/sdl/screenhack.h
new file mode 100644
index 0000000000..4c7a8307a4
--- /dev/null
+++ b/uisimulator/sdl/screenhack.h
@@ -0,0 +1,33 @@
1/* xscreensaver, Copyright (c) 1992-1997 Jamie Zawinski <jwz@jwz.org>
2 *
3 * Permission to use, copy, modify, distribute, and sell this software and its
4 * documentation for any purpose is hereby granted without fee, provided that
5 * the above copyright notice appear in all copies and that both that
6 * copyright notice and this permission notice appear in supporting
7 * documentation. No representations are made about the suitability of this
8 * software for any purpose. It is provided "as is" without express or
9 * implied warranty.
10 */
11
12#ifndef __SCREENHACK_H__
13#define __SCREENHACK_H__
14
15#include <stdlib.h>
16#include <stdbool.h>
17
18#ifdef __hpux
19 /* Which of the ten billion standards does values.h belong to?
20 What systems always have it? */
21# include <values.h>
22#endif
23
24#include <stdio.h>
25#include <SDL.h>
26
27extern void screenhack();
28extern int screenhack_handle_event(SDL_Event*, bool *);
29extern int screenhack_handle_events(bool *);
30extern void screen_redraw();
31extern void screen_resized();
32
33#endif /* __SCREENHACK_H__ */
diff --git a/uisimulator/sdl/sound.c b/uisimulator/sdl/sound.c
new file mode 100644
index 0000000000..6068fb3863
--- /dev/null
+++ b/uisimulator/sdl/sound.c
@@ -0,0 +1,119 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2005 by Nick Lanham
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19
20#include "autoconf.h"
21
22#ifdef ROCKBOX_HAS_SIMSOUND /* play sound in sim enabled */
23
24#include <stdio.h>
25#include <stdlib.h>
26#include <unistd.h>
27#include <fcntl.h>
28#include <string.h>
29#include <SDL.h>
30
31#include "sound.h"
32
33//static Uint8 *audio_chunk;
34static int audio_len;
35static char *audio_pos;
36SDL_sem* sem;
37
38/* The audio function callback takes the following parameters:
39 stream: A pointer to the audio buffer to be filled
40 len: The length (in bytes) of the audio buffer
41*/
42void mixaudio(void *udata, Uint8 *stream, int len)
43{
44 (void)udata;
45
46 /* Only play if we have data left */
47 if ( audio_len == 0 )
48 return;
49
50 len = (len > audio_len) ? audio_len : len;
51 memcpy(stream, audio_pos, len);
52 audio_pos += len;
53 audio_len -= len;
54
55 if(audio_len == 0) {
56 if(SDL_SemPost(sem))
57 fprintf(stderr,"Couldn't post: %s",SDL_GetError());
58
59 }
60}
61
62
63
64int sim_sound_init(void)
65{
66 SDL_AudioSpec fmt;
67
68 /* Set 16-bit stereo audio at 44Khz */
69 fmt.freq = 44100;
70 fmt.format = AUDIO_S16SYS;
71 fmt.channels = 2;
72 fmt.samples = 512; /* A good value for games */
73 fmt.callback = mixaudio;
74 fmt.userdata = NULL;
75
76 sem = SDL_CreateSemaphore(0);
77
78 /* Open the audio device and start playing sound! */
79 if(SDL_OpenAudio(&fmt, NULL) < 0) {
80 fprintf(stderr, "Unable to open audio: %s\n", SDL_GetError());
81 return -1;
82 }
83 SDL_PauseAudio(0);
84 return 0;
85
86 //...
87
88 //SDL_CloseAudio();
89}
90
91void sound_playback_thread(void)
92{
93 int sndret = sim_sound_init();
94 unsigned char *buf;
95 long size;
96
97 while(sndret)
98 sleep(100000); /* wait forever, can't play sound! */
99
100 do {
101 while(!sound_get_pcm)
102 /* TODO: fix a fine thread-synch mechanism here */
103 usleep(10000);
104 do {
105 sound_get_pcm(&buf, &size);
106 if(!size) {
107 sound_get_pcm = NULL;
108 break;
109 }
110 audio_pos = buf; // TODO: is this safe?
111 audio_len = size;
112 //printf("len: %i\n",audio_len);
113 if(SDL_SemWait(sem))
114 fprintf(stderr,"Couldn't wait: %s",SDL_GetError());
115 } while(size);
116 } while(1);
117}
118
119#endif /* ROCKBOX_HAS_SIMSOUND */
diff --git a/uisimulator/sdl/sound.h b/uisimulator/sdl/sound.h
new file mode 100644
index 0000000000..87499cac8e
--- /dev/null
+++ b/uisimulator/sdl/sound.h
@@ -0,0 +1,22 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2005 by Daniel Stenberg <daniel@haxx.se>
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19
20void sound_playback_thread(void);
21
22extern void (*sound_get_pcm)(unsigned char** start, long* size);
diff --git a/uisimulator/sdl/sprintf.h b/uisimulator/sdl/sprintf.h
new file mode 100644
index 0000000000..64a22f3c6e
--- /dev/null
+++ b/uisimulator/sdl/sprintf.h
@@ -0,0 +1,12 @@
1#include <stdarg.h>
2#include <stdio.h>
3
4int rockbox_snprintf (char *buf, size_t size, const char *fmt, ...);
5int rockbox_vsnprintf (char *buf, int size, const char *fmt, va_list ap);
6int rockbox_fprintf (int fd, const char *fmt, ...);
7
8#ifndef NO_REDEFINES_PLEASE
9#define snprintf rockbox_snprintf
10#define vsnprintf rockbox_vsnprintf
11#define fprintf rockbox_fprintf
12#endif
diff --git a/uisimulator/sdl/thread.c b/uisimulator/sdl/thread.c
new file mode 100644
index 0000000000..6d9139c35d
--- /dev/null
+++ b/uisimulator/sdl/thread.c
@@ -0,0 +1,148 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2002 Daniel Stenberg
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19
20#include "autoconf.h"
21
22#include <stdio.h>
23#include <pthread.h>
24
25#include "kernel.h"
26#include <sys/time.h>
27
28#ifdef ROCKBOX_HAS_SIMSOUND
29#include "sound.h"
30#endif
31
32long current_tick = 0;
33extern void sim_tick_tasks(void);
34
35static void msleep(int msec)
36{
37 struct timeval delay;
38
39 delay.tv_sec = msec / 1000;
40 delay.tv_usec = (msec % 1000) * 1000;
41 select(0, NULL, NULL, NULL, &delay); /* portable sub-second sleep */
42}
43
44/*
45 * This is not a target thread, so it does not fall under the 1 thread at a
46 * time thing.
47 */
48static void update_tick_thread()
49{
50 struct timeval start, now;
51 long new_tick;
52
53 gettimeofday(&start, NULL);
54 while (1)
55 {
56 msleep(5); /* check twice per simulated target tick */
57 gettimeofday(&now, NULL);
58 new_tick = (now.tv_sec - start.tv_sec) * HZ
59 + (now.tv_usec - start.tv_usec) / (1000000/HZ);
60 if (new_tick > current_tick)
61 {
62 sim_tick_tasks();
63 current_tick = new_tick;
64 }
65 }
66}
67
68/*
69 * We emulate the target threads by using pthreads. We have a mutex that only
70 * allows one thread at a time to execute. It forces each thread to yield()
71 * for the other(s) to run.
72 */
73
74pthread_mutex_t mp;
75
76void init_threads(void)
77{
78 pthread_t tick_tid;
79
80 pthread_mutex_init(&mp, NULL);
81 /* get mutex to only allow one thread running at a time */
82 pthread_mutex_lock(&mp);
83
84 /* start a tick thread */
85 pthread_create(&tick_tid, NULL, (void *(*)(void *)) update_tick_thread,
86 NULL);
87
88#ifdef ROCKBOX_HAS_SIMSOUND /* start thread that plays PCM data */
89 {
90 pthread_t sound_tid;
91 pthread_create(&sound_tid, NULL,
92 (void *(*)(void *)) sound_playback_thread,
93 NULL);
94 }
95#endif
96
97}
98/*
99 int pthread_create(pthread_t *new_thread_ID,
100 const pthread_attr_t *attr,
101 void * (*start_func)(void *), void *arg);
102*/
103
104void yield(void)
105{
106 pthread_mutex_unlock(&mp); /* return */
107 msleep(1); /* prevent busy loop */
108 pthread_mutex_lock(&mp); /* get it again */
109}
110
111void newfunc(void (*func)(void))
112{
113 pthread_mutex_lock(&mp);
114 func();
115 pthread_mutex_unlock(&mp);
116}
117
118
119int create_thread(void (*fp)(void), void* sp, int stk_size)
120{
121 pthread_t tid;
122 int i;
123 int error;
124
125 /* we really don't care about these arguments */
126 (void)sp;
127 (void)stk_size;
128 error = pthread_create(&tid,
129 NULL, /* default attributes please */
130 (void *(*)(void *)) newfunc, /* function to start */
131 fp /* start argument */);
132 if(0 != error)
133 fprintf(stderr, "Couldn't run thread number %d, errno %d\n", i, error);
134 else
135 fprintf(stderr, "Thread %ld is running\n", (long)tid);
136
137 yield();
138
139 return error;
140}
141
142void sim_sleep(int ticks)
143{
144 pthread_mutex_unlock(&mp); /* return */
145 msleep((1000/HZ) * ticks);
146 pthread_mutex_lock(&mp); /* get it again */
147}
148
diff --git a/uisimulator/sdl/timefuncs.h b/uisimulator/sdl/timefuncs.h
new file mode 100644
index 0000000000..de17fcdc73
--- /dev/null
+++ b/uisimulator/sdl/timefuncs.h
@@ -0,0 +1,7 @@
1#include <time.h>
2#include <stdbool.h>
3
4/* struct tm defined */
5struct tm *get_time(void);
6int set_time(const struct tm *tm);
7bool valid_time(const struct tm *tm);
diff --git a/uisimulator/sdl/uisdl.c b/uisimulator/sdl/uisdl.c
new file mode 100644
index 0000000000..e17a925313
--- /dev/null
+++ b/uisimulator/sdl/uisdl.c
@@ -0,0 +1,226 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19#include <stdio.h>
20#include <string.h>
21#include <stdarg.h>
22#include <stdlib.h>
23#include <ctype.h>
24#include <sys/types.h>
25#include <sys/stat.h>
26#include <fcntl.h>
27
28#include <errno.h>
29#include <ctype.h>
30#include <time.h>
31
32#include <SDL.h>
33
34#include "config.h"
35#include "screenhack.h"
36
37#include "version.h"
38
39#include "lcd-x11.h"
40#include "lcd-playersim.h"
41
42#define MAX(x,y) ((x)>(y)?(x):(y))
43#define MIN(x,y) ((x)<(y)?(x):(y))
44
45#define PROGNAME "rockboxui"
46
47/* -- -- */
48
49extern SDL_Surface *surface;
50
51int display_zoom=2;
52
53bool lcd_display_redraw=true;
54
55char *progclass = "rockboxui";
56
57void init_window ()
58{
59 /* stub */
60}
61
62/* used for the player sim */
63void drawdots(int color, struct coordinate *points, int count)
64{
65 SDL_Rect rect;
66
67 while (count--) {
68 rect.x = points[count].x * display_zoom;
69 rect.y = points[count].y * display_zoom;
70 rect.w = display_zoom;
71 rect.h = display_zoom;
72
73 SDL_FillRect(surface, &rect, color);
74 }
75}
76
77void drawrect(int color, int x1, int y1, int x2, int y2)
78{
79 SDL_Rect rect;
80
81 rect.x = x1 * display_zoom;
82 rect.y = y1 * display_zoom;
83 rect.w = (x2-x1) * display_zoom;
84 rect.h = (y2-y1) * display_zoom;
85
86 SDL_FillRect(surface, &rect, color);
87}
88
89#if 0
90static void help(void)
91{
92 printf(PROGNAME " " ROCKBOXUI_VERSION " " __DATE__ "\n"
93 "usage: " PROGNAME "\n");
94}
95#endif
96
97void dots(int *colors, struct coordinate *points, int count)
98{
99 int bpp = surface->format->BytesPerPixel;
100
101 if (SDL_MUSTLOCK(surface)) {
102 if (SDL_LockSurface(surface)) {
103 fprintf(stderr, "cannot lock surface: %s", SDL_GetError());
104 exit(-1);
105 }
106 }
107
108 while (count--) {
109 int x_off, y_off;
110
111 for (x_off = 0; x_off < display_zoom; x_off++) {
112 for (y_off = 0; y_off < display_zoom; y_off++) {
113 int x = points[count].x*display_zoom + x_off;
114 int y = points[count].y*display_zoom + y_off;
115
116 Uint8 *p = (Uint8 *) surface->pixels + y * surface->pitch + x * bpp;
117
118 switch (bpp) {
119 case 1:
120 *p = colors[count];
121 break;
122
123 case 2:
124 *(Uint16 *)p = colors[count];
125 break;
126
127 case 3:
128 if (SDL_BYTEORDER == SDL_BIG_ENDIAN) {
129 p[0] = (colors[count] >> 16) & 0xff;
130 p[1] = (colors[count] >> 8) & 0xff;
131 p[2] = (colors[count]) & 0xff;
132 } else {
133 p[2] = (colors[count] >> 16) & 0xff;
134 p[1] = (colors[count] >> 8) & 0xff;
135 p[0] = (colors[count]) & 0xff;
136 }
137 break;
138
139 case 4:
140 *(Uint32 *)p = colors[count];
141 break;
142 }
143 }
144 }
145 }
146
147 if (SDL_MUSTLOCK(surface)) {
148 SDL_UnlockSurface(surface);
149 }
150
151 SDL_UpdateRect(surface, 0, 0, 0, 0);
152}
153
154/* this is where the applicaton starts */
155extern void app_main(void);
156
157void screenhack()
158{
159#if 0
160 Bool helpme;
161
162 /* This doesn't work, but I don't know why (Daniel 1999-12-01) */
163 helpme = get_boolean_resource ("help", "Boolean");
164 if(helpme)
165 help();
166#endif
167
168 printf(PROGNAME " " ROCKBOXUI_VERSION " (" __DATE__ ")\n");
169
170 init_window();
171
172 screen_redraw();
173
174 app_main();
175}
176
177/* used for the player sim */
178void drawrectangles(int color, struct rectangle *points, int count)
179{
180 SDL_Rect rect;
181 Uint32 sdl_white = SDL_MapRGB(surface->format, 255, 255, 255);
182 Uint32 sdl_black = SDL_MapRGB(surface->format, 0, 0, 0);
183
184 while (count--) {
185 rect.x = points[count].x * display_zoom;
186 rect.y = points[count].y * display_zoom;
187 rect.w = points[count].width * display_zoom;
188 rect.h = points[count].height * display_zoom;
189
190 SDL_FillRect(surface, &rect, color ? sdl_white : sdl_black);
191 }
192}
193
194
195void screen_redraw()
196{
197 /* draw a border around the screen */
198 int X1 = 0;
199 int Y1 = 0;
200 int X2 = LCD_WIDTH + 2*MARGIN_X - 1;
201 int Y2 = LCD_HEIGHT + 2*MARGIN_Y - 1;
202
203 drawrect(SDL_MapRGB(surface->format, 255, 255, 255), X1, Y1, X2, Y1+1);
204 drawrect(SDL_MapRGB(surface->format, 255, 255, 255), X2, Y1, X2+1, Y2);
205 drawrect(SDL_MapRGB(surface->format, 255, 255, 255), X1, Y2, X2, Y2+1);
206 drawrect(SDL_MapRGB(surface->format, 255, 255, 255), X1, Y1, X1+1, Y2);
207
208 lcd_display_redraw = true;
209 lcd_update();
210
211#ifdef LCD_REMOTE_HEIGHT
212 /* draw a border around the remote LCD screen */
213 int RX1 = 0;
214 int RY1 = Y2 + 1;
215 int RX2 = LCD_REMOTE_WIDTH + 2*MARGIN_X - 1;
216 int RY2 = RY1 + LCD_REMOTE_HEIGHT + 2*MARGIN_Y - 1;
217
218 drawrect(SDL_MapRGB(surface->format, 255, 255, 255), RX1, RY1, RX2, RY1+1);
219 drawrect(SDL_MapRGB(surface->format, 255, 255, 255), RX2, RY1, RX2+1, RY2);
220 drawrect(SDL_MapRGB(surface->format, 255, 255, 255), RX1, RY2, RX2, RY2+1);
221 drawrect(SDL_MapRGB(surface->format, 255, 255, 255), RX1, RY1, RX1+1, RY2);
222
223 lcd_display_redraw = true;
224 lcd_remote_update();
225#endif
226}
diff --git a/uisimulator/sdl/uisw32.c b/uisimulator/sdl/uisw32.c
new file mode 100644
index 0000000000..1b4dbbd410
--- /dev/null
+++ b/uisimulator/sdl/uisw32.c
@@ -0,0 +1,344 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2002 by Felix Arends
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19
20#include <windows.h>
21#include <process.h>
22#include <stdlib.h>
23#include <fcntl.h>
24#include "autoconf.h"
25#include "uisw32.h"
26#include "resource.h"
27#include "button.h"
28#include "thread.h"
29#include "thread-win32.h"
30#include "kernel.h"
31#include "sound.h"
32
33#ifndef LR_VGACOLOR /* Should be under MINGW32 builds? */
34#define LR_VGACOLOR LR_COLOR
35#endif
36
37// extern functions
38extern void app_main (void *); // mod entry point
39extern void new_key(int key);
40extern void sim_tick_tasks(void);
41
42void button_event(int key, bool pressed);
43
44// variables
45HWND hGUIWnd; // the GUI window handle
46unsigned int uThreadID; // id of mod thread
47PBYTE lpKeys;
48bool bActive; // window active?
49HANDLE hGUIThread; // thread for GUI
50#ifdef ROCKBOX_HAS_SIMSOUND
51HANDLE hSoundThread; // thread for sound
52#endif
53bool bIsWinNT; // Windows NT derivate?
54
55bool lcd_display_redraw=true; // Used for player simulator
56char having_new_lcd=true; // Used for player simulator
57
58// GUIWndProc
59// window proc for GUI simulator
60LRESULT CALLBACK GUIWndProc (
61 HWND hWnd,
62 UINT uMsg,
63 WPARAM wParam,
64 LPARAM lParam
65 )
66{
67 static HBITMAP hBkgnd;
68 static HDC hMemDc;
69
70 static LARGE_INTEGER persec, tick1, ticknow;
71 long new_tick;
72
73 switch (uMsg)
74 {
75 case WM_TIMER:
76 QueryPerformanceCounter(&ticknow);
77 new_tick = ((ticknow.QuadPart-tick1.QuadPart)*HZ)/persec.QuadPart;
78 if (new_tick != current_tick)
79 {
80 long i;
81 for (i = new_tick - current_tick; i > 0; i--)
82 sim_tick_tasks();
83 current_tick = new_tick;
84 }
85 return TRUE;
86 case WM_ACTIVATE:
87 if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE)
88 bActive = true;
89 else
90 bActive = false;
91 return TRUE;
92 case WM_CREATE:
93 QueryPerformanceFrequency(&persec);
94 QueryPerformanceCounter(&tick1);
95 SetTimer (hWnd, TIMER_EVENT, 1, NULL);
96
97 // load background image
98 hBkgnd = (HBITMAP)LoadImage (GetModuleHandle (NULL),
99 MAKEINTRESOURCE(IDB_UI), IMAGE_BITMAP, 0, 0, LR_VGACOLOR);
100 hMemDc = CreateCompatibleDC (GetDC (hWnd));
101 SelectObject (hMemDc, hBkgnd);
102 return TRUE;
103 case WM_SIZING:
104 {
105 LPRECT r = (LPRECT)lParam;
106 char s[256];
107 int v;
108 int h_add = GetSystemMetrics (SM_CXSIZEFRAME) * 2 + 4;
109 int v_add = GetSystemMetrics (SM_CYSIZEFRAME) * 2
110 + GetSystemMetrics (SM_CYCAPTION) + 4;
111
112 switch (wParam)
113 {
114 case WMSZ_BOTTOM:
115 v = (r->bottom - r->top) / (UI_HEIGHT / 5);
116 r->bottom = r->top + v * UI_HEIGHT / 5 + v_add;
117 r->right = r->left + v * UI_WIDTH / 5 + h_add;
118 break;
119 case WMSZ_RIGHT:
120 v = (r->right - r->left) / (UI_WIDTH / 5);
121 r->bottom = r->top + v * UI_HEIGHT / 5 + v_add;
122 r->right = r->left + v * UI_WIDTH / 5 + h_add;
123 break;
124 case WMSZ_TOP:
125 v = (r->bottom - r->top) / (UI_HEIGHT / 5);
126 r->top = r->bottom - v * UI_HEIGHT / 5 - v_add;
127 r->right = r->left + v * UI_WIDTH / 5 + h_add;
128 break;
129 case WMSZ_LEFT:
130 v = (r->right - r->left) / (UI_WIDTH / 5);
131 r->bottom = r->top + v * UI_HEIGHT / 5 + v_add;
132 r->left = r->right - v * UI_WIDTH / 5 - h_add;
133 break;
134 case WMSZ_BOTTOMRIGHT:
135 v = ((r->right - r->left) * UI_HEIGHT
136 +(r->bottom - r->top) * UI_WIDTH)
137 / (2 * UI_WIDTH * UI_HEIGHT / 5);
138 r->bottom = r->top + v * UI_HEIGHT / 5 + v_add;
139 r->right = r->left + v * UI_WIDTH / 5 + h_add;
140 break;
141 case WMSZ_BOTTOMLEFT:
142 v = ((r->right - r->left) * UI_HEIGHT
143 +(r->bottom - r->top) * UI_WIDTH)
144 / (2 * UI_WIDTH * UI_HEIGHT / 5);
145 r->bottom = r->top + v * UI_HEIGHT / 5 + v_add;
146 r->left = r->right - v * UI_WIDTH / 5 - h_add;
147 break;
148 case WMSZ_TOPRIGHT:
149 v = ((r->right - r->left) * UI_HEIGHT
150 +(r->bottom - r->top) * UI_WIDTH)
151 / (2 * UI_WIDTH * UI_HEIGHT / 5);
152 r->top = r->bottom - v * UI_HEIGHT / 5 - v_add;
153 r->right = r->left + v * UI_WIDTH / 5 + h_add;
154 break;
155 case WMSZ_TOPLEFT:
156 v = ((r->right - r->left) * UI_HEIGHT
157 +(r->bottom - r->top) * UI_WIDTH)
158 / (2 * UI_WIDTH * UI_HEIGHT / 5);
159 r->top = r->bottom - v * UI_HEIGHT / 5 - v_add;
160 r->left = r->right - v * UI_WIDTH / 5 - h_add;
161 break;
162 }
163
164 wsprintf (s, UI_TITLE " @%d%%",
165 (r->right - r->left - h_add + 1) * 100 / UI_WIDTH);
166 SetWindowText (hWnd, s);
167
168 return TRUE;
169 }
170 case WM_ERASEBKGND:
171 {
172 HDC hDc = (HDC) wParam;
173 RECT r;
174
175 GetClientRect (hWnd, &r);
176 // blit background image to screen
177 SetStretchBltMode(hDc, bIsWinNT ? HALFTONE : COLORONCOLOR);
178 StretchBlt (hDc, 0, 0, r.right, r.bottom,
179 hMemDc, 0, 0, UI_WIDTH, UI_HEIGHT, SRCCOPY);
180 return TRUE;
181 }
182 case WM_PAINT:
183 {
184 PAINTSTRUCT ps;
185 RECT r;
186 HDC hDc = BeginPaint (hWnd, &ps);
187
188 GetClientRect (hWnd, &r);
189 // draw lcd screen
190 SetStretchBltMode(hDc, bIsWinNT ? HALFTONE : COLORONCOLOR);
191 StretchDIBits (hDc,
192 UI_LCD_POSX * r.right / UI_WIDTH,
193 UI_LCD_POSY * r.bottom / UI_HEIGHT,
194 UI_LCD_WIDTH * r.right / UI_WIDTH,
195 UI_LCD_HEIGHT * r.bottom / UI_HEIGHT,
196 0, 0, LCD_WIDTH, LCD_HEIGHT,
197 bitmap, (BITMAPINFO *) &bmi, DIB_RGB_COLORS,
198 SRCCOPY);
199#ifdef HAVE_REMOTE_LCD
200 StretchDIBits (hDc,
201 UI_REMOTE_POSX * r.right / UI_WIDTH,
202 UI_REMOTE_POSY * r.bottom / UI_HEIGHT,
203 UI_REMOTE_WIDTH * r.right / UI_WIDTH,
204 UI_REMOTE_HEIGHT * r.bottom / UI_HEIGHT,
205 0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT,
206 remote_bitmap, (BITMAPINFO *) &remote_bmi,
207 DIB_RGB_COLORS, SRCCOPY);
208#endif
209 EndPaint (hWnd, &ps);
210 return TRUE;
211 }
212 case WM_CLOSE:
213 // close simulator
214 KillTimer (hWnd, TIMER_EVENT);
215 hGUIWnd = NULL;
216 PostQuitMessage (0);
217 break;
218 case WM_DESTROY:
219 // close simulator
220 hGUIWnd = NULL;
221 PostQuitMessage (0);
222 break;
223 case WM_KEYDOWN:
224 button_event(wParam, true);
225 break;
226 case WM_KEYUP:
227 button_event(wParam, false);
228 break;
229 }
230
231 return DefWindowProc (hWnd, uMsg, wParam, lParam);
232}
233
234// GUIStartup
235// register window class, show window, init GUI
236BOOL GUIStartup ()
237{
238 WNDCLASS wc;
239
240 // create window class
241 ZeroMemory (&wc, sizeof(wc));
242 wc.hbrBackground = GetSysColorBrush (COLOR_WINDOW);
243 wc.hCursor = LoadCursor (NULL, IDC_ARROW);
244 wc.hInstance = GetModuleHandle (NULL);
245 wc.lpfnWndProc = GUIWndProc;
246 wc.lpszClassName = "RockBoxUISimulator";
247 wc.style = CS_HREDRAW | CS_VREDRAW;
248
249 if (RegisterClass (&wc) == 0)
250 return FALSE;
251
252 // create window
253 hGUIWnd = CreateWindowEx (
254 WS_EX_OVERLAPPEDWINDOW,
255 "RockBoxUISimulator", UI_TITLE,
256 WS_VISIBLE | WS_SYSMENU | WS_OVERLAPPEDWINDOW,
257 CW_USEDEFAULT, CW_USEDEFAULT,
258 UI_WIDTH + GetSystemMetrics (SM_CXSIZEFRAME) * 2 +4,
259 UI_HEIGHT + GetSystemMetrics (SM_CYSIZEFRAME) * 2 +
260 GetSystemMetrics (SM_CYCAPTION) +4,
261 NULL, NULL, GetModuleHandle (NULL), NULL);
262
263 if (hGUIWnd == NULL)
264 return FALSE;
265
266 simlcdinit();
267
268 return TRUE;
269}
270
271// GUIDown
272// destroy window, unregister window class
273int GUIDown ()
274{
275 int i;
276
277 DestroyWindow (hGUIWnd);
278 CloseHandle (hGUIThread);
279#ifdef ROCKBOX_HAS_SIMSOUND
280 CloseHandle (hSoundThread);
281#endif
282
283 for (i = 0; i < nThreads; i++)
284 {
285 CloseHandle (lpThreads[i]);
286 }
287 return 0;
288}
289
290// GUIMessageLoop
291// standard message loop for GUI window
292void GUIMessageLoop ()
293{
294 MSG msg;
295 while (GetMessage (&msg, NULL, 0, 0))
296 {
297 TranslateMessage (&msg);
298 DispatchMessage (&msg);
299 }
300}
301
302
303// WinMain
304// program entry point
305int WINAPI WinMain (
306 HINSTANCE hInstance, // current instance
307 HINSTANCE hPrevInstance, // previous instance
308 LPSTR lpCmd, // command line
309 int nShowCmd // show command
310 )
311{
312 DWORD dwThreadID;
313
314 (void)hInstance;
315 (void)hPrevInstance;
316 (void)lpCmd;
317 (void)nShowCmd;
318
319 /* default file mode should be O_BINARY to be consistent with rockbox */
320 _fmode = _O_BINARY;
321
322 bIsWinNT = ((GetVersion() & 0x80000000) == 0);
323
324 if (!GUIStartup ())
325 return 0;
326
327 hGUIThread = CreateThread (NULL, 0, (LPTHREAD_START_ROUTINE)app_main,
328 NULL, 0, &dwThreadID);
329
330 if (hGUIThread == NULL)
331 return MessageBox (NULL, "Error creating gui thread!", "Error", MB_OK);
332
333#ifdef ROCKBOX_HAS_SIMSOUND
334 hSoundThread = CreateThread (NULL, 0, (LPTHREAD_START_ROUTINE)
335 sound_playback_thread, NULL, 0, &dwThreadID);
336
337 if (hSoundThread == NULL)
338 MessageBox (NULL, "Error creating sound thread!", "Warning", MB_OK);
339#endif
340
341 GUIMessageLoop ();
342
343 return GUIDown ();
344}
diff --git a/uisimulator/sdl/uisw32.h b/uisimulator/sdl/uisw32.h
new file mode 100644
index 0000000000..7b393a761b
--- /dev/null
+++ b/uisimulator/sdl/uisw32.h
@@ -0,0 +1,156 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2002 by Felix Arends
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19
20#ifndef __UISW32_H__
21#define __UISW32_H__
22
23#ifdef _MSC_VER
24typedef unsigned short wchar_t;
25#define _WCHAR_T_DEFINED
26#endif
27#include <windows.h>
28#include "lcd-win32.h"
29
30#if defined(ARCHOS_RECORDER)
31#define UI_TITLE "Jukebox Recorder"
32#define UI_WIDTH 270 // width of GUI window
33#define UI_HEIGHT 406 // height of GUI window
34#define UI_LCD_BGCOLOR 90, 145, 90 // bkgnd color of LCD (no backlight)
35#define UI_LCD_BGCOLORLIGHT 126, 229, 126 // bkgnd color of LCD (backlight)
36#define UI_LCD_BLACK 0, 0, 0 // black
37#define UI_LCD_POSX 80 // x position of lcd
38#define UI_LCD_POSY 104 // y position of lcd (96 for real aspect)
39#define UI_LCD_WIDTH 112
40#define UI_LCD_HEIGHT 64 // (80 for real aspect)
41
42#elif defined(ARCHOS_PLAYER)
43#define UI_TITLE "Jukebox Player"
44#define UI_WIDTH 284 // width of GUI window
45#define UI_HEIGHT 420 // height of GUI window
46#define UI_LCD_BGCOLOR 90, 145, 90 // bkgnd color of LCD (no backlight)
47#define UI_LCD_BGCOLORLIGHT 126, 229, 126 // bkgnd color of LCD (backlight)
48#define UI_LCD_BLACK 0, 0, 0 // black
49#define UI_LCD_POSX 75 // x position of lcd
50#define UI_LCD_POSY 111 // y position of lcd
51#define UI_LCD_WIDTH 132
52#define UI_LCD_HEIGHT 75
53
54#elif defined(ARCHOS_FMRECORDER) || defined(ARCHOS_RECORDERV2)
55#define UI_TITLE "Jukebox FM Recorder"
56#define UI_WIDTH 285 // width of GUI window
57#define UI_HEIGHT 414 // height of GUI window
58#define UI_LCD_BGCOLOR 90, 145, 90 // bkgnd color of LCD (no backlight)
59#define UI_LCD_BGCOLORLIGHT 126, 229, 126 // bkgnd color of LCD (backlight)
60#define UI_LCD_BLACK 0, 0, 0 // black
61#define UI_LCD_POSX 87 // x position of lcd
62#define UI_LCD_POSY 77 // y position of lcd (69 for real aspect)
63#define UI_LCD_WIDTH 112
64#define UI_LCD_HEIGHT 64 // (80 for real aspect)
65
66#elif defined(ARCHOS_ONDIOSP) || defined(ARCHOS_ONDIOFM)
67#define UI_TITLE "Ondio"
68#define UI_WIDTH 155 // width of GUI window
69#define UI_HEIGHT 334 // height of GUI window
70#define UI_LCD_BGCOLOR 90, 145, 90 // bkgnd color of LCD (no backlight)
71#define UI_LCD_BGCOLORLIGHT 90, 145, 90 // bkgnd color of LCD (backlight)
72#define UI_LCD_BLACK 0, 0, 0 // black
73#define UI_LCD_POSX 21 // x position of lcd
74#define UI_LCD_POSY 82 // y position of lcd (74 for real aspect)
75#define UI_LCD_WIDTH 112
76#define UI_LCD_HEIGHT 64 // (80 for real aspect)
77
78#elif defined(IRIVER_H100_SERIES)
79#define UI_TITLE "iriver H1x0"
80#define UI_WIDTH 379 // width of GUI window
81#define UI_HEIGHT 508 // height of GUI window
82#define UI_LCD_BGCOLOR 90, 145, 90 // bkgnd color of LCD (no backlight)
83#define UI_LCD_BGCOLORLIGHT 230, 216, 173 // bkgnd color of LCD (backlight)
84#define UI_LCD_BLACK 0, 0, 0 // black
85#define UI_LCD_POSX 109 // x position of lcd
86#define UI_LCD_POSY 23 // y position of lcd
87#define UI_LCD_WIDTH 160
88#define UI_LCD_HEIGHT 128
89#define UI_REMOTE_BGCOLOR 90, 145, 90 // bkgnd of remote lcd (no bklight)
90#define UI_REMOTE_BGCOLORLIGHT 250, 180, 130 // bkgnd of remote lcd (bklight)
91#define UI_REMOTE_POSX 50 // x position of remote lcd
92#define UI_REMOTE_POSY 403 // y position of remote lcd
93#define UI_REMOTE_WIDTH 128
94#define UI_REMOTE_HEIGHT 64
95
96#elif defined(IRIVER_H300_SERIES)
97#define UI_TITLE "iriver H300"
98#define UI_WIDTH 288 // width of GUI window
99#define UI_HEIGHT 581 // height of GUI window
100/* high-colour */
101#define UI_LCD_POSX 26 // x position of lcd
102#define UI_LCD_POSY 36 // y position of lcd
103#define UI_LCD_WIDTH 220
104#define UI_LCD_HEIGHT 176
105#define UI_REMOTE_BGCOLOR 90, 145, 90 // bkgnd of remote lcd (no bklight)
106#define UI_REMOTE_BGCOLORLIGHT 250, 180, 130 // bkgnd of remote lcd (bklight)
107#define UI_REMOTE_POSX 12 // x position of remote lcd
108#define UI_REMOTE_POSY 478 // y position of remote lcd
109#define UI_REMOTE_WIDTH 128
110#define UI_REMOTE_HEIGHT 64
111
112#elif defined(IPOD_COLOR)
113#define UI_TITLE "iPod Color"
114#define UI_WIDTH 261 // width of GUI window
115#define UI_HEIGHT 493 // height of GUI window
116/* high-colour */
117#define UI_LCD_POSX 21 // x position of lcd
118#define UI_LCD_POSY 16 // y position of lcd
119#define UI_LCD_WIDTH 220
120#define UI_LCD_HEIGHT 176
121
122#elif defined(IPOD_NANO)
123#define UI_TITLE "iPod Nano"
124#define UI_WIDTH 199 // width of GUI window
125#define UI_HEIGHT 421 // height of GUI window
126/* high-colour */
127#define UI_LCD_POSX 13 // x position of lcd
128#define UI_LCD_POSY 14 // y position of lcd
129#define UI_LCD_WIDTH 176
130#define UI_LCD_HEIGHT 132
131
132#elif defined(ARCHOS_GMINI120)
133#define UI_TITLE "Gmini 120"
134#define UI_WIDTH 370 // width of GUI window
135#define UI_HEIGHT 264 // height of GUI window
136#define UI_LCD_BGCOLOR 90, 145, 90 // bkgnd color of LCD (no backlight)
137#define UI_LCD_BGCOLORLIGHT 230, 160, 60 // bkgnd color of LCD (backlight)
138#define UI_LCD_BLACK 0, 0, 0 // black
139#define UI_LCD_POSX 85 // x position of lcd
140#define UI_LCD_POSY 61 // y position of lcd (74 for real aspect)
141#define UI_LCD_WIDTH 192 // * 1.5
142#define UI_LCD_HEIGHT 96 // * 1.5
143
144#endif
145
146#define TIMER_EVENT 0x34928340
147
148extern HWND hGUIWnd; // the GUI window handle
149extern unsigned int uThreadID; // id of mod thread
150extern bool bActive;
151
152// typedefs
153typedef unsigned char uchar;
154typedef unsigned int uint32;
155
156#endif // #ifndef __UISW32_H__
diff --git a/uisimulator/sdl/version.h b/uisimulator/sdl/version.h
new file mode 100644
index 0000000000..1d40c08781
--- /dev/null
+++ b/uisimulator/sdl/version.h
@@ -0,0 +1 @@
#define ROCKBOXUI_VERSION "0.2"