summaryrefslogtreecommitdiff
path: root/manual/plugins/sgt-puzzles.tex
diff options
context:
space:
mode:
Diffstat (limited to 'manual/plugins/sgt-puzzles.tex')
-rw-r--r--manual/plugins/sgt-puzzles.tex32
1 files changed, 32 insertions, 0 deletions
diff --git a/manual/plugins/sgt-puzzles.tex b/manual/plugins/sgt-puzzles.tex
index 5001a39aaf..0de99a1238 100644
--- a/manual/plugins/sgt-puzzles.tex
+++ b/manual/plugins/sgt-puzzles.tex
@@ -6,6 +6,10 @@ The games that begin with the ``sgt-'' prefix are ports of certain
6puzzles from Simon Tatham's Portable Puzzle Collection, an open source 6puzzles from Simon Tatham's Portable Puzzle Collection, an open source
7collection of single-player puzzle games. 7collection of single-player puzzle games.
8 8
9\note{Certain puzzles may crash when run with demanding
10 configurations. To prevent this, avoid setting extreme configuration
11 values.}
12
9\subsubsection{Puzzle Documentation} 13\subsubsection{Puzzle Documentation}
10For documentation on the games included, please see the ``Extensive 14For documentation on the games included, please see the ``Extensive
11Help'' menu option from inside the plugin to read puzzle-specific 15Help'' menu option from inside the plugin to read puzzle-specific
@@ -27,3 +31,31 @@ whenever needed.
27\note{On hard disk-based devices, this may cause a slight delay as the 31\note{On hard disk-based devices, this may cause a slight delay as the
28 disk spins up to load the fonts when a puzzle is first started, and 32 disk spins up to load the fonts when a puzzle is first started, and
29 after using the ``Extensive Help'' feature.} 33 after using the ``Extensive Help'' feature.}
34
35\subsubsection{``Zoom In'' Feature}
36The ``Zoom In'' feature is available as an option from the pause
37menu. It has two modes: viewing mode, and interaction mode. The
38current mode is indicated in the title bar at the bottom of the
39screen. This feature is most useful with low-resolution devices and
40large puzzles.
41
42Viewing mode is entered when the ``Zoom In'' option is selected, or
43when {\PluginCancel} is pressed in interaction mode. It allows you to
44pan around an enlarged version of the game. The directional keys pan
45the image by a small amount in their respective directions, and
46{\PluginSelect} should toggle interaction mode. To return to the pause
47menu from viewing mode, press {\PluginCancel}.
48
49In interaction mode, activated from viewer mode by pressing
50{\PluginSelect}, your device's buttons all function as they do in the
51normal gameplay mode, with the exception of {\PluginCancel}, which
52returns the game to viewing mode, whereas in the normal gameplay mode
53it would return directly to the pause menu. To return to the pause
54menu from interaction mode, press {\PluginCancel} twice.
55
56\note{Using certain features such as the ``Zoom In'' option may stop
57 audio playback. This is normal, as the game requires additional
58 memory from the system, which will automatically stop playback. The
59 ``Playback Control'' menu will be hidden whenever this
60 happens. Exiting the game will allow the resumption of audio
61 playback.}