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author | Franklin Wei <git@fwei.tk> | 2017-10-30 21:25:01 -0400 |
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committer | Franklin Wei <git@fwei.tk> | 2017-10-30 21:25:33 -0400 |
commit | 65e7617ab645b1680a31fbc6d8f231ca7408f05e (patch) | |
tree | 7a0e07c7677f241513f01651d0ddaf130d8bbad0 /manual/plugins/sgt-puzzles.tex | |
parent | 1f3e70aafcdeaf13eeb906fba97825b5d64ccde9 (diff) | |
download | rockbox-65e7617ab645b1680a31fbc6d8f231ca7408f05e.tar.gz rockbox-65e7617ab645b1680a31fbc6d8f231ca7408f05e.zip |
puzzles: add an interaction mode to the "Zoom In" feature
This makes it possible to play the game while zoomed in. Read the
manual entry if you want to know more.
Change-Id: Iff8bab12f92ebd2798047c25d1fde7740aa543ce
Diffstat (limited to 'manual/plugins/sgt-puzzles.tex')
-rw-r--r-- | manual/plugins/sgt-puzzles.tex | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/manual/plugins/sgt-puzzles.tex b/manual/plugins/sgt-puzzles.tex index 5001a39aaf..0de99a1238 100644 --- a/manual/plugins/sgt-puzzles.tex +++ b/manual/plugins/sgt-puzzles.tex | |||
@@ -6,6 +6,10 @@ The games that begin with the ``sgt-'' prefix are ports of certain | |||
6 | puzzles from Simon Tatham's Portable Puzzle Collection, an open source | 6 | puzzles from Simon Tatham's Portable Puzzle Collection, an open source |
7 | collection of single-player puzzle games. | 7 | collection of single-player puzzle games. |
8 | 8 | ||
9 | \note{Certain puzzles may crash when run with demanding | ||
10 | configurations. To prevent this, avoid setting extreme configuration | ||
11 | values.} | ||
12 | |||
9 | \subsubsection{Puzzle Documentation} | 13 | \subsubsection{Puzzle Documentation} |
10 | For documentation on the games included, please see the ``Extensive | 14 | For documentation on the games included, please see the ``Extensive |
11 | Help'' menu option from inside the plugin to read puzzle-specific | 15 | Help'' menu option from inside the plugin to read puzzle-specific |
@@ -27,3 +31,31 @@ whenever needed. | |||
27 | \note{On hard disk-based devices, this may cause a slight delay as the | 31 | \note{On hard disk-based devices, this may cause a slight delay as the |
28 | disk spins up to load the fonts when a puzzle is first started, and | 32 | disk spins up to load the fonts when a puzzle is first started, and |
29 | after using the ``Extensive Help'' feature.} | 33 | after using the ``Extensive Help'' feature.} |
34 | |||
35 | \subsubsection{``Zoom In'' Feature} | ||
36 | The ``Zoom In'' feature is available as an option from the pause | ||
37 | menu. It has two modes: viewing mode, and interaction mode. The | ||
38 | current mode is indicated in the title bar at the bottom of the | ||
39 | screen. This feature is most useful with low-resolution devices and | ||
40 | large puzzles. | ||
41 | |||
42 | Viewing mode is entered when the ``Zoom In'' option is selected, or | ||
43 | when {\PluginCancel} is pressed in interaction mode. It allows you to | ||
44 | pan around an enlarged version of the game. The directional keys pan | ||
45 | the image by a small amount in their respective directions, and | ||
46 | {\PluginSelect} should toggle interaction mode. To return to the pause | ||
47 | menu from viewing mode, press {\PluginCancel}. | ||
48 | |||
49 | In interaction mode, activated from viewer mode by pressing | ||
50 | {\PluginSelect}, your device's buttons all function as they do in the | ||
51 | normal gameplay mode, with the exception of {\PluginCancel}, which | ||
52 | returns the game to viewing mode, whereas in the normal gameplay mode | ||
53 | it would return directly to the pause menu. To return to the pause | ||
54 | menu from interaction mode, press {\PluginCancel} twice. | ||
55 | |||
56 | \note{Using certain features such as the ``Zoom In'' option may stop | ||
57 | audio playback. This is normal, as the game requires additional | ||
58 | memory from the system, which will automatically stop playback. The | ||
59 | ``Playback Control'' menu will be hidden whenever this | ||
60 | happens. Exiting the game will allow the resumption of audio | ||
61 | playback.} | ||