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Diffstat (limited to 'apps/plugins/puzzles/html/net.html')
-rw-r--r-- | apps/plugins/puzzles/html/net.html | 17 |
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diff --git a/apps/plugins/puzzles/html/net.html b/apps/plugins/puzzles/html/net.html new file mode 100644 index 0000000000..08bffbac3e --- /dev/null +++ b/apps/plugins/puzzles/html/net.html | |||
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1 | Net | ||
2 | <p> | ||
3 | Rotate the grid squares so that they all join up into a single | ||
4 | connected network with no loops. | ||
5 | <p> | ||
6 | Left-click in a square to rotate it anticlockwise. Right-click to | ||
7 | rotate it clockwise. Middle-click, or shift-left-click if you have | ||
8 | no middle mouse button, to lock a square once you think it is | ||
9 | correct (so you don't accidentally rotate it again); do the same | ||
10 | again to unlock it if you change your mind. | ||
11 | <p> | ||
12 | Squares connected to the middle square are lit up. Aim to light up | ||
13 | every square in the grid (not just the endpoint blobs). | ||
14 | <p> | ||
15 | When this gets too easy, select a 'wrapping' variant from the Type | ||
16 | menu to enable grid lines to run off one edge of the playing area | ||
17 | and come back on the opposite edge! | ||