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author | Alexander Levin <al.le@rockbox.org> | 2010-05-20 17:38:38 +0000 |
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committer | Alexander Levin <al.le@rockbox.org> | 2010-05-20 17:38:38 +0000 |
commit | 97365803d390e44155fc41657bd03a7b121956aa (patch) | |
tree | 1cad7d63df2fd72a0dfd3726720a6689b401b04d /manual/plugins/jewels.tex | |
parent | 0a21ffabbe63f8dd5c893266bdd39bebc2231adc (diff) | |
download | rockbox-97365803d390e44155fc41657bd03a7b121956aa.tar.gz rockbox-97365803d390e44155fc41657bd03a7b121956aa.zip |
Get rid of unnecessary 'table' environment and the never used parameters for button maps (FS#11088)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26201 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/jewels.tex')
-rw-r--r-- | manual/plugins/jewels.tex | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/manual/plugins/jewels.tex b/manual/plugins/jewels.tex index bb66e5f3db..7ffbab7746 100644 --- a/manual/plugins/jewels.tex +++ b/manual/plugins/jewels.tex | |||
@@ -12,8 +12,7 @@ after every one hundred points and randomly clears several jewels. | |||
12 | 12 | ||
13 | In puzzle mode the aim of the game is to connect the puzzles, by skilful swapping pairs of jewels. | 13 | In puzzle mode the aim of the game is to connect the puzzles, by skilful swapping pairs of jewels. |
14 | 14 | ||
15 | \begin{table} | 15 | \begin{btnmap} |
16 | \begin{btnmap}{}{} | ||
17 | \opt{RECORDER_PAD,IRIVER_H10_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% | 16 | \opt{RECORDER_PAD,IRIVER_H10_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% |
18 | ,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% | 17 | ,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% |
19 | ,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD,PBELL_VIBE500_PAD} | 18 | ,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD,PBELL_VIBE500_PAD} |
@@ -48,5 +47,4 @@ In puzzle mode the aim of the game is to connect the puzzles, by skilful swappin | |||
48 | \opt{PBELL_VIBE500_PAD}{\ButtonRec} | 47 | \opt{PBELL_VIBE500_PAD}{\ButtonRec} |
49 | \opt{HAVEREMOTEKEYMAP}{& } | 48 | \opt{HAVEREMOTEKEYMAP}{& } |
50 | & Menu \\ | 49 | & Menu \\ |
51 | \end{btnmap} | 50 | \end{btnmap} |
52 | \end{table} | ||