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authorAlexander Levin <al.le@rockbox.org>2010-05-20 17:38:38 +0000
committerAlexander Levin <al.le@rockbox.org>2010-05-20 17:38:38 +0000
commit97365803d390e44155fc41657bd03a7b121956aa (patch)
tree1cad7d63df2fd72a0dfd3726720a6689b401b04d /manual/plugins/jewels.tex
parent0a21ffabbe63f8dd5c893266bdd39bebc2231adc (diff)
downloadrockbox-97365803d390e44155fc41657bd03a7b121956aa.tar.gz
rockbox-97365803d390e44155fc41657bd03a7b121956aa.zip
Get rid of unnecessary 'table' environment and the never used parameters for button maps (FS#11088)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26201 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/jewels.tex')
-rw-r--r--manual/plugins/jewels.tex6
1 files changed, 2 insertions, 4 deletions
diff --git a/manual/plugins/jewels.tex b/manual/plugins/jewels.tex
index bb66e5f3db..7ffbab7746 100644
--- a/manual/plugins/jewels.tex
+++ b/manual/plugins/jewels.tex
@@ -12,8 +12,7 @@ after every one hundred points and randomly clears several jewels.
12 12
13In puzzle mode the aim of the game is to connect the puzzles, by skilful swapping pairs of jewels. 13In puzzle mode the aim of the game is to connect the puzzles, by skilful swapping pairs of jewels.
14 14
15\begin{table} 15\begin{btnmap}
16 \begin{btnmap}{}{}
17 \opt{RECORDER_PAD,IRIVER_H10_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% 16 \opt{RECORDER_PAD,IRIVER_H10_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
18 ,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% 17 ,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD%
19 ,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD,PBELL_VIBE500_PAD} 18 ,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD,PBELL_VIBE500_PAD}
@@ -48,5 +47,4 @@ In puzzle mode the aim of the game is to connect the puzzles, by skilful swappin
48 \opt{PBELL_VIBE500_PAD}{\ButtonRec} 47 \opt{PBELL_VIBE500_PAD}{\ButtonRec}
49 \opt{HAVEREMOTEKEYMAP}{& } 48 \opt{HAVEREMOTEKEYMAP}{& }
50 & Menu \\ 49 & Menu \\
51 \end{btnmap} 50\end{btnmap}
52\end{table}