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authorThomas Martitz <kugel@rockbox.org>2010-04-25 22:54:58 +0000
committerThomas Martitz <kugel@rockbox.org>2010-04-25 22:54:58 +0000
commit668bd3445ecb39483160bbb310afa4337c83d0d9 (patch)
tree9df94188c72cd0af723012e022187b14c0d8f710 /firmware/export/sound.h
parent5185d9e30a7597425aa7f77c2d323e3002c60d8e (diff)
downloadrockbox-668bd3445ecb39483160bbb310afa4337c83d0d9.tar.gz
rockbox-668bd3445ecb39483160bbb310afa4337c83d0d9.zip
Remove lots of simulator-speficic #ifdef'ing in sound.c to allow for DSP effects in the sims, e.g. for bass and treble (targets that do those effects in HW don't simulate using dsp).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25719 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'firmware/export/sound.h')
-rw-r--r--firmware/export/sound.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/firmware/export/sound.h b/firmware/export/sound.h
index 2e13174516..e68ae23774 100644
--- a/firmware/export/sound.h
+++ b/firmware/export/sound.h
@@ -24,6 +24,7 @@
24#include <inttypes.h> 24#include <inttypes.h>
25#include <audiohw.h> 25#include <audiohw.h>
26 26
27
27#if CONFIG_CODEC == SWCODEC 28#if CONFIG_CODEC == SWCODEC
28enum { 29enum {
29 DSP_CALLBACK_SET_PRESCALE = 0, 30 DSP_CALLBACK_SET_PRESCALE = 0,