From 668bd3445ecb39483160bbb310afa4337c83d0d9 Mon Sep 17 00:00:00 2001 From: Thomas Martitz Date: Sun, 25 Apr 2010 22:54:58 +0000 Subject: Remove lots of simulator-speficic #ifdef'ing in sound.c to allow for DSP effects in the sims, e.g. for bass and treble (targets that do those effects in HW don't simulate using dsp). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25719 a1c6a512-1295-4272-9138-f99709370657 --- firmware/export/sound.h | 1 + 1 file changed, 1 insertion(+) (limited to 'firmware/export/sound.h') diff --git a/firmware/export/sound.h b/firmware/export/sound.h index 2e13174516..e68ae23774 100644 --- a/firmware/export/sound.h +++ b/firmware/export/sound.h @@ -24,6 +24,7 @@ #include #include + #if CONFIG_CODEC == SWCODEC enum { DSP_CALLBACK_SET_PRESCALE = 0, -- cgit v1.2.3