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authorFranklin Wei <frankhwei536@gmail.com>2014-10-13 21:00:47 -0400
committerMichael Giacomelli <giac2000@hotmail.com>2014-12-23 23:48:12 +0100
commit33cb13dee5a527ac445ea1b13d42723e4eb3e3b0 (patch)
tree3ce36ea21b53377b900049143e77e74b77ca1b0d /apps/plugins/xworld/engine.h
parentb681e932a9da797249ddc0e4ccab7ed7cf50fd41 (diff)
downloadrockbox-33cb13dee5a527ac445ea1b13d42723e4eb3e3b0.tar.gz
rockbox-33cb13dee5a527ac445ea1b13d42723e4eb3e3b0.zip
Xworld - Another World interpreter for Rockbox
Co-conspirators: Franklin Wei, Benjamin Brown -------------------------------------------------------------------- This work is based on: - Fabien Sanglard's "Fabother World" based on - Piotr Padkowski's newRaw interpreter which was based on - Gregory Montoir's reverse engineering of - Eric Chahi's assembly code -------------------------------------------------------------------- Progress: * The plugin runs pretty nicely (with sound!) on most color targets * Keymaps for color LCD targets are complete * The manual entry is finished * Grayscale/monochrome support is NOT PLANNED - the game looks horrible in grayscale! :p -------------------------------------------------------------------- Notes: * The original game strings were built-in to the executable, and were copyrighted and could not be used. * This port ships with an alternate set of strings by default, but can load the "official" strings from a file at runtime. -------------------------------------------------------------------- To be done (in descending order of importance): * vertical stride compatibility <30% done> * optimization <10% done> Change-Id: I3155b0d97c2ac470cb8a2040f40d4139ddcebfa5 Reviewed-on: http://gerrit.rockbox.org/1077 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
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1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2014 Franklin Wei, Benjamin Brown
11 * Copyright (C) 2004 Gregory Montoir
12 *
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
17 *
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
20 *
21 ***************************************************************************/
22
23#ifndef __ENGINE_H__
24#define __ENGINE_H__
25
26#include "intern.h"
27#include "vm.h"
28#include "mixer.h"
29#include "sfxplayer.h"
30#include "resource.h"
31#include "video.h"
32#include "sys.h"
33
34#define STRING_TABLE_FILE "xworld.strings" /* this is relative to dataDir */
35#define STRING_TABLE_VERSION 0x03
36
37#define XWORLD_FONT_FILE "xworld.font" /* relative to dataDir */
38#define XWORLD_FONT_VERSION 0x01
39
40struct System;
41
42#define MAX_SAVE_SLOTS 1
43#define SAVE_MAGIC 0x42424657
44struct Engine {
45 struct System *sys;
46 struct VirtualMachine vm;
47 struct Mixer mixer;
48 struct Resource res;
49 struct SfxPlayer player;
50 struct Video video;
51 const char *_dataDir, *_saveDir;
52 uint8_t _stateSlot;
53};
54
55void engine_create(struct Engine* e, struct System* stub, const char* dataDir, const char* saveDir);
56
57void engine_run(struct Engine*);
58void engine_init(struct Engine*);
59void engine_finish(struct Engine*);
60void engine_processInput(struct Engine*);
61
62bool engine_loadFontFile(struct Engine*);
63bool engine_loadStringTable(struct Engine*);
64
65void engine_makeGameStateName(struct Engine*, uint8_t slot, char *buf, int sz);
66void engine_saveGameState(struct Engine*, uint8_t slot, const char *desc);
67bool engine_loadGameState(struct Engine*, uint8_t slot);
68void engine_deleteGameState(struct Engine*, uint8_t slot);
69const char* engine_getDataDir(struct Engine*);
70#endif