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authorFranklin Wei <git@fwei.tk>2017-01-21 15:18:31 -0500
committerFranklin Wei <git@fwei.tk>2017-12-23 21:01:26 -0500
commita855d6202536ff28e5aae4f22a0f31d8f5b325d0 (patch)
tree8c75f224dd64ed360505afa8843d016b0d75000b /apps/plugins/sdl/src/video/svga/SDL_svgavideo.h
parent01c6dcf6c7b9bb1ad2fa0450f99bacc5f3d3e04b (diff)
downloadrockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.tar.gz
rockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.zip
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
Diffstat (limited to 'apps/plugins/sdl/src/video/svga/SDL_svgavideo.h')
-rw-r--r--apps/plugins/sdl/src/video/svga/SDL_svgavideo.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/apps/plugins/sdl/src/video/svga/SDL_svgavideo.h b/apps/plugins/sdl/src/video/svga/SDL_svgavideo.h
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+++ b/apps/plugins/sdl/src/video/svga/SDL_svgavideo.h
@@ -0,0 +1,58 @@
1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2012 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#ifndef _SDL_svgavideo_h
25#define _SDL_svgavideo_h
26
27#include "SDL_mouse.h"
28#include "../SDL_sysvideo.h"
29
30/* Hidden "this" pointer for the video functions */
31#define _THIS SDL_VideoDevice *this
32
33/* Private display data */
34struct SDL_PrivateVideoData {
35#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
36 int SDL_nummodes[NUM_MODELISTS];
37 SDL_Rect **SDL_modelist[NUM_MODELISTS];
38 int *SDL_vgamode[NUM_MODELISTS];
39
40 /* information for double-buffering */
41 int flip_page;
42 int flip_offset[2];
43 Uint8 *flip_address[2];
44
45 /* Set to 1 if we're in banked video mode */
46 int banked;
47};
48/* Old variable names */
49#define SDL_nummodes (this->hidden->SDL_nummodes)
50#define SDL_modelist (this->hidden->SDL_modelist)
51#define SDL_vgamode (this->hidden->SDL_vgamode)
52#define flip_page (this->hidden->flip_page)
53#define flip_offset (this->hidden->flip_offset)
54#define flip_address (this->hidden->flip_address)
55#define banked (this->hidden->banked)
56
57#endif /* _SDL_svgavideo_h */
58