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authorFranklin Wei <git@fwei.tk>2017-01-21 15:18:31 -0500
committerFranklin Wei <git@fwei.tk>2017-12-23 21:01:26 -0500
commita855d6202536ff28e5aae4f22a0f31d8f5b325d0 (patch)
tree8c75f224dd64ed360505afa8843d016b0d75000b /apps/plugins/sdl/src/video/photon/SDL_ph_gl.h
parent01c6dcf6c7b9bb1ad2fa0450f99bacc5f3d3e04b (diff)
downloadrockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.tar.gz
rockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.zip
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
Diffstat (limited to 'apps/plugins/sdl/src/video/photon/SDL_ph_gl.h')
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1 files changed, 41 insertions, 0 deletions
diff --git a/apps/plugins/sdl/src/video/photon/SDL_ph_gl.h b/apps/plugins/sdl/src/video/photon/SDL_ph_gl.h
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1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2012 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#ifndef __SDL_PH_GL_H__
25#define __SDL_PH_GL_H__
26
27#include "SDL_ph_video.h"
28
29#define DEFAULT_OPENGL "/usr/lib/libGL.so"
30
31#if SDL_VIDEO_OPENGL
32 void ph_GL_SwapBuffers(_THIS);
33 int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
34 int ph_GL_LoadLibrary(_THIS, const char* path);
35 void* ph_GL_GetProcAddress(_THIS, const char* proc);
36 int ph_GL_MakeCurrent(_THIS);
37
38 int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags);
39#endif /* SDL_VIDEO_OPENGL */
40
41#endif /* __SDL_PH_GL_H__ */