From a855d6202536ff28e5aae4f22a0f31d8f5b325d0 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 21 Jan 2017 15:18:31 -0500 Subject: Port of Duke Nukem 3D This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9 --- apps/plugins/sdl/src/video/photon/SDL_ph_gl.h | 41 +++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 apps/plugins/sdl/src/video/photon/SDL_ph_gl.h (limited to 'apps/plugins/sdl/src/video/photon/SDL_ph_gl.h') diff --git a/apps/plugins/sdl/src/video/photon/SDL_ph_gl.h b/apps/plugins/sdl/src/video/photon/SDL_ph_gl.h new file mode 100644 index 0000000000..1fb134abf3 --- /dev/null +++ b/apps/plugins/sdl/src/video/photon/SDL_ph_gl.h @@ -0,0 +1,41 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef __SDL_PH_GL_H__ +#define __SDL_PH_GL_H__ + +#include "SDL_ph_video.h" + +#define DEFAULT_OPENGL "/usr/lib/libGL.so" + +#if SDL_VIDEO_OPENGL + void ph_GL_SwapBuffers(_THIS); + int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); + int ph_GL_LoadLibrary(_THIS, const char* path); + void* ph_GL_GetProcAddress(_THIS, const char* proc); + int ph_GL_MakeCurrent(_THIS); + + int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags); +#endif /* SDL_VIDEO_OPENGL */ + +#endif /* __SDL_PH_GL_H__ */ -- cgit v1.2.3