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authorFranklin Wei <git@fwei.tk>2017-01-21 15:18:31 -0500
committerFranklin Wei <git@fwei.tk>2017-12-23 21:01:26 -0500
commita855d6202536ff28e5aae4f22a0f31d8f5b325d0 (patch)
tree8c75f224dd64ed360505afa8843d016b0d75000b /apps/plugins/sdl/src/video/aalib/SDL_aavideo.h
parent01c6dcf6c7b9bb1ad2fa0450f99bacc5f3d3e04b (diff)
downloadrockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.tar.gz
rockbox-a855d6202536ff28e5aae4f22a0f31d8f5b325d0.zip
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
Diffstat (limited to 'apps/plugins/sdl/src/video/aalib/SDL_aavideo.h')
-rw-r--r--apps/plugins/sdl/src/video/aalib/SDL_aavideo.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/apps/plugins/sdl/src/video/aalib/SDL_aavideo.h b/apps/plugins/sdl/src/video/aalib/SDL_aavideo.h
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index 0000000000..987edc9768
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+++ b/apps/plugins/sdl/src/video/aalib/SDL_aavideo.h
@@ -0,0 +1,66 @@
1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2012 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#ifndef _SDL_aavideo_h
25#define _SDL_aavideo_h
26
27#include "SDL_mouse.h"
28#include "SDL_mutex.h"
29#include "../SDL_sysvideo.h"
30
31#include <aalib.h>
32
33/* Hidden "this" pointer for the video functions */
34#define _THIS SDL_VideoDevice *this
35
36#define SDL_NUMMODES 6
37
38/* Private display data */
39struct SDL_PrivateVideoData {
40 SDL_Rect *SDL_modelist[SDL_NUMMODES+1];
41 aa_context *context;
42 aa_palette palette;
43 aa_renderparams *rparams;
44 double x_ratio, y_ratio;
45 int w, h;
46 SDL_mutex *mutex;
47 int in_x11;
48 void *buffer;
49};
50
51/* Old variable names */
52#define SDL_modelist (this->hidden->SDL_modelist)
53#define AA_context (this->hidden->context)
54#define AA_palette (this->hidden->palette)
55#define AA_rparams (this->hidden->rparams)
56#define AA_buffer (this->hidden->buffer)
57
58#define AA_x_ratio (this->hidden->x_ratio)
59#define AA_y_ratio (this->hidden->y_ratio)
60
61#define AA_mutex (this->hidden->mutex)
62#define AA_in_x11 (this->hidden->in_x11)
63#define AA_w (this->hidden->w)
64#define AA_h (this->hidden->h)
65
66#endif /* _SDL_aavideo_h */