From a855d6202536ff28e5aae4f22a0f31d8f5b325d0 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 21 Jan 2017 15:18:31 -0500 Subject: Port of Duke Nukem 3D This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9 --- apps/plugins/sdl/src/video/aalib/SDL_aavideo.h | 66 ++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) create mode 100644 apps/plugins/sdl/src/video/aalib/SDL_aavideo.h (limited to 'apps/plugins/sdl/src/video/aalib/SDL_aavideo.h') diff --git a/apps/plugins/sdl/src/video/aalib/SDL_aavideo.h b/apps/plugins/sdl/src/video/aalib/SDL_aavideo.h new file mode 100644 index 0000000000..987edc9768 --- /dev/null +++ b/apps/plugins/sdl/src/video/aalib/SDL_aavideo.h @@ -0,0 +1,66 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_aavideo_h +#define _SDL_aavideo_h + +#include "SDL_mouse.h" +#include "SDL_mutex.h" +#include "../SDL_sysvideo.h" + +#include + +/* Hidden "this" pointer for the video functions */ +#define _THIS SDL_VideoDevice *this + +#define SDL_NUMMODES 6 + +/* Private display data */ +struct SDL_PrivateVideoData { + SDL_Rect *SDL_modelist[SDL_NUMMODES+1]; + aa_context *context; + aa_palette palette; + aa_renderparams *rparams; + double x_ratio, y_ratio; + int w, h; + SDL_mutex *mutex; + int in_x11; + void *buffer; +}; + +/* Old variable names */ +#define SDL_modelist (this->hidden->SDL_modelist) +#define AA_context (this->hidden->context) +#define AA_palette (this->hidden->palette) +#define AA_rparams (this->hidden->rparams) +#define AA_buffer (this->hidden->buffer) + +#define AA_x_ratio (this->hidden->x_ratio) +#define AA_y_ratio (this->hidden->y_ratio) + +#define AA_mutex (this->hidden->mutex) +#define AA_in_x11 (this->hidden->in_x11) +#define AA_w (this->hidden->w) +#define AA_h (this->hidden->h) + +#endif /* _SDL_aavideo_h */ -- cgit v1.2.3