diff options
author | Franklin Wei <frankhwei536@gmail.com> | 2016-11-20 15:16:41 -0500 |
---|---|---|
committer | Franklin Wei <me@fwei.tk> | 2016-12-18 18:13:22 +0100 |
commit | 1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 (patch) | |
tree | 8e7f2d6b0cbdb5d15c13457b2c3e1de69f598440 /apps/plugins/puzzles/desktop.pl | |
parent | 3ee79724f6fb033d50e26ef37b33d3f8cedf0c5b (diff) | |
download | rockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.tar.gz rockbox-1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99.zip |
Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9
MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.
Currently builds one plugin per puzzle (about 40 in total, around 100K
each on ARM), but can easily be made to build a single monolithic
overlay (800K or so on ARM).
The following games are at least partially broken for various reasons,
and have been disabled on this commit:
Cube: failed assertion with "Icosahedron" setting
Keen: input issues
Mines: weird stuff happens on target
Palisade: input issues
Solo: input issues, occasional crash on target
Towers: input issues
Undead: input issues
Unequal: input and drawing issues (concave polys)
Untangle: input issues
Features left to do:
- In-game help system
- Figure out the weird bugs
Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/desktop.pl')
-rwxr-xr-x | apps/plugins/puzzles/desktop.pl | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/desktop.pl b/apps/plugins/puzzles/desktop.pl new file mode 100755 index 0000000000..204c0ce262 --- /dev/null +++ b/apps/plugins/puzzles/desktop.pl | |||
@@ -0,0 +1,52 @@ | |||
1 | #!/usr/bin/perl | ||
2 | |||
3 | # Make .desktop files for the puzzles. | ||
4 | # | ||
5 | # At present, this script is intended for developer usage: if you're | ||
6 | # working on the puzzles and want to play your bleeding-edge locally | ||
7 | # modified and compiled versions, run this script and it will create a | ||
8 | # collection of desktop files in ~/.local/share/applications where | ||
9 | # XFCE can pick them up and add them to its main menu. (Be sure to run | ||
10 | # 'xfdesktop --reload' after running this.) | ||
11 | # | ||
12 | # (If you don't use XFCE, patches to support other desktop | ||
13 | # environments are welcome :-) | ||
14 | |||
15 | use strict; | ||
16 | use warnings; | ||
17 | use Cwd 'abs_path'; | ||
18 | |||
19 | die "usage: desktop.pl [<outdir> [<bindir> <icondir>]]\n" | ||
20 | unless @ARGV == 0 or @ARGV == 1 or @ARGV == 3; | ||
21 | |||
22 | my ($outdir, $bindir, $icondir) = @ARGV; | ||
23 | $outdir = $ENV{'HOME'}."/.local/share/applications" unless defined $outdir; | ||
24 | $bindir = "." unless defined $bindir; | ||
25 | $icondir = "./icons" unless defined $icondir; | ||
26 | $bindir = abs_path($bindir); | ||
27 | $icondir = abs_path($icondir); | ||
28 | |||
29 | open my $desc, "<", "gamedesc.txt" | ||
30 | or die "gamedesc.txt: open: $!\n"; | ||
31 | |||
32 | while (<$desc>) { | ||
33 | chomp; | ||
34 | my ($id, $win, $displayname, $description, $summary) = split /:/, $_; | ||
35 | |||
36 | open my $desktop, ">", "$outdir/$id.desktop" | ||
37 | or die "$outdir/$id.desktop: open: $!\n"; | ||
38 | |||
39 | print $desktop "[Desktop Entry]\n"; | ||
40 | print $desktop "Version=1.0\n"; | ||
41 | print $desktop "Type=Application\n"; | ||
42 | print $desktop "Name=$displayname\n"; | ||
43 | print $desktop "Comment=$description\n"; | ||
44 | print $desktop "Exec=$bindir/$id\n"; | ||
45 | print $desktop "Icon=$icondir/$id-48d24.png\n"; | ||
46 | print $desktop "StartupNotify=false\n"; | ||
47 | print $desktop "Categories=Game;\n"; | ||
48 | print $desktop "Terminal=false\n"; | ||
49 | |||
50 | close $desktop | ||
51 | or die "$outdir/$id.desktop: close: $!\n"; | ||
52 | } | ||