From 1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sun, 20 Nov 2016 15:16:41 -0500 Subject: Port of Simon Tatham's Puzzle Collection Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368 --- apps/plugins/puzzles/desktop.pl | 52 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100755 apps/plugins/puzzles/desktop.pl (limited to 'apps/plugins/puzzles/desktop.pl') diff --git a/apps/plugins/puzzles/desktop.pl b/apps/plugins/puzzles/desktop.pl new file mode 100755 index 0000000000..204c0ce262 --- /dev/null +++ b/apps/plugins/puzzles/desktop.pl @@ -0,0 +1,52 @@ +#!/usr/bin/perl + +# Make .desktop files for the puzzles. +# +# At present, this script is intended for developer usage: if you're +# working on the puzzles and want to play your bleeding-edge locally +# modified and compiled versions, run this script and it will create a +# collection of desktop files in ~/.local/share/applications where +# XFCE can pick them up and add them to its main menu. (Be sure to run +# 'xfdesktop --reload' after running this.) +# +# (If you don't use XFCE, patches to support other desktop +# environments are welcome :-) + +use strict; +use warnings; +use Cwd 'abs_path'; + +die "usage: desktop.pl [ [ ]]\n" + unless @ARGV == 0 or @ARGV == 1 or @ARGV == 3; + +my ($outdir, $bindir, $icondir) = @ARGV; +$outdir = $ENV{'HOME'}."/.local/share/applications" unless defined $outdir; +$bindir = "." unless defined $bindir; +$icondir = "./icons" unless defined $icondir; +$bindir = abs_path($bindir); +$icondir = abs_path($icondir); + +open my $desc, "<", "gamedesc.txt" + or die "gamedesc.txt: open: $!\n"; + +while (<$desc>) { + chomp; + my ($id, $win, $displayname, $description, $summary) = split /:/, $_; + + open my $desktop, ">", "$outdir/$id.desktop" + or die "$outdir/$id.desktop: open: $!\n"; + + print $desktop "[Desktop Entry]\n"; + print $desktop "Version=1.0\n"; + print $desktop "Type=Application\n"; + print $desktop "Name=$displayname\n"; + print $desktop "Comment=$description\n"; + print $desktop "Exec=$bindir/$id\n"; + print $desktop "Icon=$icondir/$id-48d24.png\n"; + print $desktop "StartupNotify=false\n"; + print $desktop "Categories=Game;\n"; + print $desktop "Terminal=false\n"; + + close $desktop + or die "$outdir/$id.desktop: close: $!\n"; +} -- cgit v1.2.3