diff options
author | Shachar Liberman <lshachar@hotmail.com> | 2006-07-30 03:10:09 +0000 |
---|---|---|
committer | Shachar Liberman <lshachar@hotmail.com> | 2006-07-30 03:10:09 +0000 |
commit | 5360df96ef6f42bed22ea52b48f876920dc16a6a (patch) | |
tree | 4588d6de0a38bff61b92151e85d6501c96ee5995 /apps/plugins/pacbox | |
parent | 4ccacd4004ff38cd0298d8c59296f90585bfb2d3 (diff) | |
download | rockbox-5360df96ef6f42bed22ea52b48f876920dc16a6a.tar.gz rockbox-5360df96ef6f42bed22ea52b48f876920dc16a6a.zip |
accept patch FS#4761 - putting the player on hold will now pause games. this should be
fitted to pong and rockblox as well. credit Lukas Sabota for the initial work, and, my very
own first commit!
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10365 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/pacbox')
-rw-r--r-- | apps/plugins/pacbox/pacbox.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/apps/plugins/pacbox/pacbox.c b/apps/plugins/pacbox/pacbox.c index 7b524a7ee5..d66c6377b9 100644 --- a/apps/plugins/pacbox/pacbox.c +++ b/apps/plugins/pacbox/pacbox.c | |||
@@ -283,6 +283,11 @@ static int gameProc( void ) | |||
283 | /* Check the button status */ | 283 | /* Check the button status */ |
284 | status = rb->button_status(); | 284 | status = rb->button_status(); |
285 | 285 | ||
286 | #ifdef HAS_BUTTON_HOLD | ||
287 | if (rb->button_hold()) | ||
288 | status = PACMAN_MENU; | ||
289 | #endif | ||
290 | |||
286 | if ((status & PACMAN_MENU) == PACMAN_MENU | 291 | if ((status & PACMAN_MENU) == PACMAN_MENU |
287 | #ifdef PACMAN_RC_MENU | 292 | #ifdef PACMAN_RC_MENU |
288 | || status == PACMAN_RC_MENU | 293 | || status == PACMAN_RC_MENU |