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authorShachar Liberman <lshachar@hotmail.com>2006-07-30 03:10:09 +0000
committerShachar Liberman <lshachar@hotmail.com>2006-07-30 03:10:09 +0000
commit5360df96ef6f42bed22ea52b48f876920dc16a6a (patch)
tree4588d6de0a38bff61b92151e85d6501c96ee5995 /apps/plugins
parent4ccacd4004ff38cd0298d8c59296f90585bfb2d3 (diff)
downloadrockbox-5360df96ef6f42bed22ea52b48f876920dc16a6a.tar.gz
rockbox-5360df96ef6f42bed22ea52b48f876920dc16a6a.zip
accept patch FS#4761 - putting the player on hold will now pause games. this should be
fitted to pong and rockblox as well. credit Lukas Sabota for the initial work, and, my very own first commit! git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10365 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins')
-rw-r--r--apps/plugins/brickmania.c6
-rwxr-xr-xapps/plugins/bubbles.c6
-rw-r--r--apps/plugins/pacbox/pacbox.c5
-rw-r--r--apps/plugins/snake.c6
-rw-r--r--apps/plugins/snake2.c6
-rwxr-xr-xapps/plugins/spacerocks.c6
-rw-r--r--apps/plugins/wormlet.c5
-rw-r--r--apps/plugins/xobox.c8
8 files changed, 48 insertions, 0 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index 2bd01e74ed..6eb21fe4f8 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -1740,6 +1740,12 @@ int game_loop(void)
1740 int move_button,button; 1740 int move_button,button;
1741 int button_right,button_left; 1741 int button_right,button_left;
1742 button=rb->button_get(false); 1742 button=rb->button_get(false);
1743
1744#ifdef HAS_BUTTON_HOLD
1745 if (rb->button_hold())
1746 button = QUIT;
1747#endif
1748
1743 move_button=rb->button_status(); 1749 move_button=rb->button_status();
1744 1750
1745 button_right=((move_button & RIGHT) || (SCROLL_FWD(button))); 1751 button_right=((move_button & RIGHT) || (SCROLL_FWD(button)));
diff --git a/apps/plugins/bubbles.c b/apps/plugins/bubbles.c
index f2676f7ff1..11e415867e 100755
--- a/apps/plugins/bubbles.c
+++ b/apps/plugins/bubbles.c
@@ -2368,6 +2368,12 @@ static int bubbles_handlebuttons(struct game_context* bb, bool animblock,
2368 long start; 2368 long start;
2369 2369
2370 button = rb->button_get_w_tmo(timeout); 2370 button = rb->button_get_w_tmo(timeout);
2371
2372#ifdef HAS_BUTTON_HOLD
2373 if (rb->button_hold())
2374 button = BUBBLES_START;
2375#endif
2376
2371 switch(button){ 2377 switch(button){
2372 case (BUBBLES_LEFT|BUTTON_REPEAT): 2378 case (BUBBLES_LEFT|BUTTON_REPEAT):
2373 if(bb->angle > MIN_ANGLE) bb->angle -= 4; 2379 if(bb->angle > MIN_ANGLE) bb->angle -= 4;
diff --git a/apps/plugins/pacbox/pacbox.c b/apps/plugins/pacbox/pacbox.c
index 7b524a7ee5..d66c6377b9 100644
--- a/apps/plugins/pacbox/pacbox.c
+++ b/apps/plugins/pacbox/pacbox.c
@@ -283,6 +283,11 @@ static int gameProc( void )
283 /* Check the button status */ 283 /* Check the button status */
284 status = rb->button_status(); 284 status = rb->button_status();
285 285
286#ifdef HAS_BUTTON_HOLD
287 if (rb->button_hold())
288 status = PACMAN_MENU;
289#endif
290
286 if ((status & PACMAN_MENU) == PACMAN_MENU 291 if ((status & PACMAN_MENU) == PACMAN_MENU
287#ifdef PACMAN_RC_MENU 292#ifdef PACMAN_RC_MENU
288 || status == PACMAN_RC_MENU 293 || status == PACMAN_RC_MENU
diff --git a/apps/plugins/snake.c b/apps/plugins/snake.c
index 55b3cbf18a..ab8e5f327e 100644
--- a/apps/plugins/snake.c
+++ b/apps/plugins/snake.c
@@ -267,6 +267,12 @@ void game (void) {
267 rb->sleep(HZ/level); 267 rb->sleep(HZ/level);
268 268
269 button=rb->button_get(false); 269 button=rb->button_get(false);
270
271#ifdef HAS_BUTTON_HOLD
272 if (rb->button_hold())
273 button = SNAKE_PLAYPAUSE;
274#endif
275
270 switch (button) { 276 switch (button) {
271 case SNAKE_UP: 277 case SNAKE_UP:
272 if (dir!=2) dir=0; 278 if (dir!=2) dir=0;
diff --git a/apps/plugins/snake2.c b/apps/plugins/snake2.c
index f3dc4bed94..bb89d86cf5 100644
--- a/apps/plugins/snake2.c
+++ b/apps/plugins/snake2.c
@@ -1113,6 +1113,12 @@ void game (void)
1113 rb->sleep(HZ/speed); 1113 rb->sleep(HZ/speed);
1114 1114
1115 button = rb->button_get(false); 1115 button = rb->button_get(false);
1116
1117#ifdef HAS_BUTTON_HOLD
1118 if (rb->button_hold())
1119 button = SNAKE2_PLAYPAUSE;
1120#endif
1121
1116 switch (button) 1122 switch (button)
1117 { 1123 {
1118 case SNAKE2_UP: 1124 case SNAKE2_UP:
diff --git a/apps/plugins/spacerocks.c b/apps/plugins/spacerocks.c
index 32ab4bdcda..2cc3db9161 100755
--- a/apps/plugins/spacerocks.c
+++ b/apps/plugins/spacerocks.c
@@ -1525,6 +1525,12 @@ enum plugin_status start_game(void)
1525 1525
1526 rb->lcd_update(); 1526 rb->lcd_update();
1527 button = rb->button_get(false); 1527 button = rb->button_get(false);
1528
1529#ifdef HAS_BUTTON_HOLD
1530 if (rb->button_hold())
1531 game_state = PAUSE_MODE;
1532#endif
1533
1528 switch(button) 1534 switch(button)
1529 { 1535 {
1530 case(AST_PAUSE): 1536 case(AST_PAUSE):
diff --git a/apps/plugins/wormlet.c b/apps/plugins/wormlet.c
index 1da772dbbc..7dc0ecdf90 100644
--- a/apps/plugins/wormlet.c
+++ b/apps/plugins/wormlet.c
@@ -1479,6 +1479,11 @@ static int run(void)
1479 int i; 1479 int i;
1480 long cycle_duration=0; 1480 long cycle_duration=0;
1481 1481
1482#ifdef HAS_BUTTON_HOLD
1483 if (rb->button_hold())
1484 paused = true;
1485#endif
1486
1482 switch (button) { 1487 switch (button) {
1483 case BTN_STARTPAUSE: 1488 case BTN_STARTPAUSE:
1484 paused = !paused; 1489 paused = !paused;
diff --git a/apps/plugins/xobox.c b/apps/plugins/xobox.c
index 3ae9e22c1e..bf2d96e743 100644
--- a/apps/plugins/xobox.c
+++ b/apps/plugins/xobox.c
@@ -766,6 +766,14 @@ static int xobox_loop (void)
766 766
767 while (!quit) { 767 while (!quit) {
768 end = *rb->current_tick + (CYCLETIME * HZ) / 1000; 768 end = *rb->current_tick + (CYCLETIME * HZ) / 1000;
769
770#ifdef HAS_BUTTON_HOLD
771 if (rb->button_hold()) {
772 pause = true;
773 rb->splash (HZ, true, "PAUSED");
774 }
775#endif
776
769 button = rb->button_get_w_tmo (true); 777 button = rb->button_get_w_tmo (true);
770 switch (button) { 778 switch (button) {
771 case UP: 779 case UP: