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authorWilliam Wilgus <wilgus.william@gmail.com>2020-10-07 02:01:35 -0400
committerWilliam Wilgus <wilgus.william@gmail.com>2020-10-26 12:28:48 -0400
commit3237ae4a4ff9296a377ff9194a11038da161208f (patch)
treeaf4338c78467b9b0845d76c39da1fbe10f25e23e /apps/plugins/pacbox/pacbox.c
parent12f3ed1699d6bef25bed90ba95cbcc1a6bb4934a (diff)
downloadrockbox-3237ae4a4ff9296a377ff9194a11038da161208f.tar.gz
rockbox-3237ae4a4ff9296a377ff9194a11038da161208f.zip
LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions I want these functions to be able to be used on any size buffer not just buffers with a stride matching the underlying device [DONE] allow the framebuffer to be decoupled from the device framebuffer [DONE need examples] allow for some simple blit like transformations [DONE] remove the device framebuffer from the plugin api [DONE}ditto remote framebuffer [DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr while remote lcds may compile (and work in the sim) its not been tested on targets [FIXED] backdrops need work to be screen agnostic [FIXED] screen statusbar is not being combined into the main viewport correctly yet [FIXED] screen elements are displayed incorrectly after switch to void* [FIXED] core didn't restore proper viewport on splash etc. [NEEDS TESTING] remote lcd garbled data [FIXED] osd lib garbled screen on bmp_part [FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport [FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer [FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw) [UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear scrolling viewports no longer trigger wps refresh also fixed a bug where guisyncyesno was displaying and then disappearing [ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes (LCD_ and LCD_REMOTE_) LCD_STRIDE(w, h) same as STRIDE_MAIN LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH) test_viewports.c has an example of usage [FIXED!!] 2bit targets don't respect non-native strides [FIXED] Few define snags Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
Diffstat (limited to 'apps/plugins/pacbox/pacbox.c')
-rwxr-xr-xapps/plugins/pacbox/pacbox.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/apps/plugins/pacbox/pacbox.c b/apps/plugins/pacbox/pacbox.c
index 262ab3e836..71c9751cad 100755
--- a/apps/plugins/pacbox/pacbox.c
+++ b/apps/plugins/pacbox/pacbox.c
@@ -35,6 +35,7 @@
35#include "lib/configfile.h" 35#include "lib/configfile.h"
36#include "lib/playback_control.h" 36#include "lib/playback_control.h"
37#include "lib/helper.h" 37#include "lib/helper.h"
38static fb_data *lcd_fb;
38 39
39/*Allows split screen jump and makes pacman invincible if you start at 18 credits (for testing purposes)*/ 40/*Allows split screen jump and makes pacman invincible if you start at 18 credits (for testing purposes)*/
40//#define CHEATS 1 41//#define CHEATS 1
@@ -704,7 +705,7 @@ static int gameProc( void )
704 rb->lcd_blit_pal256( video_buffer, 0, 0, XOFS, YOFS, 705 rb->lcd_blit_pal256( video_buffer, 0, 0, XOFS, YOFS,
705 ScreenWidth, ScreenHeight); 706 ScreenWidth, ScreenHeight);
706#else 707#else
707 blit_display(*rb->lcd_framebuffer,video_buffer); 708 blit_display(lcd_fb ,video_buffer);
708#endif 709#endif
709 710
710 if (settings.showfps) { 711 if (settings.showfps) {
@@ -743,6 +744,9 @@ enum plugin_status plugin_start(const void* parameter)
743 rb->lcd_clear_display(); 744 rb->lcd_clear_display();
744 rb->lcd_update(); 745 rb->lcd_update();
745 746
747 struct viewport *vp_main = rb->lcd_set_viewport(NULL);
748 lcd_fb = vp_main->buffer->fb_ptr;
749
746 /* Set the default settings */ 750 /* Set the default settings */
747 settings.difficulty = 0; /* Normal */ 751 settings.difficulty = 0; /* Normal */
748 settings.numlives = 2; /* 3 lives */ 752 settings.numlives = 2; /* 3 lives */