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author | William Wilgus <wilgus.william@gmail.com> | 2020-10-07 02:01:35 -0400 |
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committer | William Wilgus <wilgus.william@gmail.com> | 2020-10-26 12:28:48 -0400 |
commit | 3237ae4a4ff9296a377ff9194a11038da161208f (patch) | |
tree | af4338c78467b9b0845d76c39da1fbe10f25e23e /apps/plugins/pacbox | |
parent | 12f3ed1699d6bef25bed90ba95cbcc1a6bb4934a (diff) | |
download | rockbox-3237ae4a4ff9296a377ff9194a11038da161208f.tar.gz rockbox-3237ae4a4ff9296a377ff9194a11038da161208f.zip |
LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device
[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr
while remote lcds may compile (and work in the sim) its not been tested on targets
[FIXED] backdrops need work to be screen agnostic
[FIXED] screen statusbar is not being combined into the main viewport correctly yet
[FIXED] screen elements are displayed incorrectly after switch to void*
[FIXED] core didn't restore proper viewport on splash etc.
[NEEDS TESTING] remote lcd garbled data
[FIXED] osd lib garbled screen on bmp_part
[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport
[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer
[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing
[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage
[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags
Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
Diffstat (limited to 'apps/plugins/pacbox')
-rwxr-xr-x | apps/plugins/pacbox/pacbox.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/apps/plugins/pacbox/pacbox.c b/apps/plugins/pacbox/pacbox.c index 262ab3e836..71c9751cad 100755 --- a/apps/plugins/pacbox/pacbox.c +++ b/apps/plugins/pacbox/pacbox.c | |||
@@ -35,6 +35,7 @@ | |||
35 | #include "lib/configfile.h" | 35 | #include "lib/configfile.h" |
36 | #include "lib/playback_control.h" | 36 | #include "lib/playback_control.h" |
37 | #include "lib/helper.h" | 37 | #include "lib/helper.h" |
38 | static fb_data *lcd_fb; | ||
38 | 39 | ||
39 | /*Allows split screen jump and makes pacman invincible if you start at 18 credits (for testing purposes)*/ | 40 | /*Allows split screen jump and makes pacman invincible if you start at 18 credits (for testing purposes)*/ |
40 | //#define CHEATS 1 | 41 | //#define CHEATS 1 |
@@ -704,7 +705,7 @@ static int gameProc( void ) | |||
704 | rb->lcd_blit_pal256( video_buffer, 0, 0, XOFS, YOFS, | 705 | rb->lcd_blit_pal256( video_buffer, 0, 0, XOFS, YOFS, |
705 | ScreenWidth, ScreenHeight); | 706 | ScreenWidth, ScreenHeight); |
706 | #else | 707 | #else |
707 | blit_display(*rb->lcd_framebuffer,video_buffer); | 708 | blit_display(lcd_fb ,video_buffer); |
708 | #endif | 709 | #endif |
709 | 710 | ||
710 | if (settings.showfps) { | 711 | if (settings.showfps) { |
@@ -743,6 +744,9 @@ enum plugin_status plugin_start(const void* parameter) | |||
743 | rb->lcd_clear_display(); | 744 | rb->lcd_clear_display(); |
744 | rb->lcd_update(); | 745 | rb->lcd_update(); |
745 | 746 | ||
747 | struct viewport *vp_main = rb->lcd_set_viewport(NULL); | ||
748 | lcd_fb = vp_main->buffer->fb_ptr; | ||
749 | |||
746 | /* Set the default settings */ | 750 | /* Set the default settings */ |
747 | settings.difficulty = 0; /* Normal */ | 751 | settings.difficulty = 0; /* Normal */ |
748 | settings.numlives = 2; /* 3 lives */ | 752 | settings.numlives = 2; /* 3 lives */ |