diff options
author | Jean-Louis Biasini <jlbiasini@gmail.com> | 2012-03-01 23:23:29 +0100 |
---|---|---|
committer | Amaury Pouly <amaury.pouly@gmail.com> | 2012-03-02 11:40:02 +0100 |
commit | 5bfbc641512690cad402ebd354cd303bb77e7c46 (patch) | |
tree | dd9a9c2cbac257b5fbcd017c0199eff2bebc309b /apps/plugins/doom | |
parent | 2f5df692849a5ac2215789f613694a03faa0cb30 (diff) | |
download | rockbox-5bfbc641512690cad402ebd354cd303bb77e7c46.tar.gz rockbox-5bfbc641512690cad402ebd354cd303bb77e7c46.zip |
Fuze+: All games plugins keymaps
revert all games plugins keymaps that had mysteriouly disapeared
Change-Id: I648ea4c13ddacc49995254fbb79a0dbb75b2fcbc
Reviewed-on: http://gerrit.rockbox.org/160
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Diffstat (limited to 'apps/plugins/doom')
-rw-r--r-- | apps/plugins/doom/i_video.c | 34 |
1 files changed, 31 insertions, 3 deletions
diff --git a/apps/plugins/doom/i_video.c b/apps/plugins/doom/i_video.c index eda611ffd2..b22ff78c5e 100644 --- a/apps/plugins/doom/i_video.c +++ b/apps/plugins/doom/i_video.c | |||
@@ -168,6 +168,7 @@ void I_ShutdownGraphics(void) | |||
168 | #define DOOMBUTTON_SHOOT BUTTON_PLAY | 168 | #define DOOMBUTTON_SHOOT BUTTON_PLAY |
169 | #define DOOMBUTTON_ENTER BUTTON_SELECT | 169 | #define DOOMBUTTON_ENTER BUTTON_SELECT |
170 | #define DOOMBUTTON_OPEN BUTTON_MENU | 170 | #define DOOMBUTTON_OPEN BUTTON_MENU |
171 | |||
171 | #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD | 172 | #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD |
172 | #define DOOMBUTTON_UP BUTTON_UP | 173 | #define DOOMBUTTON_UP BUTTON_UP |
173 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 174 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -178,6 +179,7 @@ void I_ShutdownGraphics(void) | |||
178 | #define DOOMBUTTON_ESC BUTTON_POWER | 179 | #define DOOMBUTTON_ESC BUTTON_POWER |
179 | #define DOOMBUTTON_ENTER BUTTON_SELECT | 180 | #define DOOMBUTTON_ENTER BUTTON_SELECT |
180 | #define DOOMBUTTON_WEAPON BUTTON_REC | 181 | #define DOOMBUTTON_WEAPON BUTTON_REC |
182 | |||
181 | #elif CONFIG_KEYPAD == IRIVER_H10_PAD | 183 | #elif CONFIG_KEYPAD == IRIVER_H10_PAD |
182 | #define DOOMBUTTON_UP BUTTON_SCROLL_UP | 184 | #define DOOMBUTTON_UP BUTTON_SCROLL_UP |
183 | #define DOOMBUTTON_DOWN BUTTON_SCROLL_DOWN | 185 | #define DOOMBUTTON_DOWN BUTTON_SCROLL_DOWN |
@@ -188,6 +190,7 @@ void I_ShutdownGraphics(void) | |||
188 | #define DOOMBUTTON_ESC BUTTON_POWER | 190 | #define DOOMBUTTON_ESC BUTTON_POWER |
189 | #define DOOMBUTTON_ENTER BUTTON_REW | 191 | #define DOOMBUTTON_ENTER BUTTON_REW |
190 | #define DOOMBUTTON_WEAPON BUTTON_FF | 192 | #define DOOMBUTTON_WEAPON BUTTON_FF |
193 | |||
191 | #elif CONFIG_KEYPAD == SANSA_E200_PAD | 194 | #elif CONFIG_KEYPAD == SANSA_E200_PAD |
192 | #define DOOMBUTTON_SCROLLWHEEL | 195 | #define DOOMBUTTON_SCROLLWHEEL |
193 | #define DOOMBUTTON_SCROLLWHEEL_CC BUTTON_SCROLL_BACK | 196 | #define DOOMBUTTON_SCROLLWHEEL_CC BUTTON_SCROLL_BACK |
@@ -201,6 +204,7 @@ void I_ShutdownGraphics(void) | |||
201 | #define DOOMBUTTON_ESC BUTTON_POWER | 204 | #define DOOMBUTTON_ESC BUTTON_POWER |
202 | #define DOOMBUTTON_ENTER BUTTON_SELECT | 205 | #define DOOMBUTTON_ENTER BUTTON_SELECT |
203 | #define DOOMBUTTON_WEAPON DOOMBUTTON_SCROLLWHEEL_CW | 206 | #define DOOMBUTTON_WEAPON DOOMBUTTON_SCROLLWHEEL_CW |
207 | |||
204 | #elif CONFIG_KEYPAD == SANSA_FUZE_PAD | 208 | #elif CONFIG_KEYPAD == SANSA_FUZE_PAD |
205 | #define DOOMBUTTON_SCROLLWHEEL | 209 | #define DOOMBUTTON_SCROLLWHEEL |
206 | #define DOOMBUTTON_SCROLLWHEEL_CC BUTTON_SCROLL_BACK | 210 | #define DOOMBUTTON_SCROLLWHEEL_CC BUTTON_SCROLL_BACK |
@@ -214,6 +218,7 @@ void I_ShutdownGraphics(void) | |||
214 | #define DOOMBUTTON_ESC BUTTON_HOME | 218 | #define DOOMBUTTON_ESC BUTTON_HOME |
215 | #define DOOMBUTTON_ENTER BUTTON_SELECT | 219 | #define DOOMBUTTON_ENTER BUTTON_SELECT |
216 | #define DOOMBUTTON_WEAPON DOOMBUTTON_SCROLLWHEEL_CW | 220 | #define DOOMBUTTON_WEAPON DOOMBUTTON_SCROLLWHEEL_CW |
221 | |||
217 | #elif CONFIG_KEYPAD == SANSA_C200_PAD | 222 | #elif CONFIG_KEYPAD == SANSA_C200_PAD |
218 | #define DOOMBUTTON_UP BUTTON_UP | 223 | #define DOOMBUTTON_UP BUTTON_UP |
219 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 224 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -224,6 +229,7 @@ void I_ShutdownGraphics(void) | |||
224 | #define DOOMBUTTON_ESC BUTTON_POWER | 229 | #define DOOMBUTTON_ESC BUTTON_POWER |
225 | #define DOOMBUTTON_ENTER BUTTON_SELECT | 230 | #define DOOMBUTTON_ENTER BUTTON_SELECT |
226 | #define DOOMBUTTON_WEAPON BUTTON_VOL_UP | 231 | #define DOOMBUTTON_WEAPON BUTTON_VOL_UP |
232 | |||
227 | #elif CONFIG_KEYPAD == SANSA_CLIP_PAD | 233 | #elif CONFIG_KEYPAD == SANSA_CLIP_PAD |
228 | #define DOOMBUTTON_UP BUTTON_UP | 234 | #define DOOMBUTTON_UP BUTTON_UP |
229 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 235 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -234,6 +240,7 @@ void I_ShutdownGraphics(void) | |||
234 | #define DOOMBUTTON_ESC BUTTON_POWER | 240 | #define DOOMBUTTON_ESC BUTTON_POWER |
235 | #define DOOMBUTTON_ENTER BUTTON_SELECT | 241 | #define DOOMBUTTON_ENTER BUTTON_SELECT |
236 | #define DOOMBUTTON_WEAPON BUTTON_VOL_UP | 242 | #define DOOMBUTTON_WEAPON BUTTON_VOL_UP |
243 | |||
237 | #elif CONFIG_KEYPAD == GIGABEAT_PAD | 244 | #elif CONFIG_KEYPAD == GIGABEAT_PAD |
238 | #define DOOMBUTTON_UP BUTTON_UP | 245 | #define DOOMBUTTON_UP BUTTON_UP |
239 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 246 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -245,6 +252,7 @@ void I_ShutdownGraphics(void) | |||
245 | #define DOOMBUTTON_ENTER BUTTON_SELECT | 252 | #define DOOMBUTTON_ENTER BUTTON_SELECT |
246 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN | 253 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN |
247 | #define DOOMBUTTON_MAP BUTTON_VOL_UP | 254 | #define DOOMBUTTON_MAP BUTTON_VOL_UP |
255 | |||
248 | #elif CONFIG_KEYPAD == GIGABEAT_S_PAD | 256 | #elif CONFIG_KEYPAD == GIGABEAT_S_PAD |
249 | #define DOOMBUTTON_UP BUTTON_UP | 257 | #define DOOMBUTTON_UP BUTTON_UP |
250 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 258 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -256,6 +264,7 @@ void I_ShutdownGraphics(void) | |||
256 | #define DOOMBUTTON_ENTER BUTTON_SELECT | 264 | #define DOOMBUTTON_ENTER BUTTON_SELECT |
257 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN | 265 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN |
258 | #define DOOMBUTTON_MAP BUTTON_VOL_UP | 266 | #define DOOMBUTTON_MAP BUTTON_VOL_UP |
267 | |||
259 | #elif CONFIG_KEYPAD == MROBE500_PAD | 268 | #elif CONFIG_KEYPAD == MROBE500_PAD |
260 | #define DOOMBUTTON_ESC BUTTON_POWER | 269 | #define DOOMBUTTON_ESC BUTTON_POWER |
261 | #define DOOMBUTTON_UP BUTTON_RC_PLAY | 270 | #define DOOMBUTTON_UP BUTTON_RC_PLAY |
@@ -266,6 +275,7 @@ void I_ShutdownGraphics(void) | |||
266 | #define DOOMBUTTON_SHOOT BUTTON_RC_VOL_UP | 275 | #define DOOMBUTTON_SHOOT BUTTON_RC_VOL_UP |
267 | #define DOOMBUTTON_ENTER BUTTON_RC_MODE | 276 | #define DOOMBUTTON_ENTER BUTTON_RC_MODE |
268 | #define DOOMBUTTON_WEAPON BUTTON_RC_HEART | 277 | #define DOOMBUTTON_WEAPON BUTTON_RC_HEART |
278 | |||
269 | #elif CONFIG_KEYPAD == IRIVER_H100_PAD || \ | 279 | #elif CONFIG_KEYPAD == IRIVER_H100_PAD || \ |
270 | CONFIG_KEYPAD == IRIVER_H300_PAD | 280 | CONFIG_KEYPAD == IRIVER_H300_PAD |
271 | #define DOOMBUTTON_UP BUTTON_UP | 281 | #define DOOMBUTTON_UP BUTTON_UP |
@@ -277,6 +287,7 @@ void I_ShutdownGraphics(void) | |||
277 | #define DOOMBUTTON_ESC BUTTON_OFF | 287 | #define DOOMBUTTON_ESC BUTTON_OFF |
278 | #define DOOMBUTTON_ENTER BUTTON_SELECT | 288 | #define DOOMBUTTON_ENTER BUTTON_SELECT |
279 | #define DOOMBUTTON_WEAPON BUTTON_ON | 289 | #define DOOMBUTTON_WEAPON BUTTON_ON |
290 | |||
280 | #elif CONFIG_KEYPAD == IAUDIO_M3_PAD | 291 | #elif CONFIG_KEYPAD == IAUDIO_M3_PAD |
281 | #define DOOMBUTTON_ESC BUTTON_RC_REC | 292 | #define DOOMBUTTON_ESC BUTTON_RC_REC |
282 | #define DOOMBUTTON_UP BUTTON_RC_VOL_UP | 293 | #define DOOMBUTTON_UP BUTTON_RC_VOL_UP |
@@ -287,11 +298,13 @@ void I_ShutdownGraphics(void) | |||
287 | #define DOOMBUTTON_SHOOT BUTTON_RC_MODE | 298 | #define DOOMBUTTON_SHOOT BUTTON_RC_MODE |
288 | #define DOOMBUTTON_ENTER BUTTON_RC_PLAY | 299 | #define DOOMBUTTON_ENTER BUTTON_RC_PLAY |
289 | #define DOOMBUTTON_WEAPON BUTTON_RC_MENU | 300 | #define DOOMBUTTON_WEAPON BUTTON_RC_MENU |
301 | |||
290 | #elif CONFIG_KEYPAD == COWON_D2_PAD | 302 | #elif CONFIG_KEYPAD == COWON_D2_PAD |
291 | #define DOOMBUTTON_ESC BUTTON_POWER | 303 | #define DOOMBUTTON_ESC BUTTON_POWER |
292 | #define DOOMBUTTON_SHOOT BUTTON_PLUS | 304 | #define DOOMBUTTON_SHOOT BUTTON_PLUS |
293 | #define DOOMBUTTON_WEAPON BUTTON_MINUS | 305 | #define DOOMBUTTON_WEAPON BUTTON_MINUS |
294 | #define DOOMBUTTON_MAP BUTTON_MENU | 306 | #define DOOMBUTTON_MAP BUTTON_MENU |
307 | |||
295 | #elif CONFIG_KEYPAD == MROBE100_PAD | 308 | #elif CONFIG_KEYPAD == MROBE100_PAD |
296 | #define DOOMBUTTON_UP BUTTON_UP | 309 | #define DOOMBUTTON_UP BUTTON_UP |
297 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 310 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -302,6 +315,7 @@ void I_ShutdownGraphics(void) | |||
302 | #define DOOMBUTTON_ESC BUTTON_POWER | 315 | #define DOOMBUTTON_ESC BUTTON_POWER |
303 | #define DOOMBUTTON_ENTER BUTTON_MENU | 316 | #define DOOMBUTTON_ENTER BUTTON_MENU |
304 | #define DOOMBUTTON_WEAPON BUTTON_DISPLAY | 317 | #define DOOMBUTTON_WEAPON BUTTON_DISPLAY |
318 | |||
305 | #elif CONFIG_KEYPAD == IAUDIO67_PAD | 319 | #elif CONFIG_KEYPAD == IAUDIO67_PAD |
306 | #define DOOMBUTTON_ESC BUTTON_POWER | 320 | #define DOOMBUTTON_ESC BUTTON_POWER |
307 | #define DOOMBUTTON_UP BUTTON_STOP | 321 | #define DOOMBUTTON_UP BUTTON_STOP |
@@ -311,6 +325,7 @@ void I_ShutdownGraphics(void) | |||
311 | #define DOOMBUTTON_SHOOT BUTTON_VOLUP | 325 | #define DOOMBUTTON_SHOOT BUTTON_VOLUP |
312 | #define DOOMBUTTON_OPEN BUTTON_VOLDOWN | 326 | #define DOOMBUTTON_OPEN BUTTON_VOLDOWN |
313 | #define DOOMBUTTON_ENTER BUTTON_MENU | 327 | #define DOOMBUTTON_ENTER BUTTON_MENU |
328 | |||
314 | #elif CONFIG_KEYPAD == CREATIVEZVM_PAD | 329 | #elif CONFIG_KEYPAD == CREATIVEZVM_PAD |
315 | #define DOOMBUTTON_UP BUTTON_UP | 330 | #define DOOMBUTTON_UP BUTTON_UP |
316 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 331 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -322,6 +337,7 @@ void I_ShutdownGraphics(void) | |||
322 | #define DOOMBUTTON_ENTER BUTTON_PLAY | 337 | #define DOOMBUTTON_ENTER BUTTON_PLAY |
323 | #define DOOMBUTTON_WEAPON BUTTON_MENU | 338 | #define DOOMBUTTON_WEAPON BUTTON_MENU |
324 | #define DOOMBUTTON_MAP BUTTON_CUSTOM | 339 | #define DOOMBUTTON_MAP BUTTON_CUSTOM |
340 | |||
325 | #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD | 341 | #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD |
326 | #define DOOMBUTTON_UP BUTTON_UP | 342 | #define DOOMBUTTON_UP BUTTON_UP |
327 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 343 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -333,6 +349,7 @@ void I_ShutdownGraphics(void) | |||
333 | #define DOOMBUTTON_ENTER BUTTON_VIEW | 349 | #define DOOMBUTTON_ENTER BUTTON_VIEW |
334 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN | 350 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN |
335 | #define DOOMBUTTON_MAP BUTTON_VOL_UP | 351 | #define DOOMBUTTON_MAP BUTTON_VOL_UP |
352 | |||
336 | #elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD | 353 | #elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD |
337 | #define DOOMBUTTON_UP BUTTON_UP | 354 | #define DOOMBUTTON_UP BUTTON_UP |
338 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 355 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -344,6 +361,7 @@ void I_ShutdownGraphics(void) | |||
344 | #define DOOMBUTTON_ENTER BUTTON_PLAY | 361 | #define DOOMBUTTON_ENTER BUTTON_PLAY |
345 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN | 362 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN |
346 | #define DOOMBUTTON_MAP BUTTON_VOL_UP | 363 | #define DOOMBUTTON_MAP BUTTON_VOL_UP |
364 | |||
347 | #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD | 365 | #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD |
348 | #define DOOMBUTTON_UP BUTTON_UP | 366 | #define DOOMBUTTON_UP BUTTON_UP |
349 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 367 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -355,13 +373,16 @@ void I_ShutdownGraphics(void) | |||
355 | #define DOOMBUTTON_ENTER BUTTON_LEFT | 373 | #define DOOMBUTTON_ENTER BUTTON_LEFT |
356 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN | 374 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN |
357 | #define DOOMBUTTON_MAP BUTTON_VOL_UP | 375 | #define DOOMBUTTON_MAP BUTTON_VOL_UP |
376 | |||
358 | #elif CONFIG_KEYPAD == ONDAVX747_PAD | 377 | #elif CONFIG_KEYPAD == ONDAVX747_PAD |
359 | #define DOOMBUTTON_ESC BUTTON_POWER | 378 | #define DOOMBUTTON_ESC BUTTON_POWER |
360 | #define DOOMBUTTON_SHOOT BUTTON_VOL_UP | 379 | #define DOOMBUTTON_SHOOT BUTTON_VOL_UP |
361 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN | 380 | #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN |
362 | #define DOOMBUTTON_MAP BUTTON_MENU | 381 | #define DOOMBUTTON_MAP BUTTON_MENU |
382 | |||
363 | #elif CONFIG_KEYPAD == ONDAVX777_PAD | 383 | #elif CONFIG_KEYPAD == ONDAVX777_PAD |
364 | #define DOOMBUTTON_ESC BUTTON_POWER | 384 | #define DOOMBUTTON_ESC BUTTON_POWER |
385 | |||
365 | #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD | 386 | #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD |
366 | #define DOOMBUTTON_UP BUTTON_UP | 387 | #define DOOMBUTTON_UP BUTTON_UP |
367 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 388 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -373,6 +394,7 @@ void I_ShutdownGraphics(void) | |||
373 | #define DOOMBUTTON_ENTER (BUTTON_PLAY|BUTTON_RIGHT) | 394 | #define DOOMBUTTON_ENTER (BUTTON_PLAY|BUTTON_RIGHT) |
374 | #define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_UP) | 395 | #define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_UP) |
375 | #define DOOMBUTTON_MAP (BUTTON_PLAY|BUTTON_DOWN) | 396 | #define DOOMBUTTON_MAP (BUTTON_PLAY|BUTTON_DOWN) |
397 | |||
376 | #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD | 398 | #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD |
377 | #define DOOMBUTTON_UP BUTTON_OK | 399 | #define DOOMBUTTON_UP BUTTON_OK |
378 | #define DOOMBUTTON_DOWN BUTTON_CANCEL | 400 | #define DOOMBUTTON_DOWN BUTTON_CANCEL |
@@ -383,6 +405,7 @@ void I_ShutdownGraphics(void) | |||
383 | #define DOOMBUTTON_ESC BUTTON_REC | 405 | #define DOOMBUTTON_ESC BUTTON_REC |
384 | #define DOOMBUTTON_ENTER BUTTON_POWER | 406 | #define DOOMBUTTON_ENTER BUTTON_POWER |
385 | #define DOOMBUTTON_WEAPON BUTTON_PLAY | 407 | #define DOOMBUTTON_WEAPON BUTTON_PLAY |
408 | |||
386 | #elif CONFIG_KEYPAD == MPIO_HD200_PAD | 409 | #elif CONFIG_KEYPAD == MPIO_HD200_PAD |
387 | #define DOOMBUTTON_UP BUTTON_REW | 410 | #define DOOMBUTTON_UP BUTTON_REW |
388 | #define DOOMBUTTON_DOWN BUTTON_FF | 411 | #define DOOMBUTTON_DOWN BUTTON_FF |
@@ -393,6 +416,7 @@ void I_ShutdownGraphics(void) | |||
393 | #define DOOMBUTTON_ESC BUTTON_REC | 416 | #define DOOMBUTTON_ESC BUTTON_REC |
394 | #define DOOMBUTTON_ENTER BUTTON_PLAY | 417 | #define DOOMBUTTON_ENTER BUTTON_PLAY |
395 | #define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_REPEAT) | 418 | #define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_REPEAT) |
419 | |||
396 | #elif CONFIG_KEYPAD == MPIO_HD300_PAD | 420 | #elif CONFIG_KEYPAD == MPIO_HD300_PAD |
397 | #define DOOMBUTTON_UP BUTTON_UP | 421 | #define DOOMBUTTON_UP BUTTON_UP |
398 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 422 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
@@ -403,16 +427,20 @@ void I_ShutdownGraphics(void) | |||
403 | #define DOOMBUTTON_ESC BUTTON_REC | 427 | #define DOOMBUTTON_ESC BUTTON_REC |
404 | #define DOOMBUTTON_ENTER (BUTTON_PLAY|BUTTON_REPEAT) | 428 | #define DOOMBUTTON_ENTER (BUTTON_PLAY|BUTTON_REPEAT) |
405 | #define DOOMBUTTON_WEAPON BUTTON_PLAY | 429 | #define DOOMBUTTON_WEAPON BUTTON_PLAY |
430 | |||
406 | #elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD | 431 | #elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD |
407 | #define DOOMBUTTON_UP BUTTON_UP | 432 | #define DOOMBUTTON_UP BUTTON_UP |
408 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 433 | #define DOOMBUTTON_DOWN BUTTON_DOWN |
409 | #define DOOMBUTTON_LEFT BUTTON_LEFT | 434 | #define DOOMBUTTON_LEFT BUTTON_LEFT |
410 | #define DOOMBUTTON_RIGHT BUTTON_RIGHT | 435 | #define DOOMBUTTON_RIGHT BUTTON_RIGHT |
411 | #define DOOMBUTTON_SHOOT BUTTON_SELECT | ||
412 | #define DOOMBUTTON_OPEN BUTTON_PLAYPAUSE | 436 | #define DOOMBUTTON_OPEN BUTTON_PLAYPAUSE |
437 | #define DOOMBUTTON_QUIT BUTTON_POWER | ||
413 | #define DOOMBUTTON_ESC BUTTON_BACK | 438 | #define DOOMBUTTON_ESC BUTTON_BACK |
414 | #define DOOMBUTTON_ENTER (BUTTON_PLAYPAUSE|BUTTON_REPEAT) | 439 | #define DOOMBUTTON_ENTER BUTTON_SELECT |
415 | #define DOOMBUTTON_WEAPON (BUTTON_SELECT|BUTTON_REPEAT) | 440 | #define DOOMBUTTON_SHOOT BUTTON_SELECT |
441 | #define DOOMBUTTON_WEAPON BUTTON_BOTTOMLEFT | ||
442 | #define DOOMBUTTON_MAP BUTTON_BOTTOMRIGHT | ||
443 | |||
416 | #elif CONFIG_KEYPAD == SANSA_CONNECT_PAD | 444 | #elif CONFIG_KEYPAD == SANSA_CONNECT_PAD |
417 | #define DOOMBUTTON_UP BUTTON_UP | 445 | #define DOOMBUTTON_UP BUTTON_UP |
418 | #define DOOMBUTTON_DOWN BUTTON_DOWN | 446 | #define DOOMBUTTON_DOWN BUTTON_DOWN |