From 5bfbc641512690cad402ebd354cd303bb77e7c46 Mon Sep 17 00:00:00 2001 From: Jean-Louis Biasini Date: Thu, 1 Mar 2012 23:23:29 +0100 Subject: Fuze+: All games plugins keymaps revert all games plugins keymaps that had mysteriouly disapeared Change-Id: I648ea4c13ddacc49995254fbb79a0dbb75b2fcbc Reviewed-on: http://gerrit.rockbox.org/160 Reviewed-by: Amaury Pouly --- apps/plugins/doom/i_video.c | 34 +++++++++++++++++++++++++++++++--- 1 file changed, 31 insertions(+), 3 deletions(-) (limited to 'apps/plugins/doom') diff --git a/apps/plugins/doom/i_video.c b/apps/plugins/doom/i_video.c index eda611ffd2..b22ff78c5e 100644 --- a/apps/plugins/doom/i_video.c +++ b/apps/plugins/doom/i_video.c @@ -168,6 +168,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_SHOOT BUTTON_PLAY #define DOOMBUTTON_ENTER BUTTON_SELECT #define DOOMBUTTON_OPEN BUTTON_MENU + #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -178,6 +179,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_POWER #define DOOMBUTTON_ENTER BUTTON_SELECT #define DOOMBUTTON_WEAPON BUTTON_REC + #elif CONFIG_KEYPAD == IRIVER_H10_PAD #define DOOMBUTTON_UP BUTTON_SCROLL_UP #define DOOMBUTTON_DOWN BUTTON_SCROLL_DOWN @@ -188,6 +190,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_POWER #define DOOMBUTTON_ENTER BUTTON_REW #define DOOMBUTTON_WEAPON BUTTON_FF + #elif CONFIG_KEYPAD == SANSA_E200_PAD #define DOOMBUTTON_SCROLLWHEEL #define DOOMBUTTON_SCROLLWHEEL_CC BUTTON_SCROLL_BACK @@ -201,6 +204,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_POWER #define DOOMBUTTON_ENTER BUTTON_SELECT #define DOOMBUTTON_WEAPON DOOMBUTTON_SCROLLWHEEL_CW + #elif CONFIG_KEYPAD == SANSA_FUZE_PAD #define DOOMBUTTON_SCROLLWHEEL #define DOOMBUTTON_SCROLLWHEEL_CC BUTTON_SCROLL_BACK @@ -214,6 +218,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_HOME #define DOOMBUTTON_ENTER BUTTON_SELECT #define DOOMBUTTON_WEAPON DOOMBUTTON_SCROLLWHEEL_CW + #elif CONFIG_KEYPAD == SANSA_C200_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -224,6 +229,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_POWER #define DOOMBUTTON_ENTER BUTTON_SELECT #define DOOMBUTTON_WEAPON BUTTON_VOL_UP + #elif CONFIG_KEYPAD == SANSA_CLIP_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -234,6 +240,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_POWER #define DOOMBUTTON_ENTER BUTTON_SELECT #define DOOMBUTTON_WEAPON BUTTON_VOL_UP + #elif CONFIG_KEYPAD == GIGABEAT_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -245,6 +252,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ENTER BUTTON_SELECT #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN #define DOOMBUTTON_MAP BUTTON_VOL_UP + #elif CONFIG_KEYPAD == GIGABEAT_S_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -256,6 +264,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ENTER BUTTON_SELECT #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN #define DOOMBUTTON_MAP BUTTON_VOL_UP + #elif CONFIG_KEYPAD == MROBE500_PAD #define DOOMBUTTON_ESC BUTTON_POWER #define DOOMBUTTON_UP BUTTON_RC_PLAY @@ -266,6 +275,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_SHOOT BUTTON_RC_VOL_UP #define DOOMBUTTON_ENTER BUTTON_RC_MODE #define DOOMBUTTON_WEAPON BUTTON_RC_HEART + #elif CONFIG_KEYPAD == IRIVER_H100_PAD || \ CONFIG_KEYPAD == IRIVER_H300_PAD #define DOOMBUTTON_UP BUTTON_UP @@ -277,6 +287,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_OFF #define DOOMBUTTON_ENTER BUTTON_SELECT #define DOOMBUTTON_WEAPON BUTTON_ON + #elif CONFIG_KEYPAD == IAUDIO_M3_PAD #define DOOMBUTTON_ESC BUTTON_RC_REC #define DOOMBUTTON_UP BUTTON_RC_VOL_UP @@ -287,11 +298,13 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_SHOOT BUTTON_RC_MODE #define DOOMBUTTON_ENTER BUTTON_RC_PLAY #define DOOMBUTTON_WEAPON BUTTON_RC_MENU + #elif CONFIG_KEYPAD == COWON_D2_PAD #define DOOMBUTTON_ESC BUTTON_POWER #define DOOMBUTTON_SHOOT BUTTON_PLUS #define DOOMBUTTON_WEAPON BUTTON_MINUS #define DOOMBUTTON_MAP BUTTON_MENU + #elif CONFIG_KEYPAD == MROBE100_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -302,6 +315,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_POWER #define DOOMBUTTON_ENTER BUTTON_MENU #define DOOMBUTTON_WEAPON BUTTON_DISPLAY + #elif CONFIG_KEYPAD == IAUDIO67_PAD #define DOOMBUTTON_ESC BUTTON_POWER #define DOOMBUTTON_UP BUTTON_STOP @@ -311,6 +325,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_SHOOT BUTTON_VOLUP #define DOOMBUTTON_OPEN BUTTON_VOLDOWN #define DOOMBUTTON_ENTER BUTTON_MENU + #elif CONFIG_KEYPAD == CREATIVEZVM_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -322,6 +337,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ENTER BUTTON_PLAY #define DOOMBUTTON_WEAPON BUTTON_MENU #define DOOMBUTTON_MAP BUTTON_CUSTOM + #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -333,6 +349,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ENTER BUTTON_VIEW #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN #define DOOMBUTTON_MAP BUTTON_VOL_UP + #elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -344,6 +361,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ENTER BUTTON_PLAY #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN #define DOOMBUTTON_MAP BUTTON_VOL_UP + #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -355,13 +373,16 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ENTER BUTTON_LEFT #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN #define DOOMBUTTON_MAP BUTTON_VOL_UP + #elif CONFIG_KEYPAD == ONDAVX747_PAD #define DOOMBUTTON_ESC BUTTON_POWER #define DOOMBUTTON_SHOOT BUTTON_VOL_UP #define DOOMBUTTON_WEAPON BUTTON_VOL_DOWN #define DOOMBUTTON_MAP BUTTON_MENU + #elif CONFIG_KEYPAD == ONDAVX777_PAD #define DOOMBUTTON_ESC BUTTON_POWER + #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -373,6 +394,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ENTER (BUTTON_PLAY|BUTTON_RIGHT) #define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_UP) #define DOOMBUTTON_MAP (BUTTON_PLAY|BUTTON_DOWN) + #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD #define DOOMBUTTON_UP BUTTON_OK #define DOOMBUTTON_DOWN BUTTON_CANCEL @@ -383,6 +405,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_REC #define DOOMBUTTON_ENTER BUTTON_POWER #define DOOMBUTTON_WEAPON BUTTON_PLAY + #elif CONFIG_KEYPAD == MPIO_HD200_PAD #define DOOMBUTTON_UP BUTTON_REW #define DOOMBUTTON_DOWN BUTTON_FF @@ -393,6 +416,7 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_REC #define DOOMBUTTON_ENTER BUTTON_PLAY #define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_REPEAT) + #elif CONFIG_KEYPAD == MPIO_HD300_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN @@ -403,16 +427,20 @@ void I_ShutdownGraphics(void) #define DOOMBUTTON_ESC BUTTON_REC #define DOOMBUTTON_ENTER (BUTTON_PLAY|BUTTON_REPEAT) #define DOOMBUTTON_WEAPON BUTTON_PLAY + #elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN #define DOOMBUTTON_LEFT BUTTON_LEFT #define DOOMBUTTON_RIGHT BUTTON_RIGHT -#define DOOMBUTTON_SHOOT BUTTON_SELECT #define DOOMBUTTON_OPEN BUTTON_PLAYPAUSE +#define DOOMBUTTON_QUIT BUTTON_POWER #define DOOMBUTTON_ESC BUTTON_BACK -#define DOOMBUTTON_ENTER (BUTTON_PLAYPAUSE|BUTTON_REPEAT) -#define DOOMBUTTON_WEAPON (BUTTON_SELECT|BUTTON_REPEAT) +#define DOOMBUTTON_ENTER BUTTON_SELECT +#define DOOMBUTTON_SHOOT BUTTON_SELECT +#define DOOMBUTTON_WEAPON BUTTON_BOTTOMLEFT +#define DOOMBUTTON_MAP BUTTON_BOTTOMRIGHT + #elif CONFIG_KEYPAD == SANSA_CONNECT_PAD #define DOOMBUTTON_UP BUTTON_UP #define DOOMBUTTON_DOWN BUTTON_DOWN -- 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