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authorJens Arnold <amiconn@rockbox.org>2006-06-06 22:23:52 +0000
committerJens Arnold <amiconn@rockbox.org>2006-06-06 22:23:52 +0000
commit0dd1f8ec11f28fe34c93ba97af95eb2be2fef44f (patch)
treee3e77d4e6b25b82c82b3570cd8c4a988c7788e66 /apps/plugin.h
parent8c9e22580e220b793130ed3ac67b9c54e85b3d0f (diff)
downloadrockbox-0dd1f8ec11f28fe34c93ba97af95eb2be2fef44f.tar.gz
rockbox-0dd1f8ec11f28fe34c93ba97af95eb2be2fef44f.zip
Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10080 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugin.h')
-rw-r--r--apps/plugin.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/apps/plugin.h b/apps/plugin.h
index de8f267ec8..b4990b8fb6 100644
--- a/apps/plugin.h
+++ b/apps/plugin.h
@@ -421,9 +421,9 @@ struct plugin_api {
421#ifndef SIMULATOR 421#ifndef SIMULATOR
422 unsigned int (*battery_voltage)(void); 422 unsigned int (*battery_voltage)(void);
423#endif 423#endif
424#ifdef HAVE_CHARGING 424#ifdef CONFIG_CHARGING
425 bool (*charger_inserted)(void); 425 bool (*charger_inserted)(void);
426# ifdef HAVE_CHARGE_STATE 426# if CONFIG_CHARGING == CHARGING_MONITOR
427 bool (*charging_state)(void); 427 bool (*charging_state)(void);
428# endif 428# endif
429#endif 429#endif