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authorAndree Buschmann <AndreeBuschmann@t-online.de>2011-08-07 20:01:04 +0000
committerAndree Buschmann <AndreeBuschmann@t-online.de>2011-08-07 20:01:04 +0000
commitacb0917556fc33681c1df5a530cf754193e67705 (patch)
tree052a47097009a210e4aed9c207bd6aa4828cc000 /apps/codecs/libgme/gme.h
parent93c6f1329a5691a8be158cefe15641bd1daf9ef8 (diff)
downloadrockbox-acb0917556fc33681c1df5a530cf754193e67705.tar.gz
rockbox-acb0917556fc33681c1df5a530cf754193e67705.zip
Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/codecs/libgme/gme.h')
-rw-r--r--apps/codecs/libgme/gme.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/apps/codecs/libgme/gme.h b/apps/codecs/libgme/gme.h
new file mode 100644
index 0000000000..d6803704ce
--- /dev/null
+++ b/apps/codecs/libgme/gme.h
@@ -0,0 +1,18 @@
1/* Game music emulator library C interface (also usable from C++) */
2
3/* Game_Music_Emu 0.5.2 */
4#ifndef GME_H
5#define GME_H
6
7#ifdef __cplusplus
8 extern "C" {
9#endif
10
11/* Error string returned by library functions, or NULL if no error (success) */
12typedef const char* gme_err_t;
13
14#ifdef __cplusplus
15 }
16#endif
17
18#endif