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Diffstat (limited to 'uisimulator/sdl/thread-sdl.c')
-rw-r--r--uisimulator/sdl/thread-sdl.c17
1 files changed, 15 insertions, 2 deletions
diff --git a/uisimulator/sdl/thread-sdl.c b/uisimulator/sdl/thread-sdl.c
index ab1086dd7d..1522f318a6 100644
--- a/uisimulator/sdl/thread-sdl.c
+++ b/uisimulator/sdl/thread-sdl.c
@@ -64,15 +64,18 @@ extern long start_tick;
64void thread_sdl_shutdown(void) 64void thread_sdl_shutdown(void)
65{ 65{
66 int i; 66 int i;
67 /* Take control */
68 SDL_LockMutex(m);
69 67
70 /* Tell all threads jump back to their start routines, unlock and exit 68 /* Tell all threads jump back to their start routines, unlock and exit
71 gracefully - we'll check each one in turn for it's status. Threads 69 gracefully - we'll check each one in turn for it's status. Threads
72 _could_ terminate via remove_thread or multiple threads could exit 70 _could_ terminate via remove_thread or multiple threads could exit
73 on each unlock but that is safe. */ 71 on each unlock but that is safe. */
72
73 /* Do this before trying to acquire lock */
74 threads_exit = true; 74 threads_exit = true;
75 75
76 /* Take control */
77 SDL_LockMutex(m);
78
76 for (i = 0; i < MAXTHREADS; i++) 79 for (i = 0; i < MAXTHREADS; i++)
77 { 80 {
78 struct thread_entry *thread = &threads[i]; 81 struct thread_entry *thread = &threads[i];
@@ -200,6 +203,16 @@ bool thread_sdl_init(void *param)
200 return true; 203 return true;
201} 204}
202 205
206void thread_sdl_exception_wait(void)
207{
208 while (1)
209 {
210 SDL_Delay(HZ/10);
211 if (threads_exit)
212 thread_exit();
213 }
214}
215
203/* A way to yield and leave the threading system for extended periods */ 216/* A way to yield and leave the threading system for extended periods */
204void thread_sdl_thread_lock(void *me) 217void thread_sdl_thread_lock(void *me)
205{ 218{