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Diffstat (limited to 'uisimulator/sdl/lcd-x11.c')
-rw-r--r--uisimulator/sdl/lcd-x11.c212
1 files changed, 0 insertions, 212 deletions
diff --git a/uisimulator/sdl/lcd-x11.c b/uisimulator/sdl/lcd-x11.c
deleted file mode 100644
index c30d857d8c..0000000000
--- a/uisimulator/sdl/lcd-x11.c
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1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19
20#include <stdio.h>
21#include <string.h>
22#include <stdarg.h>
23#include <stdlib.h>
24#include <ctype.h>
25#include <sys/types.h>
26#include <sys/stat.h>
27#include <fcntl.h>
28
29#include <errno.h>
30#include <ctype.h>
31#include <time.h>
32
33#include "screenhack.h"
34#include "system.h"
35#include "config.h"
36
37/*
38 * Specific implementations for X11, using the generic LCD API and data.
39 */
40
41#include "lcd-x11.h"
42#include "lcd-playersim.h"
43
44#include <SDL.h>
45
46extern SDL_Surface *surface;
47
48extern void screen_resized(int width, int height);
49extern bool lcd_display_redraw;
50
51#ifdef HAVE_LCD_BITMAP
52#if LCD_DEPTH==16
53fb_data lcd_framebuffer_copy[LCD_HEIGHT][LCD_WIDTH*2];
54#else
55fb_data lcd_framebuffer_copy[LCD_HEIGHT][LCD_WIDTH];
56#endif
57
58void lcd_update (void)
59{
60 /* update a full screen rect */
61 lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT);
62}
63
64void lcd_update_rect(int x_start, int y_start,
65 int width, int height)
66{
67 int x;
68 int y;
69 int p=0;
70 int xmax;
71 int ymax;
72 int colors[LCD_WIDTH * LCD_HEIGHT];
73 struct coordinate points[LCD_WIDTH * LCD_HEIGHT];
74
75#if 0
76 fprintf(stderr, "%04d: lcd_update_rect(%d, %d, %d, %d)\n",
77 counter++, x_start, y_start, width, height);
78#endif
79 ymax = y_start + height;
80 xmax = x_start + width;
81
82 if(xmax > LCD_WIDTH)
83 xmax = LCD_WIDTH;
84 if(ymax >= LCD_HEIGHT)
85 ymax = LCD_HEIGHT;
86
87 for (x = x_start; x < xmax; x++)
88 for (y = y_start; y < ymax; y++)
89 {
90#if LCD_DEPTH == 1
91 Uint32 sdl_white = SDL_MapRGB(surface->format, 255, 255, 255);
92 Uint32 sdl_black = SDL_MapRGB(surface->format, 0, 0, 0);
93 points[p].x = x + MARGIN_X;
94 points[p].y = y + MARGIN_Y;
95 colors[p] = ((lcd_framebuffer[y/8][x] >> (y & 7)) & 1) ? sdl_black : sdl_white;
96#elif LCD_DEPTH == 2
97 unsigned gray = ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3) * 85;
98 points[p].x = x + MARGIN_X;
99 points[p].y = y + MARGIN_Y;
100 colors[p] = SDL_MapRGB(surface->format, 255-gray, 255-gray, 255-gray);
101#elif LCD_DEPTH == 16
102#if LCD_PIXELFORMAT == RGB565SWAPPED
103 unsigned short pixel = swap16(lcd_framebuffer[y][x]);
104 unsigned r = ((pixel >> 11) & 0x1f) << 3;
105 unsigned g = ((pixel >> 5) & 0x3f) << 2;
106 unsigned b = (pixel & 0x1f) << 3;
107 points[p].x = x + MARGIN_X;
108 points[p].y = y + MARGIN_Y;
109 colors[p] = SDL_MapRGB(surface->format, r, g, b);
110#else
111 unsigned r = ((lcd_framebuffer[y][x] >> 11) & 0x1f) << 3;
112 unsigned g = ((lcd_framebuffer[y][x] >> 5) & 0x3f) << 2;
113 unsigned b = ((lcd_framebuffer[y][x]) & 0x1f) << 3;
114 points[p].x = x + MARGIN_X;
115 points[p].y = y + MARGIN_Y;
116 colors[p] = SDL_MapRGB(surface->format, r, g, b);
117#endif
118#endif
119 p++;
120 }
121
122 dots(colors, &points[0], p);
123 /* printf("lcd_update_rect: Draws %d pixels, clears %d pixels\n", p, cp);*/
124 SDL_UpdateRect(surface, 0, 0, 0, 0);
125 lcd_display_redraw=false;
126}
127
128#ifdef LCD_REMOTE_HEIGHT
129extern unsigned char lcd_remote_framebuffer[LCD_REMOTE_HEIGHT/8][LCD_REMOTE_WIDTH];
130unsigned char lcd_remote_framebuffer_copy[LCD_REMOTE_HEIGHT/8][LCD_REMOTE_WIDTH];
131
132#define REMOTE_START_Y (LCD_HEIGHT + 2*MARGIN_Y)
133
134void lcd_remote_update (void)
135{
136 lcd_remote_update_rect(0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT);
137}
138
139void lcd_remote_update_rect(int x_start, int y_start,
140 int width, int height)
141{
142 int x;
143 int y;
144 int p=0;
145 int xmax;
146 int ymax;
147 struct coordinate points[LCD_REMOTE_WIDTH * LCD_REMOTE_HEIGHT];
148 int colors[LCD_REMOTE_WIDTH * LCD_REMOTE_HEIGHT];
149 Uint32 sdl_white = SDL_MapRGB(surface->format, 255, 255, 255);
150 Uint32 sdl_black = SDL_MapRGB(surface->format, 0, 0, 0);
151
152#if 0
153 fprintf(stderr, "%04d: lcd_update_rect(%d, %d, %d, %d)\n",
154 counter++, x_start, y_start, width, height);
155#endif
156 ymax = y_start + height;
157 xmax = x_start + width;
158
159 if(xmax > LCD_REMOTE_WIDTH)
160 xmax = LCD_REMOTE_WIDTH;
161 if(ymax >= LCD_REMOTE_HEIGHT)
162 ymax = LCD_REMOTE_HEIGHT;
163
164 for (x = x_start; x < xmax; x++)
165 for (y = y_start; y < ymax; y++) {
166 colors[p] = ((lcd_remote_framebuffer[y/8][x] >> (y & 7)) & 1) ? sdl_black : sdl_white;
167 points[p].x = x + MARGIN_X;
168 points[p].y = y + MARGIN_Y + REMOTE_START_Y;
169 p++;
170 }
171
172 dots(colors, &points[0], p);
173 /* printf("lcd_update_rect: Draws %d pixels, clears %d pixels\n", p, cp);*/
174 SDL_UpdateRect(surface, 0, 0, 0, 0);
175 lcd_display_redraw=false;
176}
177
178
179#endif
180
181#endif
182#ifdef HAVE_LCD_CHARCELLS
183
184/* Defined in lcd-playersim.c */
185extern void lcd_print_char(int x, int y);
186extern unsigned char lcd_buffer[2][11];
187
188extern unsigned char hardware_buffer_lcd[11][2];
189static unsigned char lcd_buffer_copy[11][2];
190
191void lcd_update (void)
192{
193 bool changed=false;
194 int x, y;
195 for (y=0; y<2; y++) {
196 for (x=0; x<11; x++) {
197 if (lcd_display_redraw ||
198 lcd_buffer_copy[x][y] != hardware_buffer_lcd[x][y]) {
199 lcd_buffer_copy[x][y] = hardware_buffer_lcd[x][y];
200 lcd_print_char(x, y);
201 changed=true;
202 }
203 }
204 }
205 if (changed)
206 {
207 SDL_UpdateRect(surface, 0, 0, 0, 0);
208 }
209 lcd_display_redraw=false;
210}
211
212#endif