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Diffstat (limited to 'uisimulator/sdl/lcd-remote-bitmap.c')
-rw-r--r--uisimulator/sdl/lcd-remote-bitmap.c42
1 files changed, 25 insertions, 17 deletions
diff --git a/uisimulator/sdl/lcd-remote-bitmap.c b/uisimulator/sdl/lcd-remote-bitmap.c
index ecb9904a40..c44e476288 100644
--- a/uisimulator/sdl/lcd-remote-bitmap.c
+++ b/uisimulator/sdl/lcd-remote-bitmap.c
@@ -24,7 +24,7 @@
24#include "lcd-remote-bitmap.h" 24#include "lcd-remote-bitmap.h"
25#include "screendump.h" 25#include "screendump.h"
26 26
27SDL_Surface *remote_surface; 27SDL_Surface *remote_surface = 0;
28 28
29SDL_Color remote_bl_color_dark = {RED_CMP(LCD_REMOTE_BL_DARKCOLOR), 29SDL_Color remote_bl_color_dark = {RED_CMP(LCD_REMOTE_BL_DARKCOLOR),
30 GREEN_CMP(LCD_REMOTE_BL_DARKCOLOR), 30 GREEN_CMP(LCD_REMOTE_BL_DARKCOLOR),
@@ -65,27 +65,35 @@ void lcd_remote_update (void)
65 65
66void lcd_remote_update_rect(int x_start, int y_start, int width, int height) 66void lcd_remote_update_rect(int x_start, int y_start, int width, int height)
67{ 67{
68 sdl_update_rect(remote_surface, x_start, y_start, width, height, 68 if (remote_surface)
69 LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, get_lcd_remote_pixel); 69 {
70 sdl_gui_update(remote_surface, x_start, y_start, width, height, 70 sdl_update_rect(remote_surface, x_start, y_start, width, height,
71 LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, background ? UI_REMOTE_POSX : 0, 71 LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, get_lcd_remote_pixel);
72 background ? UI_REMOTE_POSY : LCD_HEIGHT); 72 sdl_gui_update(remote_surface, x_start, y_start, width, height,
73 LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, background ? UI_REMOTE_POSX : 0,
74 background ? UI_REMOTE_POSY : LCD_HEIGHT);
75 }
73} 76}
74 77
75void sim_remote_backlight(int value) 78void sim_remote_backlight(int value)
76{ 79{
77 if (value > 0) { 80 if (remote_surface)
78 sdl_set_gradient(remote_surface, &remote_bl_color_dark, 81 {
79 &remote_bl_color_bright, 0, NUM_SHADES); 82 if (value > 0)
80 } else { 83 {
81 sdl_set_gradient(remote_surface, &remote_color_dark, 84 sdl_set_gradient(remote_surface, &remote_bl_color_dark,
82 &remote_color_bright, 0, NUM_SHADES); 85 &remote_bl_color_bright, 0, NUM_SHADES);
86 }
87 else
88 {
89 sdl_set_gradient(remote_surface, &remote_color_dark,
90 &remote_color_bright, 0, NUM_SHADES);
91 }
92 sdl_gui_update(remote_surface, 0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT,
93 LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT,
94 background ? UI_REMOTE_POSX : 0,
95 background? UI_REMOTE_POSY : LCD_HEIGHT);
83 } 96 }
84
85 sdl_gui_update(remote_surface, 0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT,
86 LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT,
87 background ? UI_REMOTE_POSX : 0,
88 background? UI_REMOTE_POSY : LCD_HEIGHT);
89} 97}
90 98
91/* initialise simulator lcd remote driver */ 99/* initialise simulator lcd remote driver */