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Diffstat (limited to 'uisimulator/sdl/lcd-remote-bitmap.c')
-rw-r--r--uisimulator/sdl/lcd-remote-bitmap.c110
1 files changed, 0 insertions, 110 deletions
diff --git a/uisimulator/sdl/lcd-remote-bitmap.c b/uisimulator/sdl/lcd-remote-bitmap.c
deleted file mode 100644
index c44e476288..0000000000
--- a/uisimulator/sdl/lcd-remote-bitmap.c
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1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2006 Dan Everton
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21
22#include "uisdl.h"
23#include "lcd-sdl.h"
24#include "lcd-remote-bitmap.h"
25#include "screendump.h"
26
27SDL_Surface *remote_surface = 0;
28
29SDL_Color remote_bl_color_dark = {RED_CMP(LCD_REMOTE_BL_DARKCOLOR),
30 GREEN_CMP(LCD_REMOTE_BL_DARKCOLOR),
31 BLUE_CMP(LCD_REMOTE_BL_DARKCOLOR), 0};
32SDL_Color remote_bl_color_bright = {RED_CMP(LCD_REMOTE_BL_BRIGHTCOLOR),
33 GREEN_CMP(LCD_REMOTE_BL_BRIGHTCOLOR),
34 BLUE_CMP(LCD_REMOTE_BL_BRIGHTCOLOR), 0};
35SDL_Color remote_color_dark = {RED_CMP(LCD_REMOTE_DARKCOLOR),
36 GREEN_CMP(LCD_REMOTE_DARKCOLOR),
37 BLUE_CMP(LCD_REMOTE_DARKCOLOR), 0};
38SDL_Color remote_color_bright = {RED_CMP(LCD_REMOTE_BRIGHTCOLOR),
39 GREEN_CMP(LCD_REMOTE_BRIGHTCOLOR),
40 BLUE_CMP(LCD_REMOTE_BRIGHTCOLOR), 0};
41
42#define NUM_SHADES 129
43
44#if LCD_REMOTE_DEPTH == 2
45/* Only defined for positive, non-split LCD for now */
46static const unsigned char colorindex[4] = {128, 85, 43, 0};
47#endif
48
49static unsigned long get_lcd_remote_pixel(int x, int y)
50{
51#if LCD_REMOTE_DEPTH == 1
52 return lcd_remote_framebuffer[y/8][x] & (1 << (y & 7)) ? 0 : (NUM_SHADES-1);
53#elif LCD_REMOTE_DEPTH == 2
54#if LCD_REMOTE_PIXELFORMAT == VERTICAL_INTERLEAVED
55 unsigned bits = (lcd_remote_framebuffer[y/8][x] >> (y & 7)) & 0x0101;
56 return colorindex[(bits | (bits >> 7)) & 3];
57#endif
58#endif
59}
60
61void lcd_remote_update (void)
62{
63 lcd_remote_update_rect(0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT);
64}
65
66void lcd_remote_update_rect(int x_start, int y_start, int width, int height)
67{
68 if (remote_surface)
69 {
70 sdl_update_rect(remote_surface, x_start, y_start, width, height,
71 LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, get_lcd_remote_pixel);
72 sdl_gui_update(remote_surface, x_start, y_start, width, height,
73 LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, background ? UI_REMOTE_POSX : 0,
74 background ? UI_REMOTE_POSY : LCD_HEIGHT);
75 }
76}
77
78void sim_remote_backlight(int value)
79{
80 if (remote_surface)
81 {
82 if (value > 0)
83 {
84 sdl_set_gradient(remote_surface, &remote_bl_color_dark,
85 &remote_bl_color_bright, 0, NUM_SHADES);
86 }
87 else
88 {
89 sdl_set_gradient(remote_surface, &remote_color_dark,
90 &remote_color_bright, 0, NUM_SHADES);
91 }
92 sdl_gui_update(remote_surface, 0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT,
93 LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT,
94 background ? UI_REMOTE_POSX : 0,
95 background? UI_REMOTE_POSY : LCD_HEIGHT);
96 }
97}
98
99/* initialise simulator lcd remote driver */
100void sim_lcd_remote_init(void)
101{
102 remote_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
103 LCD_REMOTE_WIDTH * display_zoom,
104 LCD_REMOTE_HEIGHT * display_zoom,
105 8, 0, 0, 0, 0);
106
107 sdl_set_gradient(remote_surface, &remote_bl_color_dark,
108 &remote_bl_color_bright, 0, NUM_SHADES);
109}
110