diff options
Diffstat (limited to 'uisimulator/sdl/lcd-charcells.c')
-rw-r--r-- | uisimulator/sdl/lcd-charcells.c | 34 |
1 files changed, 21 insertions, 13 deletions
diff --git a/uisimulator/sdl/lcd-charcells.c b/uisimulator/sdl/lcd-charcells.c index 6f09858717..19d27d5152 100644 --- a/uisimulator/sdl/lcd-charcells.c +++ b/uisimulator/sdl/lcd-charcells.c | |||
@@ -35,10 +35,19 @@ | |||
35 | extern int sim_creat(const char *name); | 35 | extern int sim_creat(const char *name); |
36 | 36 | ||
37 | SDL_Surface* lcd_surface; | 37 | SDL_Surface* lcd_surface; |
38 | SDL_Color lcd_color_zero = {UI_LCD_BGCOLOR, 0}; | 38 | |
39 | SDL_Color lcd_backlight_color_zero = {UI_LCD_BGCOLORLIGHT, 0}; | 39 | SDL_Color lcd_bl_color_dark = {RED_CMP(LCD_BL_DARKCOLOR), |
40 | SDL_Color lcd_color_max = {UI_LCD_FGCOLOR, 0}; | 40 | GREEN_CMP(LCD_BL_DARKCOLOR), |
41 | SDL_Color lcd_backlight_color_max = {UI_LCD_FGCOLORLIGHT, 0}; | 41 | BLUE_CMP(LCD_BL_DARKCOLOR), 0}; |
42 | SDL_Color lcd_bl_color_bright = {RED_CMP(LCD_BL_BRIGHTCOLOR), | ||
43 | GREEN_CMP(LCD_BL_BRIGHTCOLOR), | ||
44 | BLUE_CMP(LCD_BL_BRIGHTCOLOR), 0}; | ||
45 | SDL_Color lcd_color_dark = {RED_CMP(LCD_DARKCOLOR), | ||
46 | GREEN_CMP(LCD_DARKCOLOR), | ||
47 | BLUE_CMP(LCD_DARKCOLOR), 0}; | ||
48 | SDL_Color lcd_color_bright = {RED_CMP(LCD_BRIGHTCOLOR), | ||
49 | GREEN_CMP(LCD_BRIGHTCOLOR), | ||
50 | BLUE_CMP(LCD_BRIGHTCOLOR), 0}; | ||
42 | 51 | ||
43 | 52 | ||
44 | static unsigned long get_lcd_pixel(int x, int y) | 53 | static unsigned long get_lcd_pixel(int x, int y) |
@@ -78,12 +87,11 @@ void lcd_update(void) | |||
78 | void sim_backlight(int value) | 87 | void sim_backlight(int value) |
79 | { | 88 | { |
80 | if (value > 0) { | 89 | if (value > 0) { |
81 | sdl_set_gradient(lcd_surface, &lcd_backlight_color_zero, | 90 | sdl_set_gradient(lcd_surface, &lcd_bl_color_bright, |
82 | &lcd_backlight_color_max, | 91 | &lcd_bl_color_dark, 0, (1<<LCD_DEPTH)); |
83 | 0, (1<<LCD_DEPTH)); | ||
84 | } else { | 92 | } else { |
85 | sdl_set_gradient(lcd_surface, &lcd_color_zero, &lcd_color_max, | 93 | sdl_set_gradient(lcd_surface, &lcd_color_bright, |
86 | 0, (1<<LCD_DEPTH)); | 94 | &lcd_color_dark, 0, (1<<LCD_DEPTH)); |
87 | } | 95 | } |
88 | 96 | ||
89 | sim_lcd_update_rect(0, 0, SIM_LCD_WIDTH, SIM_LCD_HEIGHT); | 97 | sim_lcd_update_rect(0, 0, SIM_LCD_WIDTH, SIM_LCD_HEIGHT); |
@@ -98,8 +106,8 @@ void sim_lcd_init(void) | |||
98 | SIM_LCD_HEIGHT * display_zoom, | 106 | SIM_LCD_HEIGHT * display_zoom, |
99 | 8, 0, 0, 0, 0); | 107 | 8, 0, 0, 0, 0); |
100 | 108 | ||
101 | sdl_set_gradient(lcd_surface, &lcd_backlight_color_zero, &lcd_color_max, | 109 | sdl_set_gradient(lcd_surface, &lcd_bl_color_bright, |
102 | 0, (1<<LCD_DEPTH)); | 110 | &lcd_bl_color_dark, 0, (1<<LCD_DEPTH)); |
103 | } | 111 | } |
104 | 112 | ||
105 | #define BMP_COMPRESSION 0 /* BI_RGB */ | 113 | #define BMP_COMPRESSION 0 /* BI_RGB */ |
@@ -133,8 +141,8 @@ static const unsigned char bmpheader[] = | |||
133 | LE32_CONST(BMP_NUMCOLORS), /* Number of used colours */ | 141 | LE32_CONST(BMP_NUMCOLORS), /* Number of used colours */ |
134 | LE32_CONST(BMP_NUMCOLORS), /* Number of important colours */ | 142 | LE32_CONST(BMP_NUMCOLORS), /* Number of important colours */ |
135 | 143 | ||
136 | 0x90, 0xee, 0x90, 0x00, /* Colour #0 */ | 144 | BMP_COLOR(LCD_BL_BRIGHTCOLOR), |
137 | 0x00, 0x00, 0x00, 0x00 /* Colour #1 */ | 145 | BMP_COLOR(LCD_BL_DARKCOLOR) |
138 | }; | 146 | }; |
139 | 147 | ||
140 | void screen_dump(void) | 148 | void screen_dump(void) |