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Diffstat (limited to 'uisimulator/sdl/lcd-bitmap.c')
-rw-r--r--uisimulator/sdl/lcd-bitmap.c20
1 files changed, 19 insertions, 1 deletions
diff --git a/uisimulator/sdl/lcd-bitmap.c b/uisimulator/sdl/lcd-bitmap.c
index db4a98d823..2fd7576ecc 100644
--- a/uisimulator/sdl/lcd-bitmap.c
+++ b/uisimulator/sdl/lcd-bitmap.c
@@ -17,13 +17,15 @@
17 * 17 *
18 ****************************************************************************/ 18 ****************************************************************************/
19 19
20#include "debug.h"
20#include "uisdl.h" 21#include "uisdl.h"
21#include "lcd-sdl.h" 22#include "lcd-sdl.h"
22 23
23SDL_Surface* lcd_surface; 24SDL_Surface* lcd_surface;
24 25
25#if LCD_DEPTH <= 8 26#if LCD_DEPTH <= 8
26SDL_Color lcd_color_zero = {UI_LCD_BGCOLORLIGHT, 0}; 27SDL_Color lcd_color_zero = {UI_LCD_BGCOLOR, 0};
28SDL_Color lcd_backlight_color_zero = {UI_LCD_BGCOLORLIGHT, 0};
27SDL_Color lcd_color_max = {0, 0, 0, 0}; 29SDL_Color lcd_color_max = {0, 0, 0, 0};
28#endif 30#endif
29 31
@@ -60,6 +62,22 @@ void lcd_update_rect(int x_start, int y_start, int width, int height)
60 get_lcd_pixel); 62 get_lcd_pixel);
61} 63}
62 64
65#ifdef CONFIG_BACKLIGHT
66void sim_backlight(int value)
67{
68#if LCD_DEPTH <= 8
69 if (value > 0) {
70 sdl_set_gradient(lcd_surface, &lcd_backlight_color_zero, &lcd_color_max, (1<<LCD_DEPTH));
71 } else {
72 sdl_set_gradient(lcd_surface, &lcd_color_zero, &lcd_color_max, (1<<LCD_DEPTH));
73 }
74
75 lcd_update();
76#else
77 DEBUGF("backlight: %s\n", (value > 0) ? "on" : "off");
78#endif
79}
80#endif
63 81
64/* initialise simulator lcd driver */ 82/* initialise simulator lcd driver */
65void sim_lcd_init(void) 83void sim_lcd_init(void)