diff options
Diffstat (limited to 'uisimulator/sdl/button.c')
-rw-r--r-- | uisimulator/sdl/button.c | 275 |
1 files changed, 275 insertions, 0 deletions
diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c new file mode 100644 index 0000000000..5def88b9af --- /dev/null +++ b/uisimulator/sdl/button.c | |||
@@ -0,0 +1,275 @@ | |||
1 | /*************************************************************************** | ||
2 | * __________ __ ___. | ||
3 | * Open \______ \ ____ ____ | | _\_ |__ _______ ___ | ||
4 | * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / | ||
5 | * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < | ||
6 | * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ | ||
7 | * \/ \/ \/ \/ \/ | ||
8 | * $Id$ | ||
9 | * | ||
10 | * Copyright (C) 2002 by Felix Arends | ||
11 | * | ||
12 | * All files in this archive are subject to the GNU General Public License. | ||
13 | * See the file COPYING in the source tree root for full license agreement. | ||
14 | * | ||
15 | * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY | ||
16 | * KIND, either express or implied. | ||
17 | * | ||
18 | ****************************************************************************/ | ||
19 | |||
20 | #include "uisdl.h" | ||
21 | #include "config.h" | ||
22 | #include "button.h" | ||
23 | #include "kernel.h" | ||
24 | #include "backlight.h" | ||
25 | #include "misc.h" | ||
26 | |||
27 | /* how long until repeat kicks in */ | ||
28 | #define REPEAT_START 6 | ||
29 | |||
30 | /* the speed repeat starts at */ | ||
31 | #define REPEAT_INTERVAL_START 4 | ||
32 | |||
33 | /* speed repeat finishes at */ | ||
34 | #define REPEAT_INTERVAL_FINISH 2 | ||
35 | |||
36 | struct event_queue button_queue; | ||
37 | |||
38 | static int btn = 0; /* Hopefully keeps track of currently pressed keys... */ | ||
39 | |||
40 | void button_event(int key, bool pressed) | ||
41 | { | ||
42 | bool post = false; | ||
43 | int new_btn = 0; | ||
44 | int diff = 0; | ||
45 | static int count = 0; | ||
46 | static int lastbtn; | ||
47 | static int repeat_speed = REPEAT_INTERVAL_START; | ||
48 | static int repeat_count = 0; | ||
49 | static bool repeat = false; | ||
50 | |||
51 | switch (key) | ||
52 | { | ||
53 | case SDLK_KP4: | ||
54 | case SDLK_LEFT: | ||
55 | new_btn = BUTTON_LEFT; | ||
56 | break; | ||
57 | case SDLK_KP6: | ||
58 | case SDLK_RIGHT: | ||
59 | new_btn = BUTTON_RIGHT; | ||
60 | break; | ||
61 | |||
62 | case SDLK_KP8: | ||
63 | case SDLK_UP: | ||
64 | #ifdef BUTTON_UP | ||
65 | new_btn = BUTTON_UP; | ||
66 | #elif defined BUTTON_SCROLL_FWD | ||
67 | new_btn = BUTTON_SCROLL_FWD; | ||
68 | #elif defined BUTTON_PLAY | ||
69 | new_btn = BUTTON_PLAY; | ||
70 | #endif | ||
71 | break; | ||
72 | |||
73 | case SDLK_KP2: | ||
74 | case SDLK_DOWN: | ||
75 | #ifdef BUTTON_DOWN | ||
76 | new_btn = BUTTON_DOWN; | ||
77 | #elif defined BUTTON_SCROLL_BACK | ||
78 | new_btn = BUTTON_SCROLL_BACK; | ||
79 | #elif defined BUTTON_STOP | ||
80 | new_btn = BUTTON_STOP; | ||
81 | #endif | ||
82 | break; | ||
83 | |||
84 | case SDLK_KP_PLUS: | ||
85 | #ifdef BUTTON_ON | ||
86 | new_btn = BUTTON_ON; | ||
87 | #elif defined(BUTTON_SELECT) && defined(BUTTON_PLAY) | ||
88 | new_btn = BUTTON_PLAY; | ||
89 | #endif | ||
90 | break; | ||
91 | |||
92 | #ifdef BUTTON_OFF | ||
93 | case SDLK_RETURN: | ||
94 | new_btn = BUTTON_OFF; | ||
95 | break; | ||
96 | #endif | ||
97 | |||
98 | #ifdef BUTTON_F1 | ||
99 | case SDLK_KP_DIVIDE: | ||
100 | case SDLK_F1: | ||
101 | new_btn = BUTTON_F1; | ||
102 | break; | ||
103 | case SDLK_KP_MULTIPLY: | ||
104 | case SDLK_F2: | ||
105 | new_btn = BUTTON_F2; | ||
106 | break; | ||
107 | case SDLK_KP_MINUS: | ||
108 | case SDLK_F3: | ||
109 | new_btn = BUTTON_F3; | ||
110 | break; | ||
111 | #elif defined(BUTTON_REC) | ||
112 | case SDLK_KP_DIVIDE: | ||
113 | case SDLK_F1: | ||
114 | new_btn = BUTTON_REC; | ||
115 | break; | ||
116 | #endif | ||
117 | |||
118 | case SDLK_KP5: | ||
119 | case SDLK_SPACE: | ||
120 | #if defined(BUTTON_PLAY) && !defined(BUTTON_SELECT) | ||
121 | new_btn = BUTTON_PLAY; | ||
122 | #elif defined(BUTTON_SELECT) | ||
123 | new_btn = BUTTON_SELECT; | ||
124 | #endif | ||
125 | break; | ||
126 | |||
127 | #ifdef HAVE_LCD_BITMAP | ||
128 | case SDLK_KP0: | ||
129 | case SDLK_F5: | ||
130 | if(pressed) | ||
131 | { | ||
132 | screen_dump(); | ||
133 | return; | ||
134 | } | ||
135 | break; | ||
136 | #endif | ||
137 | |||
138 | case SDLK_PERIOD: | ||
139 | case SDLK_INSERT: | ||
140 | #ifdef BUTTON_MENU | ||
141 | new_btn = BUTTON_MENU; | ||
142 | #elif defined(BUTTON_MODE) | ||
143 | new_btn = BUTTON_MODE; | ||
144 | #endif | ||
145 | break; | ||
146 | } | ||
147 | |||
148 | if (pressed) | ||
149 | btn |= new_btn; | ||
150 | else | ||
151 | btn &= ~new_btn; | ||
152 | |||
153 | /* Lots of stuff copied from real button.c. Not good, I think... */ | ||
154 | |||
155 | /* Find out if a key has been released */ | ||
156 | diff = btn ^ lastbtn; | ||
157 | |||
158 | if(diff && (btn & diff) == 0) | ||
159 | { | ||
160 | queue_post(&button_queue, BUTTON_REL | diff, NULL); | ||
161 | } | ||
162 | else | ||
163 | { | ||
164 | if ( btn ) | ||
165 | { | ||
166 | /* normal keypress */ | ||
167 | if ( btn != lastbtn ) | ||
168 | { | ||
169 | post = true; | ||
170 | repeat = false; | ||
171 | repeat_speed = REPEAT_INTERVAL_START; | ||
172 | |||
173 | } | ||
174 | else /* repeat? */ | ||
175 | { | ||
176 | if ( repeat ) | ||
177 | { | ||
178 | count--; | ||
179 | if (count == 0) | ||
180 | { | ||
181 | post = true; | ||
182 | /* yes we have repeat */ | ||
183 | repeat_speed--; | ||
184 | if (repeat_speed < REPEAT_INTERVAL_FINISH) | ||
185 | repeat_speed = REPEAT_INTERVAL_FINISH; | ||
186 | count = repeat_speed; | ||
187 | |||
188 | repeat_count++; | ||
189 | } | ||
190 | } | ||
191 | else | ||
192 | { | ||
193 | if (count++ > REPEAT_START) | ||
194 | { | ||
195 | post = true; | ||
196 | repeat = true; | ||
197 | repeat_count = 0; | ||
198 | /* initial repeat */ | ||
199 | count = REPEAT_INTERVAL_START; | ||
200 | } | ||
201 | } | ||
202 | } | ||
203 | if ( post ) | ||
204 | { | ||
205 | if(repeat) | ||
206 | queue_post(&button_queue, BUTTON_REPEAT | btn, NULL); | ||
207 | else | ||
208 | queue_post(&button_queue, btn, NULL); | ||
209 | |||
210 | #ifdef HAVE_REMOTE_LCD | ||
211 | if(btn & BUTTON_REMOTE) | ||
212 | remote_backlight_on(); | ||
213 | else | ||
214 | #endif | ||
215 | backlight_on(); | ||
216 | |||
217 | } | ||
218 | } | ||
219 | else | ||
220 | { | ||
221 | repeat = false; | ||
222 | count = 0; | ||
223 | } | ||
224 | } | ||
225 | lastbtn = btn & ~(BUTTON_REL | BUTTON_REPEAT); | ||
226 | } | ||
227 | |||
228 | /* Again copied from real button.c... */ | ||
229 | |||
230 | long button_get(bool block) | ||
231 | { | ||
232 | struct event ev; | ||
233 | |||
234 | if ( block || !queue_empty(&button_queue) ) { | ||
235 | queue_wait(&button_queue, &ev); | ||
236 | return ev.id; | ||
237 | } | ||
238 | return BUTTON_NONE; | ||
239 | } | ||
240 | |||
241 | long button_get_w_tmo(int ticks) | ||
242 | { | ||
243 | struct event ev; | ||
244 | queue_wait_w_tmo(&button_queue, &ev, ticks); | ||
245 | return (ev.id != SYS_TIMEOUT)? ev.id: BUTTON_NONE; | ||
246 | } | ||
247 | |||
248 | void button_init(void) | ||
249 | { | ||
250 | } | ||
251 | |||
252 | int button_status(void) | ||
253 | { | ||
254 | return btn; | ||
255 | } | ||
256 | |||
257 | void button_clear_queue(void) | ||
258 | { | ||
259 | queue_clear(&button_queue); | ||
260 | } | ||
261 | |||
262 | #ifdef HAS_BUTTON_HOLD | ||
263 | bool button_hold(void) { | ||
264 | /* temp fix for hold button on irivers */ | ||
265 | return false; | ||
266 | } | ||
267 | #endif | ||
268 | |||
269 | #ifdef HAS_REMOTE_BUTTON_HOLD | ||
270 | bool remote_button_hold(void) { | ||
271 | /* temp fix for hold button on irivers */ | ||
272 | return false; | ||
273 | } | ||
274 | #endif | ||
275 | |||