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-rw-r--r--uisimulator/sdl/button-sdl.h46
1 files changed, 0 insertions, 46 deletions
diff --git a/uisimulator/sdl/button-sdl.h b/uisimulator/sdl/button-sdl.h
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1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2009 by Thomas Martitz
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21
22
23#ifndef _BUTTON_SDL_H_
24#define _BUTTON_SDL_H_
25
26#include <stdbool.h>
27#include "config.h"
28#include "button-target.h"
29
30#undef HAVE_LCD_FLIP
31
32#undef button_init_device
33#define button_init_device()
34
35struct button_map {
36 int button, x, y, radius;
37 char *description;
38};
39
40int xy2button( int x, int y);
41bool button_hold(void);
42void button_init_sdl(void);
43#undef button_init_device
44#define button_init_device() button_init_sdl()
45
46#endif