diff options
Diffstat (limited to 'uisimulator/buttonmap/shanling-q1.c')
-rw-r--r-- | uisimulator/buttonmap/shanling-q1.c | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/uisimulator/buttonmap/shanling-q1.c b/uisimulator/buttonmap/shanling-q1.c new file mode 100644 index 0000000000..da9787ba2e --- /dev/null +++ b/uisimulator/buttonmap/shanling-q1.c | |||
@@ -0,0 +1,72 @@ | |||
1 | /*************************************************************************** | ||
2 | * __________ __ ___. | ||
3 | * Open \______ \ ____ ____ | | _\_ |__ _______ ___ | ||
4 | * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / | ||
5 | * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < | ||
6 | * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ | ||
7 | * \/ \/ \/ \/ \/ | ||
8 | * $Id$ | ||
9 | * | ||
10 | * Copyright (C) 2021 by Aidan MacDonald | ||
11 | * | ||
12 | * This program is free software; you can redistribute it and/or | ||
13 | * modify it under the terms of the GNU General Public License | ||
14 | * as published by the Free Software Foundation; either version 2 | ||
15 | * of the License, or (at your option) any later version. | ||
16 | * | ||
17 | * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY | ||
18 | * KIND, either express or implied. | ||
19 | * | ||
20 | ****************************************************************************/ | ||
21 | |||
22 | |||
23 | #include <SDL.h> | ||
24 | #include "button.h" | ||
25 | #include "buttonmap.h" | ||
26 | |||
27 | int key_to_button(int keyboard_button) | ||
28 | { | ||
29 | int new_btn = BUTTON_NONE; | ||
30 | switch (keyboard_button) | ||
31 | { | ||
32 | case SDLK_KP8: | ||
33 | case SDLK_UP: | ||
34 | new_btn = BUTTON_PREV; | ||
35 | break; | ||
36 | |||
37 | case SDLK_KP2: | ||
38 | case SDLK_DOWN: | ||
39 | new_btn = BUTTON_NEXT; | ||
40 | break; | ||
41 | |||
42 | case SDLK_KP5: | ||
43 | case SDLK_RETURN: | ||
44 | case SDLK_SPACE: | ||
45 | new_btn = BUTTON_PLAY; | ||
46 | break; | ||
47 | |||
48 | case SDLK_ESCAPE: | ||
49 | new_btn = BUTTON_POWER; | ||
50 | break; | ||
51 | |||
52 | case SDLK_KP_PLUS: | ||
53 | case SDLK_EQUALS: | ||
54 | new_btn = BUTTON_VOL_UP; | ||
55 | break; | ||
56 | |||
57 | case SDLK_KP_MINUS: | ||
58 | case SDLK_MINUS: | ||
59 | new_btn = BUTTON_VOL_DOWN; | ||
60 | break; | ||
61 | } | ||
62 | return new_btn; | ||
63 | } | ||
64 | |||
65 | struct button_map bm[] = { | ||
66 | { SDLK_KP_PLUS, 426, 140, 40, "Volume +" }, | ||
67 | { SDLK_KP_MINUS, 426, 180, 40, "Volume -" }, | ||
68 | { SDLK_SPACE, 0, 244, 40, "Play" }, | ||
69 | { SDLK_UP, 0, 133, 40, "Previous" }, | ||
70 | { SDLK_DOWN, 0, 357, 40, "Next" }, | ||
71 | { 0, 0, 0, 0, "None" } | ||
72 | }; | ||