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-rw-r--r--uisimulator/buttonmap/iaudio-6_7.c64
1 files changed, 64 insertions, 0 deletions
diff --git a/uisimulator/buttonmap/iaudio-6_7.c b/uisimulator/buttonmap/iaudio-6_7.c
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1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2008 Vitja Makarov
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21
22
23#include <SDL.h>
24#include "button.h"
25#include "buttonmap.h"
26
27int key_to_button(int keyboard_button)
28{
29 int new_btn = BUTTON_NONE;
30 switch (keyboard_button)
31 {
32 case SDLK_UP:
33 new_btn = BUTTON_RIGHT;
34 break;
35 case SDLK_DOWN:
36 new_btn = BUTTON_LEFT;
37 break;
38 case SDLK_LEFT:
39 new_btn = BUTTON_STOP;
40 break;
41 case SDLK_RETURN:
42 case SDLK_KP_ENTER:
43 case SDLK_RIGHT:
44 new_btn = BUTTON_PLAY;
45 break;
46 case SDLK_PLUS:
47 new_btn = BUTTON_VOLUP;
48 break;
49 case SDLK_MINUS:
50 new_btn = BUTTON_VOLDOWN;
51 break;
52 case SDLK_SPACE:
53 new_btn = BUTTON_MENU;
54 break;
55 case SDLK_BACKSPACE:
56 new_btn = BUTTON_POWER;
57 break;
58 }
59 return new_btn;
60}
61
62struct button_map bm[] = {
63 { 0, 0, 0, 0, "None" }
64};