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Diffstat (limited to 'uisimulator/buttonmap/creative-zvm.c')
-rw-r--r--uisimulator/buttonmap/creative-zvm.c83
1 files changed, 83 insertions, 0 deletions
diff --git a/uisimulator/buttonmap/creative-zvm.c b/uisimulator/buttonmap/creative-zvm.c
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+++ b/uisimulator/buttonmap/creative-zvm.c
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1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2008 Maurus Cuelenaere
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21
22
23#include <SDL.h>
24#include "button.h"
25#include "buttonmap.h"
26
27int key_to_button(int keyboard_button)
28{
29 int new_btn = BUTTON_NONE;
30 switch (keyboard_button)
31 {
32 case SDLK_KP1:
33 new_btn = BUTTON_BACK;
34 break;
35 case SDLK_KP3:
36 new_btn = BUTTON_MENU;
37 break;
38 case SDLK_KP7:
39 new_btn = BUTTON_CUSTOM;
40 break;
41 case SDLK_KP9:
42 new_btn = BUTTON_PLAY;
43 break;
44 case SDLK_KP4:
45 case SDLK_LEFT:
46 new_btn = BUTTON_LEFT;
47 break;
48 case SDLK_KP6:
49 case SDLK_RIGHT:
50 new_btn = BUTTON_RIGHT;
51 break;
52 case SDLK_KP8:
53 case SDLK_UP:
54 new_btn = BUTTON_UP;
55 break;
56 case SDLK_KP2:
57 case SDLK_DOWN:
58 new_btn = BUTTON_DOWN;
59 break;
60 case SDLK_KP5:
61 case SDLK_SPACE:
62 new_btn = BUTTON_SELECT;
63 break;
64 case SDLK_KP_MULTIPLY:
65 case SDLK_F8:
66 case SDLK_ESCAPE:
67 new_btn = BUTTON_POWER;
68 break;
69 }
70 return new_btn;
71}
72
73struct button_map bm[] = {
74 { SDLK_KP7, 52, 414, 35, "Custom" },
75 { SDLK_KP8, 185, 406, 55, "Up" },
76 { SDLK_KP9, 315, 421, 46, "Play" },
77 { SDLK_KP4, 122, 500, 41, "Left" },
78 { SDLK_KP6, 247, 493, 49, "Right" },
79 { SDLK_KP1, 58, 577, 49, "Back" },
80 { SDLK_KP2, 186, 585, 46, "Down" },
81 { SDLK_KP3, 311, 569, 47, "Menu" },
82 { 0, 0, 0, 0, "None" }
83};