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1/*
2 * 11/19/04 1.0 moved to LGPL.
3 * 29/01/00 Initial version. mdm@techie.com
4 *-----------------------------------------------------------------------
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU Library General Public License as published
7 * by the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU Library General Public License for more details.
14 *
15 * You should have received a copy of the GNU Library General Public
16 * License along with this program; if not, write to the Free Software
17 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
18 *----------------------------------------------------------------------
19 */
20
21package javazoom.jl.player;
22
23import javazoom.jl.decoder.Decoder;
24import javazoom.jl.decoder.JavaLayerException;
25
26/**
27 * The <code>AudioDevice</code> interface provides an abstraction for
28 * a device capable of sounding audio samples. Samples are written to
29 * the device wia the write() method. The device assumes
30 * that these samples are signed 16-bit samples taken at the output frequency
31 * of the decoder. If the decoder outputs more than one channel, the samples for
32 * each channel are assumed to appear consecutively, with the lower numbered
33 * channels preceeding higher-numbered channels. E.g. if there are two
34 * channels, the samples will appear in this order:
35 * <pre><code>
36 *
37 * l0, r0, l1, r1, l2, r2...
38 *
39 * where
40 * l<i>x</i> indicates the <i>x</i>th sample on channel 0
41 * r<i>x</i> indicates the <i>x</i>th sample on channel 1
42 * </code></pre>
43 *
44 * @since 0.0.8
45 * @author Mat McGowan
46 */
47public interface AudioDevice
48{
49 /**
50 * Prepares the AudioDevice for playback of audio samples.
51 * @param decoder The decoder that will be providing the audio
52 * samples.
53 *
54 * If the audio device is already open, this method returns silently.
55 *
56 */
57 public void open(Decoder decoder) throws JavaLayerException;
58
59 /**
60 * Retrieves the open state of this audio device.
61 *
62 * @return <code>true</code> if this audio device is open and playing
63 * audio samples, or <code>false</code> otherwise.
64 */
65 public boolean isOpen();
66
67 /**
68 * Writes a number of samples to this <code>AudioDevice</code>.
69 *
70 * @param samples The array of signed 16-bit samples to write
71 * to the audio device.
72 * @param offs The offset of the first sample.
73 * @param len The number of samples to write.
74 *
75 * This method may return prior to the samples actually being played
76 * by the audio device.
77 */
78 public void write(short[] samples, int offs, int len) throws JavaLayerException;
79
80
81 /**
82 * Closes this audio device. Any currently playing audio is stopped
83 * as soon as possible. Any previously written audio data that has not been heard
84 * is discarded.
85 *
86 * The implementation should ensure that any threads currently blocking
87 * on the device (e.g. during a <code>write</code> or <code>flush</code>
88 * operation should be unblocked by this method.
89 */
90 public void close();
91
92
93 /**
94 * Blocks until all audio samples previously written to this audio device have
95 * been heard.
96 */
97 public void flush();
98
99 /**
100 * Retrieves the current playback position in milliseconds.
101 */
102 public int getPosition();
103}