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1 | \subsection{xrick} | ||
2 | \screenshot{plugins/images/ss-xrick}{xrick}{img:xrick} | ||
3 | |||
4 | Xrick is a clone of the platform game \emph{'Rick Dangerous'} | ||
5 | (\url{http://en.wikipedia.org/wiki/Rick_Dangerous}), | ||
6 | originally written by 'BigOrno' | ||
7 | (\url{http://www.bigorno.net/xrick/}), | ||
8 | modified and ported to Rockbox by Pierluigi Vicinanza | ||
9 | (\url{https://github.com/pierluigi-vicinanza/xrick}). | ||
10 | |||
11 | Walk through the maps, avoid traps, kill the Bad Guys... and | ||
12 | try to stay alive long enough to accomplish your mission! | ||
13 | |||
14 | Rick can fire bullets, lay sticks of dynamite, walk, crawl, | ||
15 | climb, and also poke walls or Bad Guys with his stick. | ||
16 | Poking walls can trigger traps, open doors, etc. although | ||
17 | sometimes a dynamite stick or a bullet is needed. | ||
18 | Go figure. | ||
19 | |||
20 | \subsubsection{Getting started} | ||
21 | For the game to run you need the data files at \url{https://download.rockbox.org/useful/xrick-data.zip}. Extract the \fname{xrick-data.zip} archive into the top-level directory of your \dap. | ||
22 | |||
23 | \subsubsection{Controls} | ||
24 | By holding down \emph{Fire} and pressing \emph{Left} or \emph{Right}, | ||
25 | you can poke a wall (or anything else) with your stick. | ||
26 | By holding down \emph{Fire} and pressing \emph{Down}, you can lay a stick of dynamite. | ||
27 | By holding down \emph{Fire} and pressing \emph{Up}, you can fire a bullet. | ||
28 | |||
29 | Throughout the game, use these buttons to control Rick: | ||
30 | |||
31 | \begin{btnmap} | ||
32 | % | ||
33 | \opt{iriverh300}{\ButtonUp/\ButtonRec} | ||
34 | \opt{fuzeplus}{\ButtonUp} | ||
35 | \opt{ipodvideo}{\ButtonMenu} | ||
36 | \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginUp} | ||
37 | \opt{HAVEREMOTEKEYMAP}{& } | ||
38 | & Jump or Climb Up\\ | ||
39 | % | ||
40 | \opt{fuzeplus}{\ButtonPlay & Jump Right or Climb Up and Right\\} | ||
41 | % | ||
42 | \opt{fuzeplus}{\ButtonBack & Jump Left or Climb Up and Left\\} | ||
43 | % | ||
44 | \opt{iriverh300}{\ButtonDown/\ButtonMode} | ||
45 | \opt{fuzeplus}{\ButtonDown} | ||
46 | \opt{ipodvideo}{\ButtonPlay} | ||
47 | \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginDown} | ||
48 | \opt{HAVEREMOTEKEYMAP}{& } | ||
49 | & Crouch or Climb Down\\ | ||
50 | % | ||
51 | \opt{fuzeplus}{\ButtonBottomRight & Crouch and Move Right or Climb Down and Right\\} | ||
52 | % | ||
53 | \opt{fuzeplus}{\ButtonBottomLeft & Crouch and Move Left or Climb Down and Left\\} | ||
54 | % | ||
55 | \opt{iriverh300,fuzeplus,ipodvideo}{\ButtonLeft} | ||
56 | \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginLeft} | ||
57 | \opt{HAVEREMOTEKEYMAP}{& } | ||
58 | & Move Left\\ | ||
59 | % | ||
60 | \opt{iriverh300,fuzeplus,ipodvideo}{\ButtonRight} | ||
61 | \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginRight} | ||
62 | \opt{HAVEREMOTEKEYMAP}{& } | ||
63 | & Move Right\\ | ||
64 | % | ||
65 | \opt{iriverh300}{\ButtonOn} | ||
66 | \opt{fuzeplus}{\ButtonVolDown} | ||
67 | \opt{ipodvideo}{\ButtonSelect} | ||
68 | \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginSelect} | ||
69 | |||
70 | \opt{HAVEREMOTEKEYMAP}{& } | ||
71 | & Fire\\ | ||
72 | % | ||
73 | \opt{iriverh300}{\ButtonSelect} | ||
74 | \opt{fuzeplus}{\ButtonVolUp} | ||
75 | \opt{ipodvideo}{\ButtonScrollBack} | ||
76 | \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginCancel} | ||
77 | \opt{HAVEREMOTEKEYMAP}{& } | ||
78 | & Pause\\ | ||
79 | % | ||
80 | \opt{iriverh300}{\ButtonOff} | ||
81 | \opt{fuzeplus}{\ButtonPower} | ||
82 | \opt{ipodvideo}{\ButtonScrollFwd} | ||
83 | \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginExit} | ||
84 | \opt{hold_button}{/\ButtonHold} | ||
85 | \opt{HAVEREMOTEKEYMAP}{& } | ||
86 | & Menu\\ | ||
87 | % | ||
88 | \end{btnmap} | ||
89 | |||
90 | \subsubsection{Menu} | ||
91 | \begin{description} | ||
92 | \item[Resume Game. ] Resume the game | ||
93 | \item[Restart Game. ] Restart the game | ||
94 | \item[Cheat Settings. ] This menu has the following options: | ||
95 | |||
96 | \emph{Enable Unlimited Lives/Ammo Mode. } Toggle trainer mode (always six bullets, six sticks, six Rick).\\ | ||
97 | \emph{Enable Never Die Mode. } Toggle 'never die' mode (nothing can kill Rick). Use with care. | ||
98 | Although it lets you walk through Bad Guys unharmed, it can produce strange results.\\ | ||
99 | \emph{Enable Expose Mode. } Toggle 'expose' mode (see all entities).%\\ | ||
100 | |||
101 | \item[Quit. ] Quit the game | ||
102 | \end{description} | ||