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-rw-r--r--manual/plugins/rockboy.tex6
1 files changed, 4 insertions, 2 deletions
diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex
index e1d757845f..a363a89f7b 100644
--- a/manual/plugins/rockboy.tex
+++ b/manual/plugins/rockboy.tex
@@ -109,15 +109,17 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
109 \item[Set Keys (BUGGY)] 109 \item[Set Keys (BUGGY)]
110 Select this option to set a new keymapping. 110 Select this option to set a new keymapping.
111 \opt{lcd_color}{ 111 \opt{lcd_color}{
112 \note{The direction keys are set for the normal screen orientation,
113 not the rotated orientation.}
112 \item[Screen Size.] 114 \item[Screen Size.]
113 Chose whether the original aspect ratio should be kept when scaling 115 Choose whether the original aspect ratio should be kept when scaling
114 the picture to the screen% 116 the picture to the screen%
115 % targets with bigger displays than the original gameboy 117 % targets with bigger displays than the original gameboy
116 \opt{gigabeat,h300,ipodcolor,ipodvideo,e200,e200v2}{ 118 \opt{gigabeat,h300,ipodcolor,ipodvideo,e200,e200v2}{
117 or whether it should be displayed unscaled% 119 or whether it should be displayed unscaled%
118 }. 120 }.
119 \item[Screen Rotate.] 121 \item[Screen Rotate.]
120 Rotate the displayed picture by 90 degrees. 122 Rotate the displayed picture and direction keys by 90 degrees.
121 \item[Set Palette.] 123 \item[Set Palette.]
122 Pick one of a few predefined colour palettes. 124 Pick one of a few predefined colour palettes.
123 } 125 }