diff options
Diffstat (limited to 'manual/plugins/rockblox.tex')
-rw-r--r-- | manual/plugins/rockblox.tex | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index 28429976a3..d826b95cd1 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex | |||
@@ -7,8 +7,7 @@ form full rows. Whenever a row is completed, it will be cleared away, and you | |||
7 | gain points. For every ten lines completed, the game level increases, making | 7 | gain points. For every ten lines completed, the game level increases, making |
8 | the blocks fall faster. If the pile of blocks reaches the ceiling, the game is over. | 8 | the blocks fall faster. If the pile of blocks reaches the ceiling, the game is over. |
9 | 9 | ||
10 | \begin{table} | 10 | \begin{btnmap} |
11 | \begin{btnmap}{}{} | ||
12 | \opt{RECORDER_PAD}{\ButtonFOne} | 11 | \opt{RECORDER_PAD}{\ButtonFOne} |
13 | \opt{PLAYER_PAD}{\ButtonStop+\ButtonMenu} | 12 | \opt{PLAYER_PAD}{\ButtonStop+\ButtonMenu} |
14 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 13 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
@@ -103,5 +102,4 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o | |||
103 | \opt{IRIVER_RC_H100_PAD}{\ButtonRCStop} | 102 | \opt{IRIVER_RC_H100_PAD}{\ButtonRCStop} |
104 | } | 103 | } |
105 | & Quit\\ | 104 | & Quit\\ |
106 | \end{btnmap} | 105 | \end{btnmap} |
107 | \end{table} | ||