diff options
Diffstat (limited to 'manual/plugins/rockblox.tex')
-rw-r--r-- | manual/plugins/rockblox.tex | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index 101c69b64b..0e892bdfd2 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex | |||
@@ -18,13 +18,13 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o | |||
18 | \opt{GIGABEAT_PAD}{\ButtonA} | 18 | \opt{GIGABEAT_PAD}{\ButtonA} |
19 | \opt{MROBE100_PAD}{\ButtonDisplay} | 19 | \opt{MROBE100_PAD}{\ButtonDisplay} |
20 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} | 20 | \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} |
21 | \opt{IRIVER_RC_H100_PAD}{&} | 21 | \opt{HAVEREMOTEKEYMAP}{& } |
22 | & Restart game\\ | 22 | & Restart game\\ |
23 | \ButtonLeft | 23 | \ButtonLeft |
24 | \opt{IRIVER_RC_H100_PAD}{&} | 24 | \opt{HAVEREMOTEKEYMAP}{& } |
25 | & Move left\\ | 25 | & Move left\\ |
26 | \ButtonRight | 26 | \ButtonRight |
27 | \opt{IRIVER_RC_H100_PAD}{&} | 27 | \opt{HAVEREMOTEKEYMAP}{& } |
28 | & Move right\\ | 28 | & Move right\\ |
29 | \opt{PLAYER_PAD}{\ButtonMenu} | 29 | \opt{PLAYER_PAD}{\ButtonMenu} |
30 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% | 30 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% |
@@ -32,7 +32,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o | |||
32 | {\ButtonDown} | 32 | {\ButtonDown} |
33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} | 33 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} |
34 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} | 34 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} |
35 | \opt{IRIVER_RC_H100_PAD}{&} | 35 | \opt{HAVEREMOTEKEYMAP}{& } |
36 | & Move down\\ | 36 | & Move down\\ |
37 | \opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay} | 37 | \opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay} |
38 | \opt{RECORDER_PAD}{\ButtonPlay} | 38 | \opt{RECORDER_PAD}{\ButtonPlay} |
@@ -44,7 +44,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o | |||
44 | \opt{SANSA_C200_PAD}{\ButtonVolDown} | 44 | \opt{SANSA_C200_PAD}{\ButtonVolDown} |
45 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} | 45 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} |
46 | \opt{MROBE100_PAD}{\ButtonMenu} | 46 | \opt{MROBE100_PAD}{\ButtonMenu} |
47 | \opt{IRIVER_RC_H100_PAD}{&} | 47 | \opt{HAVEREMOTEKEYMAP}{& } |
48 | & Rotate left\\ | 48 | & Rotate left\\ |
49 | \opt{PLAYER_PAD}{\ButtonPlay} | 49 | \opt{PLAYER_PAD}{\ButtonPlay} |
50 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 50 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
@@ -55,7 +55,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o | |||
55 | \opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp} | 55 | \opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp} |
56 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} | 56 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} |
57 | \opt{MROBE100_PAD}{\ButtonPlay} | 57 | \opt{MROBE100_PAD}{\ButtonPlay} |
58 | \opt{IRIVER_RC_H100_PAD}{&} | 58 | \opt{HAVEREMOTEKEYMAP}{& } |
59 | & Rotate right\\ | 59 | & Rotate right\\ |
60 | \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn} | 60 | \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn} |
61 | \opt{ONDIO_PAD}{\ButtonMenu} | 61 | \opt{ONDIO_PAD}{\ButtonMenu} |
@@ -64,11 +64,11 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o | |||
64 | ,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect} | 64 | ,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect} |
65 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 65 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
66 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 66 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
67 | \opt{IRIVER_RC_H100_PAD}{&} | 67 | \opt{HAVEREMOTEKEYMAP}{& } |
68 | & Drop\\ | 68 | & Drop\\ |
69 | \opt{hold_button}{ | 69 | \opt{hold_button}{ |
70 | \ButtonHold{} switch | 70 | \ButtonHold{} switch |
71 | \opt{IRIVER_RC_H100_PAD}{&} | 71 | \opt{HAVEREMOTEKEYMAP}{& } |
72 | & Pause\\ | 72 | & Pause\\ |
73 | } | 73 | } |
74 | \opt{PLAYER_PAD}{\ButtonStop} | 74 | \opt{PLAYER_PAD}{\ButtonStop} |
@@ -76,7 +76,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o | |||
76 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} | 76 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} |
77 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} | 77 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} |
78 | \opt{GIGABEAT_S_PAD}{\ButtonBack} | 78 | \opt{GIGABEAT_S_PAD}{\ButtonBack} |
79 | \opt{IRIVER_RC_H100_PAD}{&} | 79 | \opt{HAVEREMOTEKEYMAP}{& } |
80 | & Quit\\ | 80 | & Quit\\ |
81 | \end{btnmap} | 81 | \end{btnmap} |
82 | \end{table} | 82 | \end{table} |