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-rw-r--r--manual/plugins/rockblox.tex13
1 files changed, 8 insertions, 5 deletions
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex
index 5ea8be52bd..28429976a3 100644
--- a/manual/plugins/rockblox.tex
+++ b/manual/plugins/rockblox.tex
@@ -20,13 +20,14 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
20 \opt{MROBE100_PAD}{\ButtonDisplay} 20 \opt{MROBE100_PAD}{\ButtonDisplay}
21 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} 21 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
22 \opt{COWON_D2_PAD}{\ButtonMenu} 22 \opt{COWON_D2_PAD}{\ButtonMenu}
23 \opt{PBELL_VIBE500_PAD}{\ButtonCancel}
23 \opt{HAVEREMOTEKEYMAP}{& } 24 \opt{HAVEREMOTEKEYMAP}{& }
24 & Restart game\\ 25 & Restart game\\
25 26
26 \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% 27 \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
27 ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% 28 ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD%
28 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD% 29 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
29 ,IRIVER_H10_PAD} 30 ,IRIVER_H10_PAD,PBELL_VIBE500_PAD}
30 {\ButtonLeft} 31 {\ButtonLeft}
31 \opt{COWON_D2_PAD}{\TouchMidLeft} 32 \opt{COWON_D2_PAD}{\TouchMidLeft}
32 \opt{HAVEREMOTEKEYMAP}{& } 33 \opt{HAVEREMOTEKEYMAP}{& }
@@ -34,7 +35,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
34 \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% 35 \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
35 ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% 36 ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD%
36 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD% 37 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
37 ,IRIVER_H10_PAD} 38 ,IRIVER_H10_PAD,PBELL_VIBE500_PAD}
38 {\ButtonRight} 39 {\ButtonRight}
39 \opt{COWON_D2_PAD}{\TouchMidRight} 40 \opt{COWON_D2_PAD}{\TouchMidRight}
40 \opt{HAVEREMOTEKEYMAP}{& } 41 \opt{HAVEREMOTEKEYMAP}{& }
@@ -42,7 +43,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
42 \opt{PLAYER_PAD}{\ButtonMenu} 43 \opt{PLAYER_PAD}{\ButtonMenu}
43 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% 44 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
44 ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD% 45 ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
45 ,GIGABEAT_S_PAD,MROBE100_PAD} 46 ,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD}
46 {\ButtonDown} 47 {\ButtonDown}
47 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} 48 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
48 \opt{IRIVER_H10_PAD}{\ButtonScrollDown} 49 \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@@ -58,7 +59,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
58 \opt{IRIVER_H10_PAD}{\ButtonRew} 59 \opt{IRIVER_H10_PAD}{\ButtonRew}
59 \opt{SANSA_C200_PAD}{\ButtonVolDown} 60 \opt{SANSA_C200_PAD}{\ButtonVolDown}
60 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} 61 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
61 \opt{MROBE100_PAD}{\ButtonMenu} 62 \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonMenu}
62 \opt{COWON_D2_PAD}{\TouchBottomLeft} 63 \opt{COWON_D2_PAD}{\TouchBottomLeft}
63 \opt{HAVEREMOTEKEYMAP}{& } 64 \opt{HAVEREMOTEKEYMAP}{& }
64 & Rotate anticlockwise\\ 65 & Rotate anticlockwise\\
@@ -70,7 +71,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
70 \opt{IRIVER_H10_PAD}{\ButtonScrollUp} 71 \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
71 \opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp} 72 \opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp}
72 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} 73 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
73 \opt{MROBE100_PAD}{\ButtonPlay} 74 \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonPlay}
74 \opt{COWON_D2_PAD}{\TouchBottomRight{} / \TouchTopMiddle } 75 \opt{COWON_D2_PAD}{\TouchBottomRight{} / \TouchTopMiddle }
75 \opt{HAVEREMOTEKEYMAP}{& } 76 \opt{HAVEREMOTEKEYMAP}{& }
76 & Rotate clockwise\\ 77 & Rotate clockwise\\
@@ -82,6 +83,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
82 \opt{IAUDIO_X5_PAD}{\ButtonRec} 83 \opt{IAUDIO_X5_PAD}{\ButtonRec}
83 \opt{IRIVER_H10_PAD}{\ButtonFF} 84 \opt{IRIVER_H10_PAD}{\ButtonFF}
84 \opt{COWON_D2_PAD}{\TouchCenter} 85 \opt{COWON_D2_PAD}{\TouchCenter}
86 \opt{PBELL_VIBE500_PAD}{\ButtonOK}
85 \opt{HAVEREMOTEKEYMAP}{& } 87 \opt{HAVEREMOTEKEYMAP}{& }
86 & Drop\\ 88 & Drop\\
87 \opt{hold_button}{ 89 \opt{hold_button}{
@@ -96,6 +98,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
96 \opt{SANSA_FUZE_PAD}{Long \ButtonHome} 98 \opt{SANSA_FUZE_PAD}{Long \ButtonHome}
97 \opt{GIGABEAT_S_PAD}{\ButtonBack} 99 \opt{GIGABEAT_S_PAD}{\ButtonBack}
98 \opt{COWON_D2_PAD}{\ButtonPower} 100 \opt{COWON_D2_PAD}{\ButtonPower}
101 \opt{PBELL_VIBE500_PAD}{\ButtonRec}
99 \opt{HAVEREMOTEKEYMAP}{& 102 \opt{HAVEREMOTEKEYMAP}{&
100 \opt{IRIVER_RC_H100_PAD}{\ButtonRCStop} 103 \opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
101 } 104 }