diff options
Diffstat (limited to 'manual/plugins/pong.tex')
-rw-r--r-- | manual/plugins/pong.tex | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/manual/plugins/pong.tex b/manual/plugins/pong.tex index 019f5e94ff..80bc29fa25 100644 --- a/manual/plugins/pong.tex +++ b/manual/plugins/pong.tex | |||
@@ -8,7 +8,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t | |||
8 | \opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_FUZE_PAD}{\ButtonLeft} | 8 | \opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_FUZE_PAD}{\ButtonLeft} |
9 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD% | 9 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD% |
10 | ,GIGABEAT_S_PAD}{\ButtonUp} | 10 | ,GIGABEAT_S_PAD}{\ButtonUp} |
11 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 11 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,PBELL_VIBE500_PAD}{\ButtonMenu} |
12 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} | 12 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} |
13 | \opt{SANSA_C200_PAD}{\ButtonVolUp} | 13 | \opt{SANSA_C200_PAD}{\ButtonVolUp} |
14 | \opt{MROBE100_PAD}{\ButtonMenu} | 14 | \opt{MROBE100_PAD}{\ButtonMenu} |
@@ -21,7 +21,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t | |||
21 | ,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonDown} | 21 | ,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonDown} |
22 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} | 22 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} |
23 | \opt{SANSA_C200_PAD}{\ButtonVolDown} | 23 | \opt{SANSA_C200_PAD}{\ButtonVolDown} |
24 | \opt{MROBE100_PAD}{\ButtonLeft} | 24 | \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonLeft} |
25 | \opt{COWON_D2_PAD}{\TouchBottomLeft} | 25 | \opt{COWON_D2_PAD}{\TouchBottomLeft} |
26 | \opt{HAVEREMOTEKEYMAP}{& } | 26 | \opt{HAVEREMOTEKEYMAP}{& } |
27 | & Left player down\\ | 27 | & Left player down\\ |
@@ -32,7 +32,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t | |||
32 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 32 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
33 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 33 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
34 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} | 34 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} |
35 | \opt{MROBE100_PAD}{\ButtonPlay} | 35 | \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonPlay} |
36 | \opt{COWON_D2_PAD}{\TouchTopRight} | 36 | \opt{COWON_D2_PAD}{\TouchTopRight} |
37 | \opt{HAVEREMOTEKEYMAP}{& } | 37 | \opt{HAVEREMOTEKEYMAP}{& } |
38 | & Right player up\\ | 38 | & Right player up\\ |
@@ -42,7 +42,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t | |||
42 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} | 42 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} |
43 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 43 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
44 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} | 44 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} |
45 | \opt{MROBE100_PAD}{\ButtonRight} | 45 | \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonRight} |
46 | \opt{COWON_D2_PAD}{\TouchBottomRight} | 46 | \opt{COWON_D2_PAD}{\TouchBottomRight} |
47 | \opt{HAVEREMOTEKEYMAP}{& } | 47 | \opt{HAVEREMOTEKEYMAP}{& } |
48 | & Right player down\\ | 48 | & Right player down\\ |
@@ -52,6 +52,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t | |||
52 | ,GIGABEAT_PAD,MROBE100_PAD,COWON_D2_PAD}{\ButtonPower} | 52 | ,GIGABEAT_PAD,MROBE100_PAD,COWON_D2_PAD}{\ButtonPower} |
53 | \opt{SANSA_FUZE_PAD}{\ButtonHome} | 53 | \opt{SANSA_FUZE_PAD}{\ButtonHome} |
54 | \opt{GIGABEAT_S_PAD}{\ButtonBack} | 54 | \opt{GIGABEAT_S_PAD}{\ButtonBack} |
55 | \opt{PBELL_VIBE500_PAD}{\ButtonRec} | ||
55 | \opt{HAVEREMOTEKEYMAP}{& } | 56 | \opt{HAVEREMOTEKEYMAP}{& } |
56 | & Quit\\ | 57 | & Quit\\ |
57 | \end{btnmap} | 58 | \end{btnmap} |