summaryrefslogtreecommitdiff
path: root/manual/plugins/pixelpainter.tex
diff options
context:
space:
mode:
Diffstat (limited to 'manual/plugins/pixelpainter.tex')
-rw-r--r--manual/plugins/pixelpainter.tex24
1 files changed, 24 insertions, 0 deletions
diff --git a/manual/plugins/pixelpainter.tex b/manual/plugins/pixelpainter.tex
new file mode 100644
index 0000000000..2b6a315480
--- /dev/null
+++ b/manual/plugins/pixelpainter.tex
@@ -0,0 +1,24 @@
1\subsection{Pixel Painter}
2\screenshot{plugins/images/ss-pixelpainter}{Pixel Painter}{img:pixelpainter}
3This game is written in LUA and based on the game of the same name by
4Pavel Bakhilau (\url{http://js1k.com/2010-first/demo/453}).
5
6Select a colour to flood-fill the board with that colour, starting from the
7top-left pixel (meaning that any pixel which is connected to the top-left
8through other pixels of the same colour will be changed to the selected colour).
9Try to paint the entire board with as few moves as possible.
10
11\begin{btnmap}
12 \ifnum\dapdisplaywidth<\dapdisplayheight
13 \PluginLeft{} / \PluginRight
14 \else
15 \PluginUp{} / \PluginDown
16 \fi
17 & Move colour selector\\
18
19 \PluginSelect
20 & Fill screen with selected colour\\
21
22 \PluginCancel, \PluginExit
23 & Enter game menu\\
24\end{btnmap}