diff options
Diffstat (limited to 'manual/plugins/minesweeper.tex')
-rw-r--r-- | manual/plugins/minesweeper.tex | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex index c38298896a..df99594764 100644 --- a/manual/plugins/minesweeper.tex +++ b/manual/plugins/minesweeper.tex | |||
@@ -2,7 +2,7 @@ | |||
2 | \subsection{Minesweeper} | 2 | \subsection{Minesweeper} |
3 | \screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper} | 3 | \screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper} |
4 | The classic game of minesweeper. Use | 4 | The classic game of minesweeper. Use |
5 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 5 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} |
6 | {the \ButtonUp\ and \ButtonDown\ keys} | 6 | {the \ButtonUp\ and \ButtonDown\ keys} |
7 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack } | 7 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack } |
8 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} | 8 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} |
@@ -10,7 +10,7 @@ to select the required percentage of mines to set the difficulty | |||
10 | then press the | 10 | then press the |
11 | \opt{RECORDER_PAD}{\ButtonOn} | 11 | \opt{RECORDER_PAD}{\ButtonOn} |
12 | \opt{ONDIO_PAD}{\ButtonMenu} | 12 | \opt{ONDIO_PAD}{\ButtonMenu} |
13 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 13 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} |
14 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 14 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
15 | \opt{IRIVER_H10_PAD}{\ButtonFF}key to begin. | 15 | \opt{IRIVER_H10_PAD}{\ButtonFF}key to begin. |
16 | 16 | ||
@@ -25,7 +25,7 @@ the location of a mine, it can be tagged to avoid accidentally | |||
25 | \begin{table} | 25 | \begin{table} |
26 | \begin{btnmap}{}{} | 26 | \begin{btnmap}{}{} |
27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} | 27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} |
28 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 28 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} |
29 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} | 29 | {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} |
30 | \opt{IRIVER_H10_PAD} | 30 | \opt{IRIVER_H10_PAD} |
31 | {\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} | 31 | {\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} |
@@ -35,11 +35,12 @@ the location of a mine, it can be tagged to avoid accidentally | |||
35 | \opt{ONDIO_PAD}{\ButtonMenu} | 35 | \opt{ONDIO_PAD}{\ButtonMenu} |
36 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 36 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
37 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 37 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} |
38 | \opt{SANSA_E200_PAD}{\ButtonRec} | ||
38 | & Toggle flag on / off \\ | 39 | & Toggle flag on / off \\ |
39 | % | 40 | % |
40 | \opt{RECORDER_PAD}{\ButtonFTwo} | 41 | \opt{RECORDER_PAD}{\ButtonFTwo} |
41 | \opt{ONDIO_PAD}{Hold \ButtonMenu} | 42 | \opt{ONDIO_PAD}{Hold \ButtonMenu} |
42 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 43 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} |
43 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} | 44 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} |
44 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 45 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
45 | & Reveal the contents of the current square \\ | 46 | & Reveal the contents of the current square \\ |
@@ -50,10 +51,11 @@ the location of a mine, it can be tagged to avoid accidentally | |||
50 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} | 51 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} |
51 | \opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay} | 52 | \opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay} |
52 | \opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay} | 53 | \opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay} |
54 | \opt{SANSA_E200_PAD}{Hold \ButtonRec} | ||
53 | & Display the current game status \\ | 55 | & Display the current game status \\ |
54 | % | 56 | % |
55 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 57 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
56 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} | 58 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} |
57 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 59 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
58 | & Exit the game \\ | 60 | & Exit the game \\ |
59 | \end{btnmap} | 61 | \end{btnmap} |