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-rw-r--r--manual/plugins/minesweeper.tex14
1 files changed, 7 insertions, 7 deletions
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex
index 05b41ed89c..a24b8b5def 100644
--- a/manual/plugins/minesweeper.tex
+++ b/manual/plugins/minesweeper.tex
@@ -4,12 +4,12 @@
4The classic game of minesweeper. Use 4The classic game of minesweeper. Use
5\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} 5\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
6 {the \ButtonUp\ and \ButtonDown\ keys} 6 {the \ButtonUp\ and \ButtonDown\ keys}
7\opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack } 7\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
8to select the required percentage of mines to set the difficulty 8to select the required percentage of mines to set the difficulty
9then press the 9then press the
10\opt{RECORDER_PAD}{\ButtonOn} 10\opt{RECORDER_PAD}{\ButtonOn}
11\opt{ONDIO_PAD}{\ButtonMenu} 11\opt{ONDIO_PAD}{\ButtonMenu}
12\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD}{\ButtonSelect} 12\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
13\opt{IAUDIO_X5_PAD}{\ButtonRec}key to begin. 13\opt{IAUDIO_X5_PAD}{\ButtonRec}key to begin.
14 14
15The aim of the game is to uncover all of the squares on the board. If a 15The aim of the game is to uncover all of the squares on the board. If a
@@ -22,7 +22,7 @@ the location of a mine, it can be tagged to avoid accidentally
22 22
23\begin{table} 23\begin{table}
24 \begin{btnmap}{}{} 24 \begin{btnmap}{}{}
25 \opt{IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} 25 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
26 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} 26 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
27 {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} 27 {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
28 & Move the cursor across the minefield \\ 28 & Move the cursor across the minefield \\
@@ -30,25 +30,25 @@ the location of a mine, it can be tagged to avoid accidentally
30 \opt{RECORDER_PAD}{\ButtonFOne} 30 \opt{RECORDER_PAD}{\ButtonFOne}
31 \opt{ONDIO_PAD}{\ButtonMenu} 31 \opt{ONDIO_PAD}{\ButtonMenu}
32 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} 32 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
33 \opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} 33 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
34 & Toggle flag on / off \\ 34 & Toggle flag on / off \\
35 % 35 %
36 \opt{RECORDER_PAD}{\ButtonFTwo} 36 \opt{RECORDER_PAD}{\ButtonFTwo}
37 \opt{ONDIO_PAD}{Hold \ButtonMenu} 37 \opt{ONDIO_PAD}{Hold \ButtonMenu}
38 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect} 38 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
39 \opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonPlay} 39 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
40 & Reveal the contents of the current square \\ 40 & Reveal the contents of the current square \\
41 % 41 %
42 \opt{RECORDER_PAD}{\ButtonFThree} 42 \opt{RECORDER_PAD}{\ButtonFThree}
43 \opt{ONDIO_PAD}{Hold \ButtonMenu+\ButtonOff} 43 \opt{ONDIO_PAD}{Hold \ButtonMenu+\ButtonOff}
44 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} 44 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
45 \opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonMenu} 45 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
46 \opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay} 46 \opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay}
47 & Display the current game status \\ 47 & Display the current game status \\
48 % 48 %
49 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} 49 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
50 \opt{IAUDIO_X5_PAD}{\ButtonPower} 50 \opt{IAUDIO_X5_PAD}{\ButtonPower}
51 \opt{IPOD_4G_PAD}{\ButtonMenu} 51 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
52 & Exit the game \\ 52 & Exit the game \\
53\end{btnmap} 53\end{btnmap}
54\end{table} 54\end{table}