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Diffstat (limited to 'manual/plugins/minesweeper.tex')
-rw-r--r-- | manual/plugins/minesweeper.tex | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex index 9008e427d8..5599aae9af 100644 --- a/manual/plugins/minesweeper.tex +++ b/manual/plugins/minesweeper.tex | |||
@@ -1,21 +1,7 @@ | |||
1 | % $Id$ % | 1 | % $Id$ % |
2 | \subsection{Minesweeper} | 2 | \subsection{Minesweeper} |
3 | \screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper} | 3 | \screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper} |
4 | The classic game of minesweeper. Use | 4 | The classic game of minesweeper. |
5 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% | ||
6 | ,SANSA_E200_PAD,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD} | ||
7 | {the \ButtonUp\ and \ButtonDown\ keys} | ||
8 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack } | ||
9 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} | ||
10 | to select the required percentage of mines to set the difficulty | ||
11 | then press the | ||
12 | \opt{RECORDER_PAD}{\ButtonOn} | ||
13 | \opt{ONDIO_PAD}{\ButtonMenu} | ||
14 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD% | ||
15 | ,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect} | ||
16 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | ||
17 | \opt{IRIVER_H10_PAD}{\ButtonFF}key to begin. | ||
18 | |||
19 | The aim of the game is to uncover all of the squares on the board. If a | 5 | The aim of the game is to uncover all of the squares on the board. If a |
20 | mine is uncovered then the game is over. If a mine is not uncovered, | 6 | mine is uncovered then the game is over. If a mine is not uncovered, |
21 | then the number of mines adjacent to the current square is revealed. | 7 | then the number of mines adjacent to the current square is revealed. |