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-rw-r--r--manual/plugins/minesweeper.tex17
1 files changed, 11 insertions, 6 deletions
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex
index 7e95a6db38..426537414a 100644
--- a/manual/plugins/minesweeper.tex
+++ b/manual/plugins/minesweeper.tex
@@ -2,7 +2,8 @@
2\subsection{Minesweeper} 2\subsection{Minesweeper}
3\screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper} 3\screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper}
4The classic game of minesweeper. Use 4The classic game of minesweeper. Use
5\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} 5\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
6 ,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}
6 {the \ButtonUp\ and \ButtonDown\ keys} 7 {the \ButtonUp\ and \ButtonDown\ keys}
7\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack } 8\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
8\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} 9\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
@@ -10,7 +11,8 @@ to select the required percentage of mines to set the difficulty
10then press the 11then press the
11\opt{RECORDER_PAD}{\ButtonOn} 12\opt{RECORDER_PAD}{\ButtonOn}
12\opt{ONDIO_PAD}{\ButtonMenu} 13\opt{ONDIO_PAD}{\ButtonMenu}
13\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} 14\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD%
15 ,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
14\opt{IAUDIO_X5_PAD}{\ButtonRec} 16\opt{IAUDIO_X5_PAD}{\ButtonRec}
15\opt{IRIVER_H10_PAD}{\ButtonFF}key to begin. 17\opt{IRIVER_H10_PAD}{\ButtonFF}key to begin.
16 18
@@ -26,7 +28,8 @@ the location of a mine, it can be tagged to avoid accidentally
26 \begin{btnmap}{}{} 28 \begin{btnmap}{}{}
27 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight} 29 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
28 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD% 30 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
29 ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight} 31 ,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
32 {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
30 \opt{IRIVER_H10_PAD} 33 \opt{IRIVER_H10_PAD}
31 {\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight} 34 {\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
32 & Move the cursor across the minefield \\ 35 & Move the cursor across the minefield \\
@@ -38,7 +41,7 @@ the location of a mine, it can be tagged to avoid accidentally
38 \opt{ONDIO_PAD}{\ButtonMenu} 41 \opt{ONDIO_PAD}{\ButtonMenu}
39 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} / \ButtonRec} 42 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} / \ButtonRec}
40 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} 43 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
41 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} 44 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
42 \opt{SANSA_E200_PAD}{\ButtonRec} 45 \opt{SANSA_E200_PAD}{\ButtonRec}
43 \opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolDown} 46 \opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolDown}
44 \opt{GIGABEAT_PAD}{\ButtonA} 47 \opt{GIGABEAT_PAD}{\ButtonA}
@@ -47,7 +50,8 @@ the location of a mine, it can be tagged to avoid accidentally
47 % 50 %
48 \opt{RECORDER_PAD}{\ButtonFTwo/\ButtonPlay} 51 \opt{RECORDER_PAD}{\ButtonFTwo/\ButtonPlay}
49 \opt{ONDIO_PAD}{Long \ButtonMenu} 52 \opt{ONDIO_PAD}{Long \ButtonMenu}
50 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} 53 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
54 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
51 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect} 55 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
52 \opt{IRIVER_H10_PAD}{\ButtonRew} 56 \opt{IRIVER_H10_PAD}{\ButtonRew}
53 \opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp} 57 \opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp}
@@ -60,12 +64,13 @@ the location of a mine, it can be tagged to avoid accidentally
60 \opt{IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonRec} 64 \opt{IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonRec}
61 \opt{SANSA_E200_PAD}{Long \ButtonRec} 65 \opt{SANSA_E200_PAD}{Long \ButtonRec}
62 \opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay} 66 \opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
63 \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} 67 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
64 & Display the current game status \\ 68 & Display the current game status \\
65 % 69 %
66 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} 70 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
67 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} 71 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
68 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} 72 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
73 \opt{GIGABEAT_S_PAD}{\ButtonBack}
69 & Exit the game \\ 74 & Exit the game \\
70\end{btnmap} 75\end{btnmap}
71\end{table} 76\end{table}